My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Inferno Tower Wizard
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang Inferno Tower
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Mini P.E.K.K.A Wizard P.E.K.K.A
Fireball
Goblin Gang Inferno Tower Wizard
Poison
Bats Goblin Gang Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Inferno Tower Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Mini P.E.K.K.A Poison Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mini P.E.K.K.A P.E.K.K.A
Zap
P.E.K.K.A Bats Mini P.E.K.K.A Poison
Goblin Gang
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Bats Zap Goblin Gang Wizard
Inferno Tower
Wizard
Mini P.E.K.K.A P.E.K.K.A
Poison
P.E.K.K.A Zap
P.E.K.K.A
Zap Poison Bats Goblin Gang Wizard

Defense Synergies 2 13

Bats
Zap Mini P.E.K.K.A Inferno Tower P.E.K.K.A
Zap
Mini P.E.K.K.A Bats Goblin Gang Inferno Tower Poison P.E.K.K.A
Goblin Gang
Inferno Tower Zap Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Zap Bats Goblin Gang Wizard
Inferno Tower
Goblin Gang Bats Zap Poison
Wizard
Mini P.E.K.K.A P.E.K.K.A
Poison
Zap Inferno Tower
P.E.K.K.A
Bats Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower P.E.K.K.A Bats
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Bats Goblin Gang
Mini P.E.K.K.A Poison P.E.K.K.A
Goblin Gang Bats Zap
Bats Inferno Tower Zap Goblin Gang Wizard Poison
Zap Inferno Tower Poison P.E.K.K.A
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower
Bats Goblin Gang Poison Zap Wizard
Inferno Tower Bats Zap Goblin Gang Wizard Poison
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Bats Zap Goblin Gang Wizard
Wizard Bats Zap Goblin Gang Mini P.E.K.K.A Poison P.E.K.K.A
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Goblin Gang
Inferno Tower Zap Goblin Gang Mini P.E.K.K.A P.E.K.K.A
Wizard Bats Goblin Gang Mini P.E.K.K.A Inferno Tower Poison P.E.K.K.A
Bats Zap Goblin Gang Wizard
Zap Wizard Poison Bats
Mini P.E.K.K.A P.E.K.K.A Inferno Tower
Goblin Gang Wizard Bats Mini P.E.K.K.A Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Inferno Tower P.E.K.K.A
Poison Zap Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang P.E.K.K.A Bats Zap Mini P.E.K.K.A Inferno Tower
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Bats Zap Inferno Tower
Inferno Tower P.E.K.K.A Goblin Gang Mini P.E.K.K.A
Wizard Poison Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Bats Inferno Tower
Mini P.E.K.K.A Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Bats Mini P.E.K.K.A Inferno Tower Poison
Inferno Tower P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Mini P.E.K.K.A Inferno Tower
P.E.K.K.A Zap Poison
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Inferno Tower Wizard
Wizard
Goblin Gang Inferno Tower Bats Zap Mini P.E.K.K.A Poison P.E.K.K.A
Bats Poison Zap Mini P.E.K.K.A Inferno Tower Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Poison
Poison
Wizard Poison Zap
Wizard Poison Bats Zap
Wizard Poison
Poison Zap Wizard
Poison Zap Wizard
Bats Goblin Gang Mini P.E.K.K.A Poison
Poison Zap Wizard
Poison Zap Wizard
Poison
Poison
Zap Poison
Zap Wizard Poison
Wizard Poison
Poison
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Poison
Zap Wizard Poison
Poison
Wizard Poison
Zap Poison
Zap Poison Wizard
Poison Zap Wizard
Zap Wizard Poison
Poison Zap
Poison Bats Zap Wizard
Zap Bats Wizard Poison
Mini P.E.K.K.A
Poison Zap Wizard
Zap Poison
P.E.K.K.A
Wizard Poison
Zap Bats Goblin Gang
Poison Zap Wizard
Poison Goblin Gang Mini P.E.K.K.A Wizard
Zap Wizard Poison
Zap Poison
P.E.K.K.A
Zap Bats Goblin Gang Poison
Bats Zap Poison
Poison Zap

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