My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Furnace Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Skeleton Army Giant Skeleton
Giant Snowball
Bomber Bats Furnace Skeleton Army Baby Dragon
Zap
Bomber Bats Furnace Skeleton Army
Barbarian Barrel
Bomber Furnace Skeleton Army Giant Skeleton
The Log
Bomber Furnace Skeleton Army Giant Skeleton
Earthquake
Bomber Furnace Skeleton Army
Arrows
Bomber Bats Furnace Skeleton Army
Royal Delivery
Bomber Bats Skeleton Army Baby Dragon Giant Skeleton
Fireball
Bomber Furnace Skeleton Army Baby Dragon
Poison
Bomber Bats Furnace Skeleton Army
Lightning
Furnace Baby Dragon
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Baby Dragon Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Baby Dragon Poison Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats The Log Skeleton Army Furnace Baby Dragon Poison Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats The Log Skeleton Army

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Baby Dragon Giant Skeleton
Bats
Giant Skeleton Bomber Baby Dragon
Furnace
Baby Dragon Giant Skeleton
Skeleton Army
Baby Dragon
Bomber Bats Furnace Poison Giant Skeleton
Poison
Baby Dragon Giant Skeleton The Log
Giant Skeleton
Bats Bomber Furnace Baby Dragon Poison The Log
The Log
Poison Giant Skeleton

Defense Synergies 0 13

Bomber
Bats The Log
Bats
Bomber Baby Dragon Giant Skeleton The Log
Furnace
Skeleton Army Baby Dragon
Skeleton Army
Furnace Giant Skeleton The Log
Baby Dragon
Bats Furnace Giant Skeleton The Log
Poison
The Log
Giant Skeleton
Bats Skeleton Army Baby Dragon The Log
The Log
Bomber Bats Skeleton Army Baby Dragon Poison Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon The Log
Skeleton Army Bomber Bats Furnace The Log
Furnace Skeleton Army Bomber Bats Giant Skeleton
Skeleton Army Bomber Bats Furnace
Bomber Skeleton Army Poison Giant Skeleton The Log
Skeleton Army The Log Bomber Bats Furnace Baby Dragon
Bats Furnace Baby Dragon Poison
Baby Dragon Poison Giant Skeleton The Log
Furnace Skeleton Army
Skeleton Army Bomber Giant Skeleton
Bats Skeleton Army Poison Bomber Furnace Baby Dragon Giant Skeleton The Log
Bats Furnace Baby Dragon Poison
Furnace Skeleton Army Bomber Bats Giant Skeleton The Log
Bomber Skeleton Army Bats Furnace Baby Dragon Poison The Log
Skeleton Army Furnace
Skeleton Army Furnace The Log
Bomber Bats Furnace Skeleton Army Poison
Bomber Bats Furnace Skeleton Army Baby Dragon The Log
Furnace Baby Dragon Poison The Log Bomber Bats Giant Skeleton
Bomber Skeleton Army Bats Furnace Baby Dragon Poison Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Giant Skeleton
Poison Bomber Baby Dragon The Log
Skeleton Army Giant Skeleton Bats Furnace The Log
Skeleton Army Giant Skeleton Bats The Log
Giant Skeleton Skeleton Army
Furnace Poison Bats Baby Dragon
Skeleton Army Bats Furnace Giant Skeleton
Giant Skeleton Skeleton Army
Giant Skeleton Bats Skeleton Army Baby Dragon Poison The Log
Skeleton Army
Bats Giant Skeleton
Skeleton Army Poison Giant Skeleton The Log
Skeleton Army Giant Skeleton
Bomber Furnace Skeleton Army Baby Dragon
Skeleton Army Bomber Bats Furnace Baby Dragon Poison Giant Skeleton The Log
Bats Poison Bomber Baby Dragon Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Giant Skeleton The Log
Poison Baby Dragon The Log
Baby Dragon Poison Giant Skeleton The Log
Poison Giant Skeleton The Log
Bomber Poison Furnace Baby Dragon The Log
Poison Bats Furnace Baby Dragon
Bomber Furnace Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log
Bats Poison
Poison The Log
Poison Baby Dragon
Poison Baby Dragon The Log
Baby Dragon Poison
Furnace Baby Dragon Poison The Log
Bomber Furnace Baby Dragon Poison The Log
Furnace Baby Dragon Poison The Log
Poison
Bomber Bats
Bomber Baby Dragon Poison The Log
Bomber Baby Dragon Poison The Log
Baby Dragon Poison Giant Skeleton The Log
Poison
The Log
Baby Dragon Poison The Log
Poison The Log Bomber Furnace Baby Dragon
Poison The Log Baby Dragon
Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Bats Furnace Baby Dragon
Bats Poison
Poison Bomber The Log
Poison
Giant Skeleton
Poison The Log
Bats Skeleton Army
Poison Baby Dragon
The Log
Poison Baby Dragon
The Log Bomber Baby Dragon Poison
Poison Giant Skeleton
Bats Baby Dragon Poison Giant Skeleton The Log
Bats Poison
Poison Baby Dragon Giant Skeleton The Log

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