My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Flying Machine Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Flying Machine
Zap
Goblin Gang Flying Machine
Barbarian Barrel
Goblin Gang Executioner
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang Flying Machine
Royal Delivery
Goblin Gang Mini P.E.K.K.A Flying Machine Executioner
Fireball
Goblin Gang Flying Machine Executioner
Poison
Goblin Gang Flying Machine Executioner
Lightning
Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Mini P.E.K.K.A Flying Machine Freeze Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Mini P.E.K.K.A

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mini P.E.K.K.A Flying Machine Freeze Executioner Golem
Goblin Gang
Mini P.E.K.K.A Golem
Fireball
Zap Golem Freeze
Mini P.E.K.K.A
Zap Goblin Gang Golem
Flying Machine
Zap Golem
Freeze
Zap Fireball
Executioner
Zap Golem
Golem
Fireball Zap Goblin Gang Mini P.E.K.K.A Flying Machine Executioner

Defense Synergies 2 9

Zap
Fireball Mini P.E.K.K.A Goblin Gang Flying Machine Executioner
Goblin Gang
Zap Mini P.E.K.K.A Flying Machine
Fireball
Zap Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Zap Goblin Gang Fireball Freeze Executioner
Flying Machine
Zap Goblin Gang
Freeze
Fireball Mini P.E.K.K.A
Executioner
Zap Mini P.E.K.K.A
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Flying Machine Executioner
Mini P.E.K.K.A Zap Goblin Gang Flying Machine Executioner
Goblin Gang Mini P.E.K.K.A Freeze Executioner
Mini P.E.K.K.A Goblin Gang
Fireball Mini P.E.K.K.A
Goblin Gang Fireball Freeze Zap Flying Machine Executioner
Zap Goblin Gang Fireball Flying Machine Freeze Executioner
Zap Fireball Flying Machine
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Goblin Gang Executioner Zap Fireball Flying Machine Freeze
Executioner Zap Goblin Gang Fireball Flying Machine
Mini P.E.K.K.A Zap Goblin Gang Fireball Flying Machine Freeze
Fireball Executioner Zap Goblin Gang Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Fireball Mini P.E.K.K.A Freeze
Goblin Gang Fireball Mini P.E.K.K.A Executioner
Fireball Zap Goblin Gang Flying Machine Executioner
Zap Freeze Executioner Fireball Flying Machine
Mini P.E.K.K.A
Goblin Gang Fireball Mini P.E.K.K.A Flying Machine Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Fireball
Fireball Zap Goblin Gang Mini P.E.K.K.A Flying Machine Executioner
Goblin Gang Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap Fireball
Goblin Gang Mini P.E.K.K.A Executioner
Fireball Executioner Zap Goblin Gang Flying Machine Freeze
Goblin Gang Mini P.E.K.K.A Fireball Flying Machine
Mini P.E.K.K.A
Zap Freeze Fireball Mini P.E.K.K.A Flying Machine
Goblin Gang
Mini P.E.K.K.A Flying Machine
Zap Fireball
Mini P.E.K.K.A Goblin Gang Fireball Executioner
Fireball Flying Machine Executioner
Goblin Gang Zap Fireball Mini P.E.K.K.A Flying Machine Freeze Executioner
Executioner Zap Fireball Mini P.E.K.K.A Flying Machine Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Freeze
Fireball Zap Flying Machine Executioner
Fireball Flying Machine
Fireball Flying Machine Freeze
Fireball Executioner Zap
Fireball Executioner Zap Flying Machine Freeze
Flying Machine Executioner
Fireball Zap Flying Machine Freeze Executioner
Fireball Zap Flying Machine
Goblin Gang Fireball Mini P.E.K.K.A
Zap Fireball Flying Machine
Fireball Zap Flying Machine Executioner
Flying Machine Fireball Executioner
Fireball Flying Machine Freeze
Zap Fireball Flying Machine
Zap Fireball Flying Machine Executioner
Fireball Flying Machine Executioner
Fireball Freeze
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Flying Machine Executioner
Zap Fireball Flying Machine
Fireball
Fireball
Zap Fireball Flying Machine
Zap Freeze Fireball Executioner
Fireball Zap Flying Machine Executioner
Fireball Zap Flying Machine
Fireball Zap
Zap Fireball Flying Machine Executioner
Zap Fireball Flying Machine Freeze
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Freeze
Fireball
Zap Goblin Gang Fireball Flying Machine Freeze
Fireball Zap Flying Machine Executioner
Freeze
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Flying Machine Executioner
Zap Fireball Flying Machine Executioner
Zap Fireball
Flying Machine Executioner
Zap Goblin Gang Fireball Flying Machine Freeze
Zap Fireball Flying Machine Executioner
Zap Fireball Flying Machine Freeze Executioner

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