My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Barbarian Hut Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Flying Machine Guards Baby Dragon
Zap
Royal Giant Flying Machine Guards
Barbarian Barrel
Barbarian Hut Guards Electro Wizard
The Log
Royal Giant Barbarian Hut Guards
Earthquake
Barbarian Hut Guards
Arrows
Flying Machine Guards
Royal Delivery
Flying Machine Guards Baby Dragon Electro Wizard
Fireball
Flying Machine Barbarian Hut Baby Dragon Electro Wizard
Poison
Flying Machine Barbarian Hut Guards Electro Wizard
Lightning
Barbarian Hut Baby Dragon Electro Wizard
Rocket
Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Guards Fireball Flying Machine Baby Dragon Electro Wizard Royal Giant Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Guards Fireball Flying Machine

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Barbarian Barrel Flying Machine Barbarian Hut Guards Baby Dragon Electro Wizard
Fireball
Royal Giant Baby Dragon Electro Wizard
Flying Machine
Royal Giant Barbarian Hut Barbarian Barrel Baby Dragon
Barbarian Hut
Royal Giant Flying Machine Barbarian Barrel Baby Dragon
Barbarian Barrel
Royal Giant Flying Machine Barbarian Hut Baby Dragon
Guards
Royal Giant
Baby Dragon
Royal Giant Fireball Flying Machine Barbarian Hut Barbarian Barrel Electro Wizard
Electro Wizard
Royal Giant Fireball Baby Dragon

Defense Synergies 1 15

Royal Giant
Fireball
Barbarian Barrel Barbarian Hut Electro Wizard
Flying Machine
Barbarian Hut Barbarian Barrel Guards Baby Dragon Electro Wizard
Barbarian Hut
Fireball Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Barbarian Barrel
Fireball Flying Machine Barbarian Hut Guards Baby Dragon Electro Wizard
Guards
Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Baby Dragon
Flying Machine Barbarian Hut Barbarian Barrel Guards
Electro Wizard
Fireball Flying Machine Barbarian Hut Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Barbarian Hut Flying Machine Electro Wizard
Barbarian Hut Electro Wizard
Barbarian Hut Guards Electro Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel Flying Machine Guards Baby Dragon Electro Wizard
Electro Wizard Fireball Flying Machine Barbarian Hut Baby Dragon
Barbarian Hut Fireball Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Barbarian Hut
Guards Barbarian Barrel Electro Wizard
Guards Electro Wizard Fireball Flying Machine Barbarian Barrel Baby Dragon
Fireball Flying Machine Barbarian Hut Baby Dragon Electro Wizard
Barbarian Hut Fireball Flying Machine Guards Electro Wizard
Fireball Barbarian Hut Barbarian Barrel Guards Baby Dragon Electro Wizard
Barbarian Hut Electro Wizard
Barbarian Hut Fireball Electro Wizard
Barbarian Hut Fireball Electro Wizard
Fireball Flying Machine Barbarian Hut Barbarian Barrel Guards Baby Dragon Electro Wizard
Barbarian Barrel Baby Dragon Fireball Flying Machine Barbarian Hut Guards Electro Wizard
Barbarian Hut Electro Wizard
Fireball Flying Machine Barbarian Barrel Guards Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Fireball Barbarian Barrel Electro Wizard
Fireball Electro Wizard Flying Machine Barbarian Barrel Baby Dragon
Guards Barbarian Hut Electro Wizard
Guards Fireball Barbarian Hut Barbarian Barrel Electro Wizard
Barbarian Hut Guards
Fireball Flying Machine Baby Dragon Electro Wizard
Guards Fireball Flying Machine Barbarian Hut Electro Wizard
Barbarian Hut
Electro Wizard Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon
Barbarian Hut Guards
Flying Machine Guards
Fireball Guards Electro Wizard
Fireball Barbarian Hut Guards
Fireball Flying Machine Barbarian Hut Baby Dragon
Guards Electro Wizard Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon
Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Barbarian Hut Barbarian Barrel Guards Baby Dragon
Fireball Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon
Fireball Flying Machine Barbarian Hut Barbarian Barrel Guards
Fireball Barbarian Barrel Baby Dragon
Fireball Flying Machine Baby Dragon
Flying Machine Baby Dragon
Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon
Fireball Flying Machine
Fireball Guards Electro Wizard
Fireball Flying Machine Barbarian Barrel Electro Wizard
Fireball Flying Machine Baby Dragon
Flying Machine Fireball Barbarian Hut Barbarian Barrel Baby Dragon
Fireball Flying Machine Barbarian Barrel Baby Dragon
Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon
Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon
Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel
Fireball Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Fireball Flying Machine Barbarian Barrel Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Flying Machine Barbarian Hut Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Fireball Flying Machine Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Flying Machine Baby Dragon Electro Wizard
Electro Wizard Fireball Flying Machine Guards
Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Fireball Flying Machine Barbarian Hut Barbarian Barrel Guards
Fireball Flying Machine Baby Dragon Electro Wizard
Fireball Barbarian Barrel
Fireball Flying Machine Baby Dragon Electro Wizard
Fireball Flying Machine Baby Dragon
Fireball
Flying Machine
Fireball Flying Machine Guards Baby Dragon Electro Wizard
Fireball Flying Machine Electro Wizard
Fireball Flying Machine Barbarian Barrel Baby Dragon Electro Wizard

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