My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Giant Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minions Giant Balloon
Giant Snowball
Spear Goblins Archers Minions Balloon
Zap
Spear Goblins Archers Minions Balloon
Barbarian Barrel
Spear Goblins Archers
The Log
Spear Goblins Archers Mini P.E.K.K.A
Earthquake
Spear Goblins Archers
Arrows
Spear Goblins Archers Minions
Royal Delivery
Spear Goblins Archers Minions Mini P.E.K.K.A Balloon
Fireball
Archers Minions Balloon
Poison
Spear Goblins Archers Minions Balloon
Lightning
Mini P.E.K.K.A Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Archers Arrows Minions Mini P.E.K.K.A Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Archers Arrows

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Mini P.E.K.K.A Giant Balloon
Zap
Arrows Giant Balloon Spear Goblins Archers Minions Mini P.E.K.K.A
Archers
Zap Arrows Mini P.E.K.K.A Giant Balloon
Arrows
Zap Giant Balloon Archers Mini P.E.K.K.A
Minions
Giant Zap Mini P.E.K.K.A Balloon
Mini P.E.K.K.A
Giant Spear Goblins Zap Archers Arrows Minions
Giant
Zap Arrows Minions Mini P.E.K.K.A Spear Goblins Archers Balloon
Balloon
Zap Arrows Spear Goblins Archers Minions Giant

Defense Synergies 1 11

Spear Goblins
Zap Archers Arrows Minions Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Spear Goblins Archers Arrows Minions
Archers
Spear Goblins Zap Minions Mini P.E.K.K.A
Arrows
Spear Goblins Zap Mini P.E.K.K.A
Minions
Spear Goblins Zap Archers
Mini P.E.K.K.A
Zap Spear Goblins Archers Arrows
Giant
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions
Mini P.E.K.K.A Zap Minions
Mini P.E.K.K.A Archers Minions
Mini P.E.K.K.A Minions
Arrows Mini P.E.K.K.A
Arrows Spear Goblins Zap Archers Minions
Minions Spear Goblins Zap Archers Arrows
Zap Arrows
Mini P.E.K.K.A Minions
Spear Goblins Archers Mini P.E.K.K.A
Archers Minions Spear Goblins Zap Arrows
Arrows Minions Spear Goblins Zap Archers
Mini P.E.K.K.A Zap Minions
Zap Arrows Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Arrows Minions Mini P.E.K.K.A
Arrows Spear Goblins Zap Archers Minions
Zap Arrows Spear Goblins Archers Minions
Mini P.E.K.K.A
Spear Goblins Archers Arrows Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Zap Archers
Zap Archers Arrows Mini P.E.K.K.A
Spear Goblins Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap
Mini P.E.K.K.A
Arrows Zap Archers Minions
Mini P.E.K.K.A Spear Goblins Archers Minions
Mini P.E.K.K.A
Zap Spear Goblins Minions Mini P.E.K.K.A
Minions Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A
Archers
Spear Goblins Zap Archers Minions Mini P.E.K.K.A
Arrows Minions Zap Archers Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap
Arrows
Arrows
Zap Arrows
Arrows Spear Goblins Zap Minions
Archers Arrows
Arrows Zap
Arrows Zap
Minions Mini P.E.K.K.A
Zap Arrows
Zap Archers Arrows
Arrows Minions
Zap Arrows
Spear Goblins Zap Arrows
Arrows
Arrows
Minions Mini P.E.K.K.A
Zap Archers Arrows Mini P.E.K.K.A
Zap Arrows
Minions
Arrows
Zap Arrows
Zap Arrows
Arrows Zap
Zap Arrows
Zap Arrows
Zap Archers Arrows
Zap Minions
Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Spear Goblins Archers Minions
Zap Archers Arrows
Arrows
Mini P.E.K.K.A
Arrows Zap
Zap Arrows
Zap Minions
Zap
Zap

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