My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Dark Prince Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Dark Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Dark Prince
Giant Snowball
Furnace
Zap
Furnace Dark Prince
Barbarian Barrel
Elite Barbarians Valkyrie Furnace Wizard Dark Prince
The Log
Elite Barbarians Furnace Dark Prince
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Elite Barbarians Valkyrie Wizard Dark Prince
Fireball
Elite Barbarians Furnace Wizard
Poison
Furnace Wizard
Lightning
Elite Barbarians Valkyrie Furnace Wizard Dark Prince
Rocket
Elite Barbarians Valkyrie Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Furnace Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Valkyrie Furnace Dark Prince Wizard Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Valkyrie Furnace

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Valkyrie Furnace Dark Prince Golem
Elite Barbarians
Zap Valkyrie Fireball Furnace Wizard
Fireball
Zap Golem Elite Barbarians Dark Prince
Valkyrie
Elite Barbarians Zap Furnace Wizard Dark Prince
Furnace
Zap Elite Barbarians Valkyrie Dark Prince Golem
Wizard
Elite Barbarians Valkyrie Dark Prince Golem
Dark Prince
Zap Fireball Valkyrie Furnace Wizard Golem
Golem
Fireball Zap Furnace Wizard Dark Prince

Defense Synergies 3 11

Zap
Fireball Elite Barbarians Valkyrie Furnace Dark Prince
Elite Barbarians
Valkyrie Dark Prince Zap Wizard
Fireball
Zap Valkyrie Dark Prince
Valkyrie
Elite Barbarians Zap Fireball Furnace Wizard
Furnace
Zap Valkyrie Dark Prince
Wizard
Elite Barbarians Valkyrie Dark Prince
Dark Prince
Elite Barbarians Zap Fireball Furnace Wizard
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard
Elite Barbarians Zap Valkyrie Furnace Dark Prince
Furnace Elite Barbarians Valkyrie Dark Prince
Elite Barbarians Valkyrie Furnace Dark Prince
Elite Barbarians Fireball Valkyrie Dark Prince
Fireball Zap Valkyrie Furnace Dark Prince
Furnace Zap Fireball Wizard
Zap Fireball Valkyrie
Elite Barbarians Furnace
Elite Barbarians Valkyrie Dark Prince
Valkyrie Zap Fireball Furnace Wizard Dark Prince
Zap Fireball Furnace Wizard
Furnace Zap Elite Barbarians Fireball Valkyrie Wizard Dark Prince
Fireball Valkyrie Wizard Zap Furnace Dark Prince
Elite Barbarians Furnace
Zap Elite Barbarians Fireball Furnace
Wizard Elite Barbarians Fireball Valkyrie Furnace Dark Prince
Fireball Zap Elite Barbarians Valkyrie Furnace Wizard Dark Prince
Zap Valkyrie Furnace Wizard Fireball Dark Prince
Elite Barbarians
Valkyrie Wizard Dark Prince Elite Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Fireball Furnace Dark Prince
Fireball Zap Elite Barbarians Valkyrie Wizard
Zap Elite Barbarians Valkyrie Furnace Dark Prince
Valkyrie Dark Prince Zap Elite Barbarians Fireball
Elite Barbarians Valkyrie Dark Prince
Fireball Furnace Wizard Zap
Dark Prince Elite Barbarians Fireball Valkyrie Furnace
Elite Barbarians Valkyrie Dark Prince
Zap Elite Barbarians Fireball Valkyrie Dark Prince
Elite Barbarians Valkyrie Dark Prince
Zap Elite Barbarians Fireball Valkyrie Dark Prince
Elite Barbarians Dark Prince Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Furnace
Elite Barbarians Zap Fireball Valkyrie Furnace Dark Prince
Valkyrie Zap Elite Barbarians Fireball Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie Dark Prince
Fireball Wizard Zap Valkyrie Furnace Dark Prince
Fireball Wizard Zap Furnace
Furnace Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Elite Barbarians Fireball
Zap Fireball Valkyrie Wizard Dark Prince
Fireball Zap Wizard
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball Furnace
Zap Fireball Furnace Wizard
Fireball Furnace Wizard
Fireball
Zap Fireball Wizard Dark Prince
Zap Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Valkyrie Furnace Wizard Dark Prince
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Elite Barbarians Zap Fireball Furnace Wizard
Zap Fireball Wizard
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Dark Prince
Fireball Zap Wizard
Fireball
Fireball Valkyrie Wizard Dark Prince
Zap Fireball Wizard
Zap Fireball
Elite Barbarians Dark Prince
Zap Elite Barbarians Fireball
Zap Fireball
Zap Fireball Dark Prince

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