My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Prince P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Prince P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince
Giant Snowball
Goblins Goblin Hut Guards Princess
Zap
Goblins Goblin Hut Guards Prince Princess
Barbarian Barrel
Goblins Goblin Hut Guards Princess
The Log
Goblins Goblin Hut Guards Prince Princess
Earthquake
Goblin Hut Guards
Arrows
Goblins Goblin Hut Guards Princess
Royal Delivery
Goblins Goblin Hut Guards Prince P.E.K.K.A Princess
Fireball
Goblin Hut Princess
Poison
Goblin Hut Guards Princess
Lightning
Goblin Hut Prince
Rocket
Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Freeze Prince P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Guards Princess Freeze Goblin Hut Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Guards Princess

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
P.E.K.K.A Freeze Prince
Goblin Hut
Prince
Guards
Freeze
Arrows
Prince
Arrows Goblin Hut Princess
P.E.K.K.A
Arrows Princess
Princess
Prince P.E.K.K.A

Defense Synergies 0 8

Goblins
Freeze Princess
Arrows
Goblin Hut Prince P.E.K.K.A
Goblin Hut
Arrows
Guards
Prince Princess
Freeze
Goblins
Prince
Arrows Guards
P.E.K.K.A
Arrows Princess
Princess
Goblins Guards P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut
P.E.K.K.A Goblins Goblin Hut Prince
Goblin Hut Prince P.E.K.K.A Goblins Freeze
Goblin Hut Prince P.E.K.K.A Goblins Guards
Arrows Prince P.E.K.K.A Princess
Arrows Freeze Goblins Guards
Arrows Goblin Hut Freeze Princess
Arrows P.E.K.K.A
P.E.K.K.A Goblins Goblin Hut Prince Princess
Guards Goblins Prince
Goblins Guards Arrows Goblin Hut Freeze Princess
Arrows Goblin Hut Princess
Goblin Hut Prince P.E.K.K.A Guards Freeze
Goblins Arrows Goblin Hut Guards Freeze Prince P.E.K.K.A Princess
P.E.K.K.A Goblin Hut Prince
Goblin Hut Freeze Prince P.E.K.K.A
Goblins Arrows Goblin Hut Prince P.E.K.K.A
Arrows Goblins Goblin Hut Guards Prince
Arrows Freeze Goblin Hut Guards Princess
P.E.K.K.A Goblin Hut Prince
Goblins Arrows Guards Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblins Goblin Hut Prince P.E.K.K.A
Arrows Prince
Guards P.E.K.K.A Goblins Goblin Hut Prince
Guards Prince P.E.K.K.A
P.E.K.K.A Goblin Hut Guards Prince
Arrows Goblin Hut Freeze Princess
Guards Prince P.E.K.K.A Goblins Goblin Hut
P.E.K.K.A Prince
Freeze P.E.K.K.A Goblins Goblin Hut Prince
P.E.K.K.A Goblin Hut Guards
P.E.K.K.A Goblin Hut Guards Prince
P.E.K.K.A Arrows Guards Prince
Prince P.E.K.K.A Guards
Princess
Goblin Hut Guards Goblins Freeze Prince P.E.K.K.A
Arrows Goblin Hut Freeze P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Guards Freeze
Arrows Princess
Arrows Goblin Hut
Arrows Guards Freeze Prince
Arrows
Arrows Freeze Princess
Arrows Princess
Arrows Freeze Princess
Arrows
Goblins Guards Prince
Arrows Prince Princess
Arrows Princess
Goblin Hut Princess
Arrows Freeze Princess
Princess Arrows Goblin Hut Prince
Arrows Goblin Hut Princess
Arrows Goblin Hut Princess
Arrows Freeze
Arrows Prince Princess
Arrows Princess
Prince
Arrows Princess
Prince
Arrows
Arrows Freeze Princess
Arrows Princess
Arrows Prince Princess
Arrows
Arrows Princess
Goblin Hut Guards Freeze
Arrows
Arrows Freeze Princess
P.E.K.K.A Prince
Arrows Princess
Goblin Hut Guards Freeze Prince Princess
Arrows Princess
Freeze
Arrows
Prince Princess
Arrows Princess
Arrows
Prince P.E.K.K.A
Guards Freeze Princess
Princess
Freeze Prince Princess

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