My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Witch Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions
Giant Snowball
Bats Minions Witch
Zap
Bats Minions Witch
Barbarian Barrel
Knight Witch Royal Ghost
The Log
Witch
Earthquake
Witch
Arrows
Bats Minions Witch
Royal Delivery
Bats Knight Minions Witch Royal Ghost
Fireball
Minions Witch
Poison
Bats Minions Witch
Lightning
Knight Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Golem Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Minions Royal Ghost Fireball Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Minions

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Minions Golem
Zap
Fireball Bats Knight Minions Witch Golem Royal Ghost
Knight
Bats Minions Zap Fireball Witch
Minions
Knight Bats Zap Golem
Fireball
Zap Golem Knight
Witch
Zap Knight Golem Royal Ghost
Golem
Fireball Bats Zap Minions Witch
Royal Ghost
Zap Witch

Defense Synergies 3 9

Bats
Knight Zap Minions
Zap
Fireball Bats Knight Minions Witch Royal Ghost
Knight
Bats Minions Zap Fireball Witch
Minions
Knight Bats Zap
Fireball
Zap Knight
Witch
Zap Knight Royal Ghost
Golem
Royal Ghost
Zap Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Fireball
Bats Zap Knight Minions Witch
Witch Bats Knight Minions
Witch Bats Knight Minions
Fireball
Fireball Bats Zap Minions Royal Ghost
Bats Minions Zap Fireball Witch
Zap Fireball
Witch Minions
Knight Royal Ghost
Bats Minions Witch Zap Knight Fireball Royal Ghost
Minions Bats Zap Fireball Witch
Bats Zap Knight Minions Fireball Witch
Fireball Bats Zap Minions Witch Royal Ghost
Knight
Zap Fireball
Bats Knight Minions Fireball Witch
Fireball Bats Zap Knight Minions Witch Royal Ghost
Zap Witch Bats Knight Minions Fireball Royal Ghost
Royal Ghost Bats Knight Minions Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Witch Royal Ghost
Fireball Zap Knight Royal Ghost
Bats Zap Knight Minions Witch
Bats Zap Knight Fireball
Knight Witch
Fireball Bats Zap Minions Witch
Bats Knight Minions Fireball Witch
Knight
Zap Bats Knight Minions Fireball Witch
Witch
Bats Knight Minions Witch
Zap Fireball
Knight Fireball Witch
Fireball Witch
Witch Bats Zap Knight Minions Fireball
Bats Minions Zap Fireball Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Royal Ghost
Fireball Zap Royal Ghost
Fireball
Knight Fireball
Fireball Zap
Fireball Bats Zap Minions Witch
Witch
Fireball Zap
Fireball Zap
Bats Minions Fireball
Zap Knight Fireball
Fireball Zap
Knight Fireball
Minions Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Bats Minions
Zap Fireball
Zap Fireball Witch
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Zap Witch Royal Ghost
Fireball Zap Witch
Fireball Zap
Bats Zap Fireball Witch
Zap Bats Minions Fireball Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Minions Fireball Witch
Fireball Zap Witch
Fireball
Fireball Knight
Zap Fireball
Zap Fireball
Zap Bats Minions Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Witch Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: