My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army
Giant Snowball
Barbarians Minion Horde Skeleton Army Witch
Zap
Minion Horde Skeleton Army Witch
Barbarian Barrel
Barbarians Valkyrie Wizard Skeleton Army Witch
The Log
Barbarians Skeleton Army Witch
Earthquake
Barbarians Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Barbarians Minion Horde Valkyrie Wizard Skeleton Army Witch
Fireball
Barbarians Minion Horde Wizard Skeleton Army Witch
Poison
Barbarians Minion Horde Wizard Skeleton Army Witch
Lightning
Valkyrie Wizard Witch
Rocket
Barbarians Minion Horde Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Valkyrie Freeze Barbarians Minion Horde Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Army Valkyrie Freeze Barbarians

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Freeze
Valkyrie
Wizard Witch
Wizard
Valkyrie
Rocket
Skeleton Army
Freeze
Minion Horde
Witch
Valkyrie

Defense Synergies 0 9

Barbarians
Minion Horde Skeleton Army
Minion Horde
Barbarians Freeze
Valkyrie
Wizard Freeze Witch
Wizard
Valkyrie Skeleton Army Freeze
Rocket
Skeleton Army
Barbarians Wizard Freeze
Freeze
Minion Horde Valkyrie Wizard Skeleton Army
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie Wizard
Barbarians Minion Horde Skeleton Army Valkyrie Witch
Barbarians Minion Horde Rocket Skeleton Army Witch Valkyrie Freeze
Barbarians Minion Horde Skeleton Army Witch Valkyrie
Barbarians Valkyrie Rocket Skeleton Army
Skeleton Army Freeze Valkyrie
Minion Horde Rocket Wizard Freeze Witch
Rocket Barbarians Valkyrie
Barbarians Minion Horde Witch Skeleton Army
Skeleton Army Barbarians Minion Horde Valkyrie
Barbarians Minion Horde Valkyrie Skeleton Army Witch Wizard Freeze
Minion Horde Wizard Witch
Barbarians Minion Horde Skeleton Army Valkyrie Wizard Rocket Freeze Witch
Valkyrie Wizard Rocket Skeleton Army Barbarians Minion Horde Freeze Witch
Barbarians Skeleton Army Minion Horde
Barbarians Minion Horde Rocket Skeleton Army Freeze
Barbarians Minion Horde Wizard Valkyrie Skeleton Army Witch
Barbarians Minion Horde Valkyrie Wizard Skeleton Army Witch
Valkyrie Wizard Freeze Witch Barbarians
Barbarians
Valkyrie Wizard Skeleton Army Barbarians Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeleton Army Witch
Valkyrie Wizard Rocket
Barbarians Skeleton Army Minion Horde Valkyrie Rocket Witch
Valkyrie Rocket Skeleton Army Barbarians Minion Horde
Barbarians Minion Horde Valkyrie Skeleton Army Witch
Wizard Rocket Minion Horde Freeze Witch
Rocket Skeleton Army Barbarians Minion Horde Valkyrie Witch
Barbarians Minion Horde Valkyrie Skeleton Army
Minion Horde Rocket Freeze Barbarians Valkyrie Skeleton Army Witch
Witch Barbarians Minion Horde Skeleton Army
Barbarians Minion Horde Valkyrie Witch
Rocket Skeleton Army Barbarians Valkyrie
Barbarians Rocket Skeleton Army Minion Horde Valkyrie Wizard Witch
Wizard Barbarians Minion Horde Valkyrie Skeleton Army Witch
Barbarians Skeleton Army Witch Minion Horde Valkyrie Rocket Freeze
Valkyrie Barbarians Minion Horde Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Rocket Freeze
Rocket Minion Horde
Barbarians Valkyrie Rocket Freeze
Wizard Rocket Minion Horde Valkyrie
Wizard Minion Horde Rocket Freeze Witch
Minion Horde Wizard Witch
Wizard Freeze
Wizard
Rocket Minion Horde
Rocket Minion Horde Valkyrie Wizard
Wizard Rocket
Rocket
Minion Horde Rocket Freeze
Rocket Minion Horde Wizard Witch
Minion Horde Wizard Rocket
Rocket Freeze
Minion Horde Rocket
Rocket Wizard
Rocket Valkyrie Wizard Witch
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Barbarians Minion Horde
Freeze Valkyrie Wizard Witch
Minion Horde Witch
Wizard Witch
Wizard Witch
Rocket
Minion Horde Wizard Witch
Rocket Minion Horde Wizard Freeze Witch
Minion Horde
Minion Horde Wizard Rocket
Rocket Minion Horde Freeze
Minion Horde
Rocket Wizard
Minion Horde Barbarians Rocket Skeleton Army Freeze Witch
Rocket Wizard Witch
Freeze
Minion Horde Valkyrie Wizard Rocket
Wizard
Rocket
Minion Horde
Minion Horde Rocket Freeze Witch
Rocket Witch
Rocket Freeze Witch

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