My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Giant Guards Miner
Giant Snowball
Minions Minion Horde Guards Miner
Zap
Minions Minion Horde Guards
Barbarian Barrel
Guards Hunter
The Log
Guards Hunter
Earthquake
Guards
Arrows
Minions Minion Horde Guards
Royal Delivery
Minions Minion Horde Guards Hunter Miner
Fireball
Minions Minion Horde Hunter
Poison
Minions Minion Horde Guards Hunter
Lightning
Hunter
Rocket
Minion Horde Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Miner Fireball Hunter Minion Horde Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Guards Miner

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Miner Minions Minion Horde Guards Hunter
Minions
Giant Miner Zap
Minion Horde
Miner Zap Giant
Fireball
Zap Giant Miner
Giant
Zap Minions Hunter Miner Minion Horde Fireball Guards
Guards
Miner Zap Giant
Hunter
Giant Zap
Miner
Zap Minions Minion Horde Giant Guards Fireball

Defense Synergies 2 7

Zap
Fireball Minions Minion Horde Guards Hunter Miner
Minions
Zap Hunter
Minion Horde
Zap
Fireball
Zap Miner
Giant
Guards
Hunter Zap
Hunter
Guards Zap Minions
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde Fireball
Minion Horde Hunter Zap Minions
Minion Horde Hunter Minions
Minion Horde Hunter Minions Guards
Fireball
Fireball Zap Minions Guards Hunter
Minions Minion Horde Hunter Zap Fireball
Zap Fireball
Minion Horde Hunter Minions
Guards Minion Horde Hunter Miner
Minions Minion Horde Guards Zap Fireball Hunter
Minions Minion Horde Hunter Zap Fireball
Minion Horde Hunter Zap Minions Fireball Guards
Fireball Zap Minions Minion Horde Guards Hunter
Minion Horde Hunter
Minion Horde Zap Fireball Hunter
Minion Horde Minions Fireball Hunter
Fireball Zap Minions Minion Horde Guards Hunter
Zap Hunter Minions Fireball Guards
Hunter
Minions Minion Horde Fireball Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball
Fireball Zap Hunter Miner
Guards Zap Minions Minion Horde Hunter
Guards Hunter Zap Minion Horde Fireball
Minion Horde Guards Hunter
Fireball Zap Minions Minion Horde Hunter
Guards Minions Minion Horde Fireball Hunter
Minion Horde Hunter
Zap Minion Horde Minions Fireball
Minion Horde Guards
Minions Minion Horde Guards Hunter
Zap Fireball Guards
Minion Horde Fireball Guards Hunter
Minion Horde Fireball
Guards Zap Minions Minion Horde Fireball Hunter
Minions Zap Minion Horde Fireball Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Guards
Fireball Zap Miner
Minion Horde Fireball Miner
Fireball Guards
Fireball Zap Minion Horde
Fireball Zap Minions Minion Horde Hunter
Minion Horde
Fireball Zap Hunter
Fireball Miner Zap
Minions Minion Horde Fireball Guards
Miner Zap Minion Horde Fireball
Fireball Zap
Fireball Hunter Miner
Minions Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Hunter
Minion Horde Fireball
Fireball
Minions Minion Horde
Zap Fireball Hunter
Zap Fireball Miner
Minions Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball Hunter
Minion Horde
Fireball Miner Zap Hunter
Fireball Zap Miner
Fireball Miner Zap
Zap Minion Horde Fireball Hunter
Zap Minions Minion Horde Fireball Guards
Minion Horde Fireball
Zap Minion Horde Fireball Hunter Miner
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Minions Fireball Guards
Fireball Zap Hunter
Fireball
Fireball Miner Minion Horde Hunter
Zap Fireball
Zap Fireball
Minion Horde
Zap Minions Minion Horde Fireball Guards
Zap Fireball
Zap Fireball Miner

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