My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Skeleton Miner Sparky
Giant Snowball
Fire Spirit Minions Miner
Zap
Fire Spirit Minions Sparky
Barbarian Barrel
Fire Spirit Ice Spirit Giant Skeleton Sparky
The Log
Fire Spirit Ice Spirit Giant Skeleton Sparky
Earthquake
Arrows
Fire Spirit Ice Spirit Minions
Royal Delivery
Fire Spirit Ice Spirit Minions Giant Skeleton Miner Sparky
Fireball
Minions Sparky
Poison
Minions Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Giant Snowball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Giant Snowball Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Tornado Giant Skeleton Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Giant Snowball Minions Tornado Miner Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit Giant Snowball Minions

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Giant Snowball Giant Skeleton Sparky
Ice Spirit
Minions Sparky Giant Snowball Giant Skeleton Miner
Giant Snowball
Fire Spirit Ice Spirit Tornado Giant Skeleton Miner Sparky
Minions
Ice Spirit Miner Giant Skeleton Sparky
Tornado
Sparky Giant Snowball Giant Skeleton
Giant Skeleton
Fire Spirit Ice Spirit Giant Snowball Minions Tornado Miner Sparky
Miner
Fire Spirit Minions Ice Spirit Giant Snowball Giant Skeleton Sparky
Sparky
Ice Spirit Tornado Fire Spirit Giant Snowball Minions Giant Skeleton Miner

Defense Synergies 2 17

Fire Spirit
Ice Spirit Giant Snowball Tornado Giant Skeleton Sparky
Ice Spirit
Sparky Fire Spirit Giant Snowball Minions Tornado Giant Skeleton Miner
Giant Snowball
Fire Spirit Ice Spirit Minions Giant Skeleton Miner Sparky
Minions
Ice Spirit Giant Snowball Giant Skeleton
Tornado
Sparky Fire Spirit Ice Spirit Giant Skeleton Sparky
Giant Skeleton
Fire Spirit Ice Spirit Giant Snowball Minions Tornado
Miner
Ice Spirit Giant Snowball
Sparky
Ice Spirit Tornado Fire Spirit Giant Snowball Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Sparky
Sparky Ice Spirit Minions
Tornado Sparky Fire Spirit Giant Snowball Minions Giant Skeleton
Sparky Minions
Tornado Giant Skeleton Sparky
Tornado Fire Spirit Giant Snowball Minions
Giant Snowball Minions Tornado Fire Spirit Ice Spirit
Giant Skeleton Sparky
Sparky Minions Tornado
Tornado Fire Spirit Ice Spirit Giant Snowball Giant Skeleton Miner Sparky
Minions Giant Snowball Tornado Giant Skeleton
Minions Giant Snowball Tornado
Sparky Fire Spirit Ice Spirit Giant Snowball Minions Giant Skeleton
Fire Spirit Sparky Ice Spirit Giant Snowball Minions Tornado
Sparky
Tornado Ice Spirit Giant Snowball Sparky
Sparky Minions Tornado
Fire Spirit Ice Spirit Giant Snowball Minions Tornado
Giant Snowball Tornado Fire Spirit Ice Spirit Minions Giant Skeleton
Sparky Tornado
Fire Spirit Giant Snowball Minions Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Giant Skeleton Sparky
Giant Snowball Miner
Giant Skeleton Ice Spirit Minions Sparky
Giant Skeleton Tornado Sparky
Giant Skeleton Sparky
Fire Spirit Ice Spirit Giant Snowball Minions Tornado
Sparky Minions Giant Skeleton
Giant Skeleton Sparky
Giant Skeleton Ice Spirit Giant Snowball Minions Tornado Sparky
Sparky
Minions Giant Skeleton Sparky
Giant Snowball Tornado Giant Skeleton
Giant Skeleton Sparky
Sparky
Sparky Ice Spirit Minions Tornado Giant Skeleton
Minions Giant Snowball Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton Sparky
Giant Snowball Tornado Miner
Giant Skeleton Miner Sparky
Giant Skeleton Sparky
Fire Spirit Giant Snowball Sparky
Fire Spirit Ice Spirit Giant Snowball Minions Tornado
Fire Spirit Tornado Sparky
Fire Spirit Ice Spirit Giant Snowball Tornado
Miner Giant Snowball Tornado
Fire Spirit Giant Snowball Minions Tornado Sparky
Miner Tornado Sparky
Fire Spirit Giant Snowball Tornado
Fire Spirit Giant Snowball Miner Sparky
Minions
Giant Snowball Sparky
Giant Snowball Sparky
Sparky
Giant Snowball Tornado Sparky
Minions Sparky
Fire Spirit Giant Snowball Sparky
Fire Spirit Giant Snowball Tornado Miner
Minions Giant Skeleton Sparky
Giant Snowball Tornado
Tornado Sparky
Giant Snowball
Giant Snowball Tornado Fire Spirit Ice Spirit Sparky
Miner Giant Snowball Tornado Sparky
Giant Snowball Tornado Miner Sparky
Miner Tornado Sparky
Fire Spirit Giant Snowball Tornado Sparky
Ice Spirit Giant Snowball Minions
Giant Snowball Sparky
Giant Snowball Miner Sparky
Ice Spirit Giant Snowball Sparky
Giant Skeleton Sparky
Giant Snowball Sparky
Fire Spirit Ice Spirit Minions
Fire Spirit Giant Snowball Tornado
Miner Sparky
Giant Snowball
Giant Snowball Tornado Giant Skeleton Sparky
Sparky
Ice Spirit Giant Snowball Minions Tornado Giant Skeleton Sparky
Giant Snowball Tornado
Giant Snowball Tornado Giant Skeleton Miner Sparky

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