My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Flying Machine Furnace
Zap
Goblins Flying Machine Furnace
Barbarian Barrel
Goblins Furnace Wizard
The Log
Goblins Mini P.E.K.K.A Furnace
Earthquake
Furnace
Arrows
Goblins Flying Machine Furnace
Royal Delivery
Goblins Mini P.E.K.K.A Flying Machine Wizard
Fireball
Flying Machine Furnace Wizard
Poison
Flying Machine Furnace Wizard
Lightning
Mini P.E.K.K.A Furnace Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Zap Arrows Mini P.E.K.K.A Flying Machine Furnace Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Goblins Zap Arrows

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Arrows Mirror Goblins Mini P.E.K.K.A Flying Machine Furnace
Arrows
Zap Mirror Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Furnace Wizard Mirror
Flying Machine
Zap Furnace Mirror
Furnace
Zap Mini P.E.K.K.A Flying Machine Mirror
Wizard
Mini P.E.K.K.A
Mirror
Zap Arrows Mini P.E.K.K.A Flying Machine Furnace

Defense Synergies 4 13

Goblins
Zap Flying Machine Wizard
Zap
Mini P.E.K.K.A Mirror Goblins Arrows Flying Machine Furnace
Arrows
Mirror Zap Mini P.E.K.K.A Furnace
Mini P.E.K.K.A
Zap Arrows Furnace Wizard Mirror
Flying Machine
Goblins Zap Furnace Mirror
Furnace
Mirror Zap Arrows Mini P.E.K.K.A Flying Machine
Wizard
Goblins Mini P.E.K.K.A
Mirror
Zap Arrows Furnace Mini P.E.K.K.A Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Wizard
Mini P.E.K.K.A Goblins Zap Flying Machine Furnace
Mini P.E.K.K.A Furnace Goblins
Mini P.E.K.K.A Goblins Furnace
Arrows Mini P.E.K.K.A
Arrows Goblins Zap Flying Machine Furnace
Furnace Zap Arrows Flying Machine Wizard
Zap Arrows Flying Machine
Mini P.E.K.K.A Goblins Furnace
Goblins Mini P.E.K.K.A
Goblins Zap Arrows Flying Machine Furnace Wizard
Arrows Zap Flying Machine Furnace Wizard
Mini P.E.K.K.A Furnace Zap Flying Machine Wizard
Wizard Goblins Zap Arrows Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Zap Mini P.E.K.K.A Furnace
Wizard Goblins Arrows Mini P.E.K.K.A Furnace
Arrows Goblins Zap Flying Machine Furnace Wizard
Zap Arrows Furnace Wizard Flying Machine
Mini P.E.K.K.A
Wizard Goblins Arrows Mini P.E.K.K.A Flying Machine Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Furnace
Zap Arrows Mini P.E.K.K.A Flying Machine Wizard
Goblins Zap Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Zap
Mini P.E.K.K.A
Arrows Furnace Wizard Zap Flying Machine
Mini P.E.K.K.A Goblins Flying Machine Furnace
Mini P.E.K.K.A
Zap Goblins Mini P.E.K.K.A Flying Machine
Mini P.E.K.K.A Flying Machine
Zap Arrows
Mini P.E.K.K.A Wizard
Wizard Flying Machine Furnace
Goblins Zap Mini P.E.K.K.A Flying Machine Furnace
Arrows Zap Mini P.E.K.K.A Flying Machine Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine
Arrows Zap Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Wizard Zap Arrows Furnace
Arrows Wizard Zap Flying Machine Furnace
Arrows Flying Machine Furnace Wizard
Arrows Zap Flying Machine Wizard
Arrows Zap Flying Machine Wizard
Goblins Mini P.E.K.K.A
Zap Arrows Flying Machine Wizard
Zap Arrows Flying Machine Wizard
Flying Machine
Arrows Flying Machine
Zap Arrows Flying Machine Furnace
Zap Arrows Flying Machine Furnace Wizard
Arrows Flying Machine Furnace Wizard
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Flying Machine Wizard
Zap Arrows Flying Machine Wizard
Arrows Wizard
Zap Arrows Flying Machine
Zap Arrows Furnace Wizard
Arrows Zap Flying Machine Wizard
Zap Arrows Flying Machine Wizard
Zap Arrows
Zap Arrows Flying Machine Furnace Wizard
Zap Flying Machine Wizard
Mini P.E.K.K.A
Zap Arrows Wizard
Zap Arrows
Arrows Wizard
Zap Flying Machine
Zap Arrows Flying Machine Wizard
Arrows
Mini P.E.K.K.A Flying Machine Wizard
Arrows Zap Flying Machine Wizard
Zap Arrows
Flying Machine
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine

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