My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Skeleton Army Giant Skeleton
Giant Snowball
Minions Skeleton Army Witch
Zap
Minions Skeleton Army Witch
Barbarian Barrel
Elite Barbarians Skeleton Army Witch Giant Skeleton Magic Archer
The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Giant Skeleton
Earthquake
Skeleton Army Witch
Arrows
Minions Skeleton Army Witch
Royal Delivery
Minions Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Giant Skeleton Magic Archer
Fireball
Minions Elite Barbarians Skeleton Army Witch Magic Archer
Poison
Minions Skeleton Army Witch Magic Archer
Lightning
Elite Barbarians Mini P.E.K.K.A Witch Magic Archer
Rocket
Elite Barbarians Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Army Mini P.E.K.K.A Magic Archer Witch Elite Barbarians Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Skeleton Army Mini P.E.K.K.A Magic Archer

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Mini P.E.K.K.A Giant Skeleton
Elite Barbarians
Minions
Mini P.E.K.K.A
Minions Giant Skeleton Magic Archer
Rocket
Skeleton Army
Witch
Giant Skeleton
Giant Skeleton
Minions Mini P.E.K.K.A Witch Magic Archer
Magic Archer
Mini P.E.K.K.A Giant Skeleton

Defense Synergies 0 9

Minions
Giant Skeleton
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Elite Barbarians Skeleton Army Witch Magic Archer
Rocket
Skeleton Army
Mini P.E.K.K.A Giant Skeleton Magic Archer
Witch
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Minions Skeleton Army Witch Magic Archer
Magic Archer
Mini P.E.K.K.A Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Magic Archer
Elite Barbarians Mini P.E.K.K.A Skeleton Army Minions Witch
Mini P.E.K.K.A Rocket Skeleton Army Witch Minions Elite Barbarians Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Minions
Elite Barbarians Mini P.E.K.K.A Rocket Skeleton Army Giant Skeleton
Skeleton Army Minions Magic Archer
Minions Rocket Witch Magic Archer
Rocket Giant Skeleton Magic Archer
Mini P.E.K.K.A Witch Minions Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Mini P.E.K.K.A Giant Skeleton
Minions Skeleton Army Witch Giant Skeleton Magic Archer
Minions Witch Magic Archer
Mini P.E.K.K.A Skeleton Army Minions Elite Barbarians Rocket Witch Giant Skeleton
Rocket Skeleton Army Minions Mini P.E.K.K.A Witch Magic Archer
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Rocket Skeleton Army Elite Barbarians Mini P.E.K.K.A
Minions Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Minions Elite Barbarians Skeleton Army Witch Magic Archer
Witch Minions Giant Skeleton Magic Archer
Mini P.E.K.K.A Elite Barbarians
Skeleton Army Minions Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians Witch Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Rocket Magic Archer
Skeleton Army Giant Skeleton Minions Elite Barbarians Mini P.E.K.K.A Rocket Witch
Mini P.E.K.K.A Rocket Skeleton Army Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Rocket Minions Witch Magic Archer
Mini P.E.K.K.A Rocket Skeleton Army Minions Elite Barbarians Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Elite Barbarians Skeleton Army
Rocket Giant Skeleton Minions Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Magic Archer
Witch Skeleton Army
Minions Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton
Rocket Skeleton Army Elite Barbarians Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Rocket Skeleton Army Giant Skeleton Witch
Skeleton Army Witch Magic Archer
Elite Barbarians Skeleton Army Witch Minions Mini P.E.K.K.A Rocket Giant Skeleton Magic Archer
Minions Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rocket Giant Skeleton
Magic Archer
Rocket Giant Skeleton Magic Archer
Rocket Giant Skeleton
Rocket Magic Archer
Minions Rocket Witch Magic Archer
Witch Magic Archer
Magic Archer
Rocket Minions Elite Barbarians Mini P.E.K.K.A
Rocket Magic Archer
Rocket Magic Archer
Rocket Elite Barbarians Magic Archer
Minions Rocket Magic Archer
Elite Barbarians Magic Archer
Rocket Witch Magic Archer
Magic Archer Rocket
Rocket
Minions Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Magic Archer
Rocket Witch Magic Archer
Rocket Minions Giant Skeleton Magic Archer
Rocket
Rocket
Rocket
Witch Magic Archer
Witch
Witch Magic Archer
Witch Magic Archer
Rocket Magic Archer
Elite Barbarians Witch Magic Archer
Rocket Minions Witch
Elite Barbarians Mini P.E.K.K.A
Rocket Magic Archer
Rocket Magic Archer
Giant Skeleton
Rocket Magic Archer
Minions Rocket Skeleton Army Witch Magic Archer
Rocket Witch Magic Archer
Mini P.E.K.K.A Rocket Magic Archer
Magic Archer
Rocket Giant Skeleton
Elite Barbarians
Minions Elite Barbarians Rocket Witch Giant Skeleton Magic Archer
Rocket Witch Magic Archer
Rocket Witch Giant Skeleton Magic Archer

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