My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Tesla Valkyrie Wizard Skeleton Army
The Log
Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Hog Rider Wizard Skeleton Army
Fireball
Tesla Hog Rider Wizard Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Tesla Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tesla Fireball Valkyrie Hog Rider Freeze Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Tesla Fireball

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Freeze
Tesla
Fireball
Arrows Hog Rider Freeze
Valkyrie
Hog Rider Wizard
Hog Rider
Arrows Fireball Valkyrie Freeze Wizard
Wizard
Valkyrie Hog Rider
Skeleton Army
Freeze
Hog Rider Arrows Fireball

Defense Synergies 0 14

Arrows
Tesla Fireball Valkyrie
Tesla
Arrows Fireball Valkyrie Wizard Skeleton Army
Fireball
Arrows Tesla Valkyrie Freeze
Valkyrie
Arrows Tesla Fireball Wizard Freeze
Hog Rider
Wizard
Tesla Valkyrie Skeleton Army Freeze
Skeleton Army
Tesla Wizard Freeze
Freeze
Fireball Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Wizard
Skeleton Army Tesla Valkyrie
Tesla Skeleton Army Valkyrie Freeze
Tesla Skeleton Army Valkyrie
Arrows Fireball Valkyrie Skeleton Army
Arrows Fireball Skeleton Army Freeze Tesla Valkyrie
Tesla Arrows Fireball Wizard Freeze
Arrows Tesla Fireball Valkyrie
Tesla Skeleton Army
Skeleton Army Tesla Valkyrie
Valkyrie Skeleton Army Arrows Tesla Fireball Wizard Freeze
Arrows Tesla Fireball Wizard
Tesla Skeleton Army Fireball Valkyrie Wizard Freeze
Fireball Valkyrie Wizard Skeleton Army Arrows Tesla Freeze
Skeleton Army Tesla
Skeleton Army Tesla Fireball Freeze
Tesla Wizard Arrows Fireball Valkyrie Skeleton Army
Arrows Tesla Fireball Valkyrie Wizard Skeleton Army
Arrows Valkyrie Wizard Freeze Tesla Fireball
Tesla
Valkyrie Wizard Skeleton Army Arrows Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla Fireball
Fireball Arrows Tesla Valkyrie Wizard
Skeleton Army Valkyrie
Valkyrie Skeleton Army Tesla Fireball
Tesla Valkyrie Skeleton Army
Arrows Fireball Wizard Tesla Freeze
Skeleton Army Tesla Fireball Valkyrie
Tesla Valkyrie Skeleton Army
Freeze Fireball Valkyrie Skeleton Army
Tesla Skeleton Army
Tesla Valkyrie
Skeleton Army Arrows Fireball Valkyrie
Skeleton Army Tesla Fireball Valkyrie Wizard
Wizard Tesla Fireball Valkyrie Skeleton Army
Tesla Skeleton Army Fireball Valkyrie Freeze
Arrows Valkyrie Tesla Fireball Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Freeze
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Freeze
Fireball Wizard Arrows Valkyrie
Arrows Fireball Wizard Freeze
Arrows Wizard
Arrows Fireball Wizard Freeze
Arrows Fireball Wizard
Fireball
Arrows Fireball Valkyrie Wizard
Fireball Arrows Wizard
Fireball
Arrows Fireball Freeze
Arrows Fireball
Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball Freeze
Arrows Fireball Wizard
Arrows Fireball Valkyrie Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Freeze Fireball Valkyrie Wizard
Arrows Fireball Wizard
Fireball Arrows Wizard
Fireball Arrows
Arrows Fireball Wizard
Fireball Wizard Freeze
Fireball
Arrows Fireball Wizard
Arrows Fireball Freeze
Arrows Fireball Wizard
Fireball Skeleton Army Freeze
Fireball Arrows Wizard
Freeze
Arrows Fireball
Fireball Valkyrie Wizard
Arrows Fireball Wizard
Arrows Fireball
Fireball Freeze
Fireball
Fireball Freeze

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