My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Royal Giant Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Bandit
Giant Snowball
Fire Spirit Skeleton Army
Zap
Fire Spirit Royal Giant Skeleton Army Bandit
Barbarian Barrel
Fire Spirit Knight Skeleton Army Bandit Magic Archer
The Log
Fire Spirit Royal Giant Skeleton Army Bandit
Earthquake
Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Knight Skeleton Army Bandit Magic Archer
Fireball
Skeleton Army Bandit Magic Archer
Poison
Skeleton Army Magic Archer
Lightning
Knight Bandit Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Skeleton Army Bandit Fireball Magic Archer Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Skeleton Army Bandit

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Knight Bandit
Knight
Fire Spirit Fireball Magic Archer
Royal Giant
Fire Spirit Fireball Lightning Bandit Magic Archer
Fireball
Royal Giant Knight Magic Archer
Skeleton Army
Lightning
Royal Giant
Bandit
Fire Spirit Royal Giant Magic Archer
Magic Archer
Knight Royal Giant Fireball Bandit

Defense Synergies 2 6

Fire Spirit
Knight
Knight
Fire Spirit Magic Archer Fireball Skeleton Army
Royal Giant
Fireball
Knight Bandit
Skeleton Army
Knight Bandit Magic Archer
Lightning
Bandit
Fireball Skeleton Army Magic Archer
Magic Archer
Knight Skeleton Army Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Fireball Magic Archer
Skeleton Army Knight Bandit
Skeleton Army Fire Spirit Knight Lightning Bandit
Skeleton Army Knight Bandit
Lightning Fireball Skeleton Army
Fireball Skeleton Army Fire Spirit Bandit Magic Archer
Lightning Fire Spirit Fireball Magic Archer
Lightning Fireball Bandit Magic Archer
Skeleton Army
Knight Skeleton Army Fire Spirit Bandit
Skeleton Army Knight Fireball Bandit Magic Archer
Fireball Magic Archer
Skeleton Army Fire Spirit Knight Fireball Lightning Bandit
Fire Spirit Fireball Skeleton Army Magic Archer
Skeleton Army Knight Bandit
Skeleton Army Fireball Lightning Bandit
Knight Fireball Skeleton Army
Fire Spirit Fireball Knight Skeleton Army Bandit Magic Archer
Fire Spirit Knight Fireball Bandit Magic Archer
Skeleton Army Fire Spirit Knight Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Fireball Bandit
Fireball Bandit Knight Lightning Magic Archer
Skeleton Army Bandit Knight Lightning
Skeleton Army Lightning Knight Fireball Bandit
Knight Skeleton Army Bandit
Fire Spirit Fireball Magic Archer
Skeleton Army Knight Fireball Lightning Bandit
Knight Skeleton Army
Lightning Knight Fireball Skeleton Army Bandit Magic Archer
Skeleton Army
Knight
Skeleton Army Lightning Fireball
Skeleton Army Lightning Knight Fireball Bandit
Fireball Skeleton Army Magic Archer
Skeleton Army Knight Fireball Lightning Magic Archer
Fireball Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Magic Archer Knight Bandit
Fireball Bandit Magic Archer
Lightning Fireball Bandit Magic Archer
Lightning Knight Fireball
Fireball Fire Spirit Magic Archer
Fireball Fire Spirit Magic Archer
Fire Spirit Magic Archer
Fireball Fire Spirit Lightning Magic Archer
Fireball Lightning Bandit
Lightning Fire Spirit Fireball
Lightning Knight Fireball Bandit Magic Archer
Fireball Lightning Fire Spirit Magic Archer
Lightning Fire Spirit Knight Fireball Bandit Magic Archer
Lightning Fireball Bandit Magic Archer
Lightning Fireball Magic Archer
Lightning Fireball Bandit Magic Archer
Lightning Magic Archer Fireball Bandit
Lightning Fireball
Lightning
Lightning Fire Spirit Fireball Bandit Magic Archer
Lightning Fire Spirit Fireball Magic Archer
Lightning Fireball Magic Archer
Lightning Fireball
Lightning
Lightning Fireball
Fire Spirit Fireball Magic Archer
Fireball Lightning Bandit Magic Archer
Fireball Lightning Bandit Magic Archer
Fireball Lightning Bandit Magic Archer
Lightning Fire Spirit Fireball Magic Archer
Lightning Fireball
Lightning Fireball
Lightning Fireball Bandit Magic Archer
Lightning Fireball Magic Archer
Fireball Lightning Magic Archer
Lightning Fire Spirit Fireball Skeleton Army Bandit Magic Archer
Fireball Lightning Fire Spirit Magic Archer
Fireball
Fireball Lightning Knight Magic Archer
Fireball Lightning Magic Archer
Lightning Fireball
Fireball Lightning Magic Archer
Fireball Lightning Magic Archer
Lightning Fireball Bandit Magic Archer

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