My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army
Giant Snowball
Goblin Gang Furnace Goblin Barrel Skeleton Army
Zap
Goblin Gang Furnace Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Gang Furnace Inferno Tower Goblin Barrel Skeleton Army Electro Wizard
The Log
Goblin Gang Furnace Goblin Barrel Skeleton Army
Earthquake
Goblin Gang Furnace Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Gang Furnace Goblin Barrel Skeleton Army
Royal Delivery
Goblin Gang Goblin Barrel Skeleton Army Electro Wizard
Fireball
Goblin Gang Furnace Inferno Tower Goblin Barrel Skeleton Army Electro Wizard
Poison
Goblin Gang Furnace Inferno Tower Skeleton Army Electro Wizard
Lightning
Furnace Inferno Tower Electro Wizard
Rocket
Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Goblin Barrel Skeleton Army Fireball Furnace Electro Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mirror
Fireball
Mirror Electro Wizard
Furnace
Mirror Goblin Barrel
Inferno Tower
Mirror
Fireball Goblin Barrel Goblin Gang Furnace Skeleton Army
Goblin Barrel
Goblin Gang Mirror Furnace Skeleton Army
Skeleton Army
Mirror Goblin Barrel
Electro Wizard
Fireball

Defense Synergies 6 11

Goblin Gang
Inferno Tower Furnace Mirror Skeleton Army Electro Wizard
Fireball
Mirror Inferno Tower Electro Wizard
Furnace
Mirror Goblin Gang Skeleton Army Electro Wizard
Inferno Tower
Goblin Gang Skeleton Army Electro Wizard Fireball Mirror
Mirror
Fireball Furnace Skeleton Army Goblin Gang Inferno Tower Electro Wizard
Goblin Barrel
Skeleton Army
Inferno Tower Mirror Goblin Gang Furnace Electro Wizard
Electro Wizard
Inferno Tower Goblin Gang Fireball Furnace Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Furnace Electro Wizard
Goblin Gang Furnace Inferno Tower Skeleton Army Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Furnace Electro Wizard
Fireball Skeleton Army
Goblin Gang Fireball Skeleton Army Furnace Electro Wizard
Furnace Inferno Tower Electro Wizard Goblin Gang Fireball
Fireball Inferno Tower Electro Wizard
Inferno Tower Goblin Gang Furnace Skeleton Army
Goblin Gang Skeleton Army Inferno Tower Electro Wizard
Goblin Gang Skeleton Army Electro Wizard Fireball Furnace
Inferno Tower Goblin Gang Fireball Furnace Electro Wizard
Furnace Inferno Tower Skeleton Army Goblin Gang Fireball Electro Wizard
Fireball Skeleton Army Goblin Gang Furnace Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Furnace Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Fireball Furnace Electro Wizard
Goblin Gang Fireball Furnace Inferno Tower Skeleton Army Electro Wizard
Fireball Goblin Gang Furnace Skeleton Army Electro Wizard
Furnace Fireball Electro Wizard
Inferno Tower Electro Wizard
Goblin Gang Skeleton Army Fireball Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Fireball Furnace Inferno Tower Electro Wizard
Fireball Electro Wizard Goblin Gang
Goblin Gang Skeleton Army Furnace Inferno Tower Electro Wizard
Goblin Gang Skeleton Army Fireball Inferno Tower Electro Wizard
Inferno Tower Goblin Gang Skeleton Army
Fireball Furnace Goblin Gang Electro Wizard
Goblin Gang Skeleton Army Fireball Furnace Inferno Tower Electro Wizard
Inferno Tower Skeleton Army
Electro Wizard Fireball Inferno Tower Skeleton Army
Inferno Tower Goblin Gang Skeleton Army
Inferno Tower
Skeleton Army Fireball Electro Wizard
Skeleton Army Goblin Gang Fireball Inferno Tower
Fireball Furnace Skeleton Army
Goblin Gang Inferno Tower Skeleton Army Electro Wizard Fireball Furnace
Fireball Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball
Fireball Furnace
Fireball Furnace
Furnace
Fireball
Fireball
Goblin Gang Fireball Electro Wizard
Fireball Electro Wizard
Fireball
Fireball
Fireball
Fireball Furnace
Fireball Furnace
Fireball Furnace
Fireball
Fireball Electro Wizard
Fireball
Fireball
Fireball
Fireball
Fireball Furnace
Fireball Electro Wizard
Fireball
Fireball
Fireball Furnace Electro Wizard
Electro Wizard Fireball
Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Goblin Gang Fireball Skeleton Army
Fireball Electro Wizard
Fireball
Fireball Goblin Gang Electro Wizard
Fireball
Fireball
Goblin Gang Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard

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