My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Goblin Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army
Giant Snowball
Minions Skeleton Army
Zap
Minions Skeleton Army Goblin Giant
Barbarian Barrel
Wizard Skeleton Army Executioner Royal Ghost
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Mini P.E.K.K.A Wizard Skeleton Army Executioner Royal Ghost
Fireball
Minions Wizard Skeleton Army Executioner
Poison
Minions Wizard Skeleton Army Executioner
Lightning
Mini P.E.K.K.A Wizard Executioner
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Executioner Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Executioner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Skeleton Army Royal Ghost Mini P.E.K.K.A Wizard Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Skeleton Army Royal Ghost

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Giant
Minions
Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Arrows Minions Wizard Goblin Giant
Wizard
Mini P.E.K.K.A Goblin Giant Royal Ghost
Skeleton Army
Executioner
Goblin Giant
Arrows Minions Mini P.E.K.K.A Wizard
Royal Ghost
Wizard

Defense Synergies 0 9

Arrows
Mini P.E.K.K.A
Minions
Goblin Giant
Mini P.E.K.K.A
Arrows Wizard Skeleton Army Executioner Royal Ghost
Wizard
Mini P.E.K.K.A Skeleton Army Royal Ghost
Skeleton Army
Mini P.E.K.K.A Wizard Executioner
Executioner
Mini P.E.K.K.A Skeleton Army
Goblin Giant
Minions
Royal Ghost
Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard Executioner Goblin Giant
Mini P.E.K.K.A Skeleton Army Minions Executioner
Mini P.E.K.K.A Skeleton Army Minions Executioner
Mini P.E.K.K.A Skeleton Army Minions
Arrows Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Minions Executioner Royal Ghost
Minions Arrows Wizard Executioner
Arrows Goblin Giant
Mini P.E.K.K.A Minions Skeleton Army
Skeleton Army Mini P.E.K.K.A Royal Ghost
Minions Skeleton Army Executioner Arrows Wizard Goblin Giant Royal Ghost
Arrows Minions Executioner Wizard
Mini P.E.K.K.A Skeleton Army Minions Wizard
Wizard Skeleton Army Executioner Arrows Minions Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A
Wizard Arrows Minions Mini P.E.K.K.A Skeleton Army Executioner
Arrows Minions Wizard Skeleton Army Executioner Royal Ghost
Arrows Wizard Executioner Minions Royal Ghost
Mini P.E.K.K.A
Wizard Skeleton Army Royal Ghost Arrows Minions Mini P.E.K.K.A Executioner Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Royal Ghost
Arrows Mini P.E.K.K.A Wizard Executioner Royal Ghost
Skeleton Army Minions Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Skeleton Army Goblin Giant
Mini P.E.K.K.A Skeleton Army Executioner Goblin Giant
Arrows Wizard Executioner Minions Goblin Giant
Mini P.E.K.K.A Skeleton Army Minions Goblin Giant
Mini P.E.K.K.A Skeleton Army Goblin Giant
Minions Mini P.E.K.K.A Skeleton Army
Skeleton Army Goblin Giant
Minions Mini P.E.K.K.A
Skeleton Army Arrows Goblin Giant
Mini P.E.K.K.A Skeleton Army Wizard Executioner Goblin Giant
Wizard Skeleton Army Executioner
Skeleton Army Minions Mini P.E.K.K.A Executioner Goblin Giant
Arrows Minions Executioner Mini P.E.K.K.A Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Ghost
Arrows Executioner Royal Ghost
Arrows Goblin Giant
Arrows
Wizard Executioner Arrows
Arrows Wizard Executioner Minions Goblin Giant
Arrows Wizard Executioner
Arrows Wizard Executioner
Arrows Wizard
Minions Mini P.E.K.K.A
Arrows Wizard
Arrows Wizard Executioner
Executioner
Arrows Minions
Arrows
Arrows Wizard Executioner
Arrows Wizard Executioner
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Executioner
Arrows Wizard
Minions
Arrows Wizard
Arrows
Arrows Wizard Executioner
Arrows Wizard Executioner Royal Ghost
Arrows Wizard
Arrows
Arrows Wizard Executioner
Minions Wizard
Mini P.E.K.K.A
Arrows Wizard
Arrows
Arrows Wizard
Minions Skeleton Army
Arrows Wizard Executioner
Arrows
Mini P.E.K.K.A Wizard Executioner
Arrows Wizard Executioner
Arrows
Executioner
Minions
Executioner
Executioner Goblin Giant Royal Ghost

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