My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Hunter Ram Rider Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Ram Rider Lava Hound
Giant Snowball
Minion Horde Guards Ram Rider Lava Hound
Zap
Minion Horde Guards Ram Rider Lava Hound
Barbarian Barrel
Valkyrie Guards Hunter
The Log
Guards Hunter Ram Rider
Earthquake
Guards
Arrows
Minion Horde Guards Lava Hound
Royal Delivery
Minion Horde Valkyrie Guards Hunter Ram Rider Lava Hound
Fireball
Minion Horde Hunter Ram Rider Lava Hound
Poison
Minion Horde Guards Hunter Lava Hound
Lightning
Valkyrie Hunter Ram Rider
Rocket
Minion Horde Valkyrie Hunter Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Fireball Valkyrie Freeze Hunter Minion Horde Ram Rider Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Fireball Valkyrie Freeze

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lava Hound Freeze
Fireball
Lava Hound Freeze Ram Rider
Valkyrie
Hunter Ram Rider
Guards
Ram Rider Lava Hound
Freeze
Minion Horde Fireball
Hunter
Valkyrie Ram Rider
Ram Rider
Fireball Valkyrie Guards Hunter
Lava Hound
Minion Horde Fireball Guards

Defense Synergies 1 8

Minion Horde
Freeze
Fireball
Valkyrie Freeze Ram Rider
Valkyrie
Fireball Freeze Hunter
Guards
Hunter
Freeze
Minion Horde Fireball Valkyrie Hunter
Hunter
Guards Valkyrie Freeze Ram Rider
Ram Rider
Fireball Hunter
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Ram Rider
Minion Horde Hunter Valkyrie Ram Rider
Minion Horde Hunter Ram Rider Valkyrie Freeze
Minion Horde Hunter Valkyrie Guards Ram Rider
Fireball Valkyrie
Fireball Freeze Valkyrie Guards Hunter
Minion Horde Hunter Ram Rider Fireball Freeze
Fireball Valkyrie Ram Rider
Minion Horde Hunter
Guards Minion Horde Valkyrie Hunter
Minion Horde Valkyrie Guards Fireball Freeze Hunter Ram Rider
Minion Horde Hunter Fireball Ram Rider
Minion Horde Hunter Fireball Valkyrie Guards Freeze Ram Rider
Fireball Valkyrie Minion Horde Guards Freeze Hunter
Minion Horde Hunter Ram Rider
Minion Horde Fireball Freeze Hunter Ram Rider
Minion Horde Fireball Valkyrie Hunter
Fireball Minion Horde Valkyrie Guards Hunter Ram Rider
Valkyrie Freeze Hunter Fireball Guards Ram Rider
Hunter Ram Rider
Valkyrie Minion Horde Fireball Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball
Fireball Valkyrie Hunter
Guards Minion Horde Valkyrie Hunter Ram Rider
Valkyrie Guards Hunter Minion Horde Fireball Ram Rider
Minion Horde Valkyrie Guards Hunter Ram Rider
Fireball Minion Horde Freeze Hunter Ram Rider
Guards Minion Horde Fireball Valkyrie Hunter Ram Rider
Minion Horde Valkyrie Hunter
Minion Horde Freeze Fireball Valkyrie
Minion Horde Guards
Minion Horde Valkyrie Guards Hunter
Fireball Valkyrie Guards
Minion Horde Fireball Valkyrie Guards Hunter Ram Rider
Minion Horde Fireball Valkyrie
Guards Minion Horde Fireball Valkyrie Freeze Hunter
Valkyrie Minion Horde Fireball Freeze Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Guards Freeze
Fireball Ram Rider
Minion Horde Fireball
Fireball Valkyrie Guards Freeze
Fireball Minion Horde Valkyrie
Fireball Minion Horde Freeze Hunter Ram Rider
Minion Horde
Fireball Freeze Hunter Ram Rider
Fireball Ram Rider
Minion Horde Fireball Guards
Minion Horde Fireball Valkyrie Ram Rider
Fireball
Fireball Hunter
Minion Horde Fireball Freeze
Fireball
Minion Horde Fireball Hunter
Minion Horde Fireball
Fireball Freeze
Minion Horde
Fireball Hunter
Fireball Valkyrie
Minion Horde Fireball
Fireball
Minion Horde Fireball
Freeze Fireball Valkyrie Hunter
Minion Horde
Fireball Hunter Ram Rider
Fireball Ram Rider
Fireball
Minion Horde Fireball Hunter
Minion Horde Fireball Guards Freeze
Minion Horde Fireball
Minion Horde Fireball Hunter
Minion Horde Fireball Freeze
Minion Horde
Fireball
Minion Horde Fireball Guards Freeze
Fireball Hunter Ram Rider
Freeze
Fireball
Fireball Minion Horde Valkyrie Hunter
Fireball
Fireball
Minion Horde
Minion Horde Fireball Guards Freeze
Fireball
Fireball Freeze

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