My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Battle Ram Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Battle Ram Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Minion Horde Battle Ram Giant Sparky
Giant Snowball
Spear Goblins Bats Goblin Gang Minion Horde Battle Ram
Zap
Spear Goblins Bats Goblin Gang Minion Horde Battle Ram Sparky
Barbarian Barrel
Spear Goblins Goblin Gang Battle Ram Sparky
The Log
Spear Goblins Goblin Gang Battle Ram Sparky
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Bats Goblin Gang Minion Horde
Royal Delivery
Spear Goblins Bats Goblin Gang Minion Horde Battle Ram Sparky
Fireball
Goblin Gang Minion Horde Battle Ram Sparky
Poison
Spear Goblins Bats Goblin Gang Minion Horde Sparky
Lightning
Battle Ram Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Battle Ram Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Goblin Gang Battle Ram Minion Horde Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Goblin Gang

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Goblin Gang Battle Ram Giant Sparky
Bats
Giant Zap Battle Ram Sparky
Zap
Battle Ram Giant Sparky Spear Goblins Bats Minion Horde
Goblin Gang
Spear Goblins Battle Ram Giant Sparky
Minion Horde
Zap Battle Ram Giant Sparky
Battle Ram
Zap Spear Goblins Bats Goblin Gang Minion Horde
Giant
Bats Zap Sparky Spear Goblins Goblin Gang Minion Horde
Sparky
Zap Giant Spear Goblins Bats Goblin Gang Minion Horde

Defense Synergies 0 10

Spear Goblins
Bats Zap Goblin Gang
Bats
Spear Goblins Zap Sparky
Zap
Spear Goblins Bats Goblin Gang Minion Horde Sparky
Goblin Gang
Spear Goblins Zap Sparky
Minion Horde
Zap Sparky
Battle Ram
Giant
Sparky
Bats Zap Goblin Gang Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minion Horde Sparky
Minion Horde Sparky Bats Zap Goblin Gang
Goblin Gang Minion Horde Sparky Bats
Minion Horde Sparky Bats Goblin Gang
Sparky
Goblin Gang Spear Goblins Bats Zap
Bats Minion Horde Spear Goblins Zap Goblin Gang
Zap Sparky
Minion Horde Sparky Goblin Gang
Goblin Gang Spear Goblins Minion Horde Sparky
Bats Goblin Gang Minion Horde Spear Goblins Zap
Minion Horde Spear Goblins Bats Zap Goblin Gang
Minion Horde Sparky Bats Zap Goblin Gang
Sparky Bats Zap Goblin Gang Minion Horde
Sparky Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Sparky
Minion Horde Sparky Bats Goblin Gang
Spear Goblins Bats Zap Goblin Gang Minion Horde
Zap Spear Goblins Bats
Sparky
Goblin Gang Spear Goblins Bats Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Sparky
Zap Goblin Gang
Goblin Gang Spear Goblins Bats Zap Minion Horde Sparky
Goblin Gang Bats Zap Minion Horde Sparky
Goblin Gang Minion Horde Sparky
Bats Zap Goblin Gang Minion Horde
Goblin Gang Sparky Spear Goblins Bats Minion Horde
Minion Horde Sparky
Zap Minion Horde Spear Goblins Bats Sparky
Goblin Gang Minion Horde Sparky
Bats Minion Horde Sparky
Zap
Goblin Gang Minion Horde Sparky
Minion Horde Sparky
Goblin Gang Sparky Spear Goblins Bats Zap Minion Horde
Bats Zap Minion Horde Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Sparky
Zap
Minion Horde Sparky
Sparky
Zap Minion Horde Sparky
Spear Goblins Bats Zap Minion Horde
Minion Horde Sparky
Zap
Zap
Bats Goblin Gang Minion Horde Sparky
Zap Minion Horde Sparky
Zap
Sparky
Minion Horde
Zap Sparky
Spear Goblins Zap Minion Horde Sparky
Minion Horde Sparky
Sparky
Bats Minion Horde Sparky
Zap Sparky
Zap
Minion Horde Sparky
Sparky
Zap Minion Horde
Zap Sparky
Minion Horde
Zap Sparky
Zap Sparky
Zap Sparky
Bats Zap Minion Horde Sparky
Zap Bats Minion Horde
Minion Horde Sparky
Zap Minion Horde Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Sparky
Zap Minion Horde Spear Goblins Bats Goblin Gang
Zap
Goblin Gang Minion Horde Sparky
Zap
Zap Sparky
Minion Horde Sparky
Zap Bats Goblin Gang Minion Horde Sparky
Bats Zap
Zap Sparky

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