My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Dark Prince Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Sparky
Giant Snowball
Hog Rider
Zap
Dark Prince Sparky
Barbarian Barrel
Ice Spirit Valkyrie Dark Prince Electro Wizard Sparky
The Log
Ice Spirit Hog Rider Dark Prince Sparky
Earthquake
Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Valkyrie Hog Rider Dark Prince Electro Wizard Sparky
Fireball
Hog Rider Electro Wizard Sparky
Poison
Electro Wizard Sparky
Lightning
Valkyrie Dark Prince Electro Wizard Sparky
Rocket
Valkyrie Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie Dark Prince Freeze Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Valkyrie Dark Prince Freeze Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Valkyrie Hog Rider Dark Prince Freeze Electro Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Arrows Valkyrie Hog Rider

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Sparky Dark Prince
Arrows
Hog Rider Sparky Dark Prince Freeze
Valkyrie
Ice Spirit Hog Rider Dark Prince Electro Wizard Sparky
Hog Rider
Ice Spirit Arrows Valkyrie Freeze Dark Prince Electro Wizard
Dark Prince
Ice Spirit Arrows Valkyrie Hog Rider Electro Wizard Sparky
Freeze
Hog Rider Arrows
Electro Wizard
Valkyrie Hog Rider Dark Prince Sparky
Sparky
Ice Spirit Arrows Valkyrie Dark Prince Electro Wizard

Defense Synergies 1 12

Ice Spirit
Sparky Valkyrie Dark Prince Electro Wizard
Arrows
Valkyrie Dark Prince Sparky
Valkyrie
Ice Spirit Arrows Freeze Electro Wizard Sparky
Hog Rider
Dark Prince
Ice Spirit Arrows Electro Wizard
Freeze
Valkyrie Electro Wizard Sparky
Electro Wizard
Ice Spirit Valkyrie Dark Prince Freeze
Sparky
Ice Spirit Arrows Valkyrie Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard Sparky
Sparky Ice Spirit Valkyrie Dark Prince Electro Wizard
Sparky Valkyrie Dark Prince Freeze Electro Wizard
Sparky Valkyrie Dark Prince Electro Wizard
Arrows Valkyrie Dark Prince Sparky
Arrows Freeze Valkyrie Dark Prince Electro Wizard
Electro Wizard Ice Spirit Arrows Freeze
Arrows Valkyrie Electro Wizard Sparky
Sparky
Ice Spirit Valkyrie Dark Prince Electro Wizard Sparky
Valkyrie Electro Wizard Arrows Dark Prince Freeze
Arrows Electro Wizard
Sparky Ice Spirit Valkyrie Dark Prince Freeze Electro Wizard
Valkyrie Sparky Ice Spirit Arrows Dark Prince Freeze Electro Wizard
Sparky Electro Wizard
Ice Spirit Freeze Electro Wizard Sparky
Sparky Arrows Valkyrie Dark Prince Electro Wizard
Ice Spirit Arrows Valkyrie Dark Prince Electro Wizard
Arrows Valkyrie Freeze Ice Spirit Dark Prince Electro Wizard
Sparky Electro Wizard
Valkyrie Dark Prince Arrows Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Electro Wizard Sparky
Electro Wizard Arrows Valkyrie
Ice Spirit Valkyrie Dark Prince Electro Wizard Sparky
Valkyrie Dark Prince Electro Wizard Sparky
Valkyrie Dark Prince Sparky
Arrows Ice Spirit Freeze Electro Wizard
Dark Prince Sparky Valkyrie Electro Wizard
Valkyrie Dark Prince Sparky
Freeze Electro Wizard Ice Spirit Valkyrie Dark Prince Sparky
Sparky
Valkyrie Dark Prince Sparky
Arrows Valkyrie Dark Prince Electro Wizard
Dark Prince Valkyrie Sparky
Valkyrie Sparky
Electro Wizard Sparky Ice Spirit Valkyrie Dark Prince Freeze
Arrows Valkyrie Dark Prince Freeze Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze Sparky
Arrows Electro Wizard
Arrows Sparky
Arrows Valkyrie Dark Prince Freeze Sparky
Arrows Valkyrie Dark Prince Sparky
Arrows Ice Spirit Freeze
Arrows Sparky
Arrows Ice Spirit Freeze
Arrows
Electro Wizard Sparky
Arrows Valkyrie Dark Prince Electro Wizard Sparky
Arrows
Sparky
Arrows Freeze
Arrows Sparky
Arrows Sparky
Arrows Sparky
Arrows Freeze Sparky
Sparky
Arrows Dark Prince Electro Wizard Sparky
Arrows Valkyrie
Sparky
Arrows
Sparky
Arrows
Arrows Freeze Ice Spirit Valkyrie Dark Prince Sparky
Arrows Electro Wizard Sparky
Arrows Sparky
Arrows Sparky
Arrows Electro Wizard Sparky
Electro Wizard Ice Spirit Freeze
Sparky
Arrows Sparky
Ice Spirit Arrows Freeze Electro Wizard Sparky
Sparky
Arrows Sparky
Electro Wizard Ice Spirit Dark Prince Freeze
Arrows Electro Wizard
Freeze
Arrows
Valkyrie Dark Prince Electro Wizard Sparky
Arrows
Arrows Sparky
Dark Prince Sparky
Ice Spirit Freeze Electro Wizard Sparky
Electro Wizard
Dark Prince Freeze Electro Wizard Sparky

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