My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Zappies Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Heal Spirit Mini P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Mega Minion Zappies
Zap
Fire Spirit Zappies
Barbarian Barrel
Fire Spirit Knight Heal Spirit Zappies Royal Ghost
The Log
Fire Spirit Heal Spirit Mini P.E.K.K.A Zappies
Earthquake
Zappies
Arrows
Fire Spirit Heal Spirit Zappies
Royal Delivery
Fire Spirit Knight Heal Spirit Mega Minion Mini P.E.K.K.A Zappies Royal Ghost
Fireball
Mega Minion Zappies
Poison
Mega Minion Zappies
Lightning
Knight Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Heal Spirit Mega Minion Mini P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Giant Snowball Knight Mega Minion Royal Ghost Mini P.E.K.K.A Zappies

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Heal Spirit Giant Snowball Knight

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Knight Mega Minion Mini P.E.K.K.A
Giant Snowball
Fire Spirit Knight Mega Minion Royal Ghost
Knight
Mega Minion Fire Spirit Giant Snowball Heal Spirit Zappies
Heal Spirit
Knight Mega Minion Mini P.E.K.K.A Zappies
Mega Minion
Knight Fire Spirit Giant Snowball Heal Spirit
Mini P.E.K.K.A
Fire Spirit Heal Spirit
Zappies
Knight Heal Spirit Royal Ghost
Royal Ghost
Giant Snowball Zappies

Defense Synergies 2 11

Fire Spirit
Knight Giant Snowball Mini P.E.K.K.A
Giant Snowball
Fire Spirit Knight Mega Minion Mini P.E.K.K.A Zappies Royal Ghost
Knight
Fire Spirit Mega Minion Giant Snowball Mini P.E.K.K.A Zappies
Heal Spirit
Mega Minion
Knight Giant Snowball Zappies
Mini P.E.K.K.A
Fire Spirit Giant Snowball Knight Royal Ghost
Zappies
Giant Snowball Knight Mega Minion
Royal Ghost
Giant Snowball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Zappies
Mini P.E.K.K.A Knight Mega Minion Zappies
Mini P.E.K.K.A Fire Spirit Giant Snowball Knight Mega Minion Zappies
Mini P.E.K.K.A Knight Mega Minion Zappies
Mini P.E.K.K.A
Fire Spirit Giant Snowball Mega Minion Zappies Royal Ghost
Giant Snowball Mega Minion Fire Spirit Zappies
Mini P.E.K.K.A Zappies
Knight Fire Spirit Giant Snowball Mini P.E.K.K.A Zappies Royal Ghost
Giant Snowball Knight Mega Minion Zappies Royal Ghost
Mega Minion Giant Snowball Zappies
Mini P.E.K.K.A Fire Spirit Giant Snowball Knight Zappies
Fire Spirit Giant Snowball Mega Minion Mini P.E.K.K.A Zappies Royal Ghost
Mini P.E.K.K.A Knight Zappies
Giant Snowball Mini P.E.K.K.A Zappies
Knight Mini P.E.K.K.A Zappies
Fire Spirit Giant Snowball Knight Mega Minion Zappies Royal Ghost
Giant Snowball Fire Spirit Knight Mega Minion Zappies Royal Ghost
Mini P.E.K.K.A Zappies
Royal Ghost Fire Spirit Giant Snowball Knight Mini P.E.K.K.A Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Giant Snowball Zappies Royal Ghost
Giant Snowball Knight Mega Minion Mini P.E.K.K.A Royal Ghost
Zappies Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight Zappies
Knight Mini P.E.K.K.A Zappies
Fire Spirit Giant Snowball Zappies
Mini P.E.K.K.A Knight Mega Minion Zappies
Mini P.E.K.K.A Knight Zappies
Giant Snowball Knight Mega Minion Mini P.E.K.K.A Zappies
Mega Minion Zappies
Knight Mega Minion Mini P.E.K.K.A Zappies
Giant Snowball
Mini P.E.K.K.A Knight Zappies
Zappies
Zappies Knight Mega Minion Mini P.E.K.K.A
Giant Snowball Mega Minion Mini P.E.K.K.A Zappies Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Ghost
Giant Snowball Royal Ghost
Knight
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Mega Minion
Fire Spirit
Fire Spirit Giant Snowball
Giant Snowball
Fire Spirit Giant Snowball Mini P.E.K.K.A
Knight
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Knight
Giant Snowball
Giant Snowball
Giant Snowball
Mini P.E.K.K.A
Fire Spirit Giant Snowball Mega Minion Mini P.E.K.K.A
Fire Spirit Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Fire Spirit
Mega Minion
Giant Snowball Royal Ghost
Giant Snowball
Fire Spirit Giant Snowball
Giant Snowball Mega Minion Zappies
Giant Snowball Mega Minion Mini P.E.K.K.A
Giant Snowball
Giant Snowball Zappies
Giant Snowball
Fire Spirit Zappies
Fire Spirit Giant Snowball Mega Minion Zappies
Knight Mega Minion Mini P.E.K.K.A
Giant Snowball
Giant Snowball
Mega Minion
Giant Snowball Zappies
Giant Snowball Zappies
Giant Snowball Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: