My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight Giant Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Goblin Barrel
Giant Snowball
Spear Goblins Goblin Barrel Witch
Zap
Spear Goblins Goblin Barrel Witch
Barbarian Barrel
Ice Spirit Spear Goblins Knight Goblin Barrel Witch Ice Wizard
The Log
Ice Spirit Spear Goblins Goblin Barrel Witch
Earthquake
Spear Goblins Goblin Barrel Witch
Arrows
Ice Spirit Spear Goblins Goblin Barrel Witch
Royal Delivery
Ice Spirit Spear Goblins Knight Goblin Barrel Witch Ice Wizard
Fireball
Goblin Barrel Witch Ice Wizard
Poison
Spear Goblins Witch Ice Wizard
Lightning
Knight Witch Ice Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Knight Goblin Barrel Ice Wizard Giant Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Spear Goblins Knight Goblin Barrel

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Barrel Spear Goblins Giant Witch
Spear Goblins
Knight Goblin Barrel Ice Spirit Giant
Knight
Ice Spirit Spear Goblins Goblin Barrel Witch Ice Wizard
Giant
Goblin Barrel Lightning Ice Spirit Spear Goblins Witch Ice Wizard
Goblin Barrel
Ice Spirit Spear Goblins Knight Giant Ice Wizard
Witch
Ice Spirit Knight Giant
Lightning
Giant
Ice Wizard
Knight Giant Goblin Barrel

Defense Synergies 2 7

Ice Spirit
Spear Goblins Knight Witch Ice Wizard
Spear Goblins
Knight Ice Spirit Ice Wizard
Knight
Spear Goblins Ice Wizard Ice Spirit Witch
Giant
Goblin Barrel
Witch
Ice Spirit Knight Ice Wizard
Lightning
Ice Wizard
Knight Ice Spirit Spear Goblins Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Knight
Ice Spirit Knight Witch Ice Wizard
Witch Knight Lightning Ice Wizard
Witch Knight Ice Wizard
Lightning
Spear Goblins Ice Wizard
Lightning Ice Spirit Spear Goblins Witch Ice Wizard
Lightning
Witch Ice Wizard
Knight Ice Spirit Spear Goblins Ice Wizard
Witch Ice Wizard Spear Goblins Knight
Spear Goblins Witch Ice Wizard
Ice Spirit Knight Witch Lightning Ice Wizard
Ice Spirit Witch
Knight
Ice Spirit Lightning
Knight Witch
Ice Spirit Spear Goblins Knight Witch Ice Wizard
Witch Ice Spirit Spear Goblins Knight Ice Wizard
Spear Goblins Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Witch
Knight Lightning
Ice Spirit Spear Goblins Knight Witch Lightning
Lightning Knight
Knight Witch
Ice Spirit Witch Ice Wizard
Spear Goblins Knight Witch Lightning Ice Wizard
Knight
Lightning Ice Spirit Spear Goblins Knight Witch
Witch
Knight Witch
Lightning
Lightning Knight Witch
Witch
Witch Ice Spirit Spear Goblins Knight Lightning
Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Ice Wizard
Lightning
Lightning Knight
Ice Spirit Spear Goblins Witch Ice Wizard
Witch
Ice Spirit Lightning Ice Wizard
Lightning
Lightning
Lightning Knight
Lightning
Lightning Knight
Lightning
Lightning
Lightning Spear Goblins Witch
Lightning
Lightning
Lightning
Lightning
Lightning Witch
Lightning
Lightning
Lightning
Lightning
Ice Spirit Witch Ice Wizard
Witch
Witch Lightning Ice Wizard
Lightning Witch
Lightning
Lightning Witch Ice Wizard
Lightning Ice Spirit Witch
Lightning
Lightning
Lightning Ice Spirit
Lightning
Lightning Ice Spirit Spear Goblins Witch
Lightning Witch Ice Wizard
Lightning Knight
Lightning
Lightning
Ice Spirit Witch Lightning
Witch Lightning
Lightning Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: