My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Rascals Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Royal Giant Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Royal Giant
Giant Snowball
Bats Minions Goblin Gang Furnace
Zap
Bats Minions Goblin Gang Royal Giant Furnace
Barbarian Barrel
Goblin Gang Rascals Furnace
The Log
Goblin Gang Rascals Royal Giant Furnace
Earthquake
Goblin Gang Furnace
Arrows
Bats Minions Goblin Gang Rascals Furnace
Royal Delivery
Bats Minions Goblin Gang Rascals
Fireball
Minions Goblin Gang Rascals Furnace
Poison
Bats Minions Goblin Gang Rascals Furnace
Lightning
Furnace
Rocket
Rascals Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Minions Goblin Gang Fireball Furnace Rascals Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Minions Goblin Gang

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Zap Minions Rascals
Zap
Fireball Bats Minions Royal Giant Furnace
Minions
Royal Giant Bats Zap Rascals
Goblin Gang
Royal Giant
Rascals
Bats Minions
Royal Giant
Bats Minions Fireball Furnace Zap Goblin Gang
Fireball
Zap Royal Giant
Furnace
Royal Giant Zap

Defense Synergies 1 9

Bats
Zap Minions Rascals
Zap
Fireball Bats Minions Goblin Gang Rascals Furnace
Minions
Bats Zap
Goblin Gang
Zap Rascals Furnace
Rascals
Bats Zap Goblin Gang
Royal Giant
Fireball
Zap
Furnace
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball
Bats Zap Minions Goblin Gang Rascals Furnace
Goblin Gang Furnace Bats Minions Rascals
Bats Minions Goblin Gang Rascals Furnace
Fireball
Goblin Gang Fireball Bats Zap Minions Rascals Furnace
Bats Minions Furnace Zap Goblin Gang Rascals Fireball
Zap Rascals Fireball
Minions Goblin Gang Rascals Furnace
Goblin Gang Rascals
Bats Minions Goblin Gang Zap Rascals Fireball Furnace
Minions Bats Zap Goblin Gang Rascals Fireball Furnace
Furnace Bats Zap Minions Goblin Gang Rascals Fireball
Fireball Bats Zap Minions Goblin Gang Rascals Furnace
Goblin Gang Rascals Furnace
Zap Goblin Gang Rascals Fireball Furnace
Bats Minions Goblin Gang Rascals Fireball Furnace
Fireball Bats Zap Minions Goblin Gang Rascals Furnace
Zap Furnace Bats Minions Rascals Fireball
Goblin Gang Rascals Bats Minions Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Zap Fireball Furnace
Fireball Zap Goblin Gang
Goblin Gang Bats Zap Minions Rascals Furnace
Goblin Gang Bats Zap Rascals Fireball
Goblin Gang Rascals
Fireball Furnace Bats Zap Minions Goblin Gang Rascals
Goblin Gang Rascals Bats Minions Fireball Furnace
Rascals
Zap Bats Minions Fireball
Goblin Gang
Bats Minions Rascals
Zap Fireball
Rascals Goblin Gang Fireball
Rascals Fireball Furnace
Goblin Gang Rascals Bats Zap Minions Fireball Furnace
Bats Minions Zap Rascals Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals
Fireball Zap
Fireball
Rascals Fireball
Fireball Zap Furnace
Fireball Bats Zap Minions Furnace
Furnace
Fireball Zap
Fireball Zap
Bats Minions Goblin Gang Fireball
Zap Fireball
Fireball Zap
Fireball
Minions Fireball
Zap Fireball Furnace
Zap Fireball Furnace
Fireball Furnace
Fireball
Bats Minions
Zap Fireball
Zap Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Furnace
Fireball Zap
Fireball Zap
Fireball Zap
Bats Zap Fireball Furnace
Zap Bats Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Minions Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Rascals
Zap Fireball
Zap Fireball
Zap Bats Minions Goblin Gang Rascals Fireball
Bats Zap Fireball
Zap Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: