My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Barbarian Hut Witch Cannon Cart Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Cannon Cart Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Cannon Cart
Giant Snowball
Musketeer Skeleton Army Witch
Zap
Skeleton Army Witch Cannon Cart Goblin Giant
Barbarian Barrel
Heal Spirit Musketeer Barbarian Hut Skeleton Army Witch Cannon Cart
The Log
Heal Spirit Musketeer Barbarian Hut Skeleton Army Witch Cannon Cart
Earthquake
Barbarian Hut Skeleton Army Witch
Arrows
Heal Spirit Skeleton Army Witch
Royal Delivery
Heal Spirit Musketeer Skeleton Army Witch Cannon Cart
Fireball
Musketeer Barbarian Hut Skeleton Army Witch Cannon Cart
Poison
Musketeer Barbarian Hut Skeleton Army Witch
Lightning
Musketeer Barbarian Hut Witch Cannon Cart
Rocket
Musketeer Barbarian Hut Witch Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Skeleton Army Fireball Musketeer Witch Cannon Cart Barbarian Hut Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Skeleton Army Fireball Musketeer

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Musketeer Barbarian Hut Witch Cannon Cart Goblin Giant
Fireball
Goblin Giant
Musketeer
Barbarian Hut Heal Spirit Cannon Cart Goblin Giant
Barbarian Hut
Musketeer Heal Spirit
Skeleton Army
Witch
Heal Spirit Cannon Cart Goblin Giant
Cannon Cart
Heal Spirit Musketeer Witch
Goblin Giant
Fireball Heal Spirit Musketeer Witch

Defense Synergies 1 8

Heal Spirit
Fireball
Goblin Giant Musketeer Barbarian Hut
Musketeer
Fireball Barbarian Hut Skeleton Army Cannon Cart
Barbarian Hut
Fireball Musketeer Skeleton Army
Skeleton Army
Musketeer Barbarian Hut Cannon Cart
Witch
Cannon Cart
Cannon Cart
Musketeer Skeleton Army Witch
Goblin Giant
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Cannon Cart Fireball Musketeer Goblin Giant
Barbarian Hut Skeleton Army Musketeer Witch Cannon Cart
Barbarian Hut Skeleton Army Witch Musketeer Cannon Cart
Barbarian Hut Skeleton Army Witch Musketeer Cannon Cart
Fireball Skeleton Army
Fireball Skeleton Army Musketeer Cannon Cart
Musketeer Fireball Barbarian Hut Witch
Barbarian Hut Fireball Musketeer Cannon Cart Goblin Giant
Barbarian Hut Witch Musketeer Skeleton Army
Skeleton Army Musketeer Cannon Cart
Skeleton Army Witch Fireball Musketeer Cannon Cart Goblin Giant
Musketeer Fireball Barbarian Hut Witch
Barbarian Hut Skeleton Army Fireball Musketeer Witch Cannon Cart
Fireball Barbarian Hut Skeleton Army Witch Cannon Cart
Barbarian Hut Skeleton Army Cannon Cart
Barbarian Hut Skeleton Army Fireball
Barbarian Hut Fireball Musketeer Skeleton Army Witch Cannon Cart
Fireball Musketeer Barbarian Hut Skeleton Army Witch Cannon Cart
Witch Fireball Musketeer Barbarian Hut Cannon Cart
Barbarian Hut Musketeer Cannon Cart
Skeleton Army Fireball Musketeer Witch Cannon Cart Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeleton Army Fireball Witch Cannon Cart
Fireball Musketeer Cannon Cart
Skeleton Army Musketeer Barbarian Hut Witch Cannon Cart Goblin Giant
Skeleton Army Fireball Musketeer Barbarian Hut Cannon Cart Goblin Giant
Barbarian Hut Musketeer Skeleton Army Witch Cannon Cart Goblin Giant
Fireball Musketeer Witch Goblin Giant
Skeleton Army Fireball Musketeer Barbarian Hut Witch Cannon Cart Goblin Giant
Barbarian Hut Skeleton Army Cannon Cart Goblin Giant
Fireball Barbarian Hut Skeleton Army Witch Cannon Cart
Witch Musketeer Barbarian Hut Skeleton Army Goblin Giant
Musketeer Witch Cannon Cart
Skeleton Army Fireball Goblin Giant
Skeleton Army Cannon Cart Fireball Barbarian Hut Witch Goblin Giant
Fireball Musketeer Barbarian Hut Skeleton Army Witch Cannon Cart
Skeleton Army Witch Fireball Musketeer Barbarian Hut Cannon Cart Goblin Giant
Fireball Musketeer Barbarian Hut Witch Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Barbarian Hut
Fireball Musketeer
Fireball Barbarian Hut Cannon Cart Goblin Giant
Cannon Cart Fireball Musketeer Barbarian Hut
Fireball
Fireball Musketeer Witch Goblin Giant
Musketeer Witch
Fireball Barbarian Hut
Fireball
Fireball Musketeer
Fireball Musketeer Cannon Cart
Fireball Musketeer
Fireball Musketeer Barbarian Hut Cannon Cart
Fireball Musketeer Cannon Cart
Fireball Musketeer Barbarian Hut Cannon Cart
Fireball Musketeer Barbarian Hut Witch Cannon Cart
Fireball Musketeer Barbarian Hut Cannon Cart
Fireball
Fireball Musketeer
Fireball Witch
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer Barbarian Hut Cannon Cart
Fireball Witch
Witch
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer
Fireball
Fireball
Fireball Musketeer Barbarian Hut Skeleton Army Witch Cannon Cart
Fireball Musketeer Witch
Fireball
Fireball Musketeer Cannon Cart
Fireball Musketeer
Fireball
Musketeer Cannon Cart
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer Witch Cannon Cart Goblin Giant

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