My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Giant Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Elite Barbarians Giant
Giant Snowball
Skeletons Cannon Skeleton Barrel Witch
Zap
Skeletons Cannon Skeleton Barrel Witch
Barbarian Barrel
Skeletons Cannon Skeleton Barrel Elite Barbarians Witch Ice Wizard
The Log
Skeletons Cannon Skeleton Barrel Elite Barbarians Witch
Earthquake
Skeletons Cannon Witch
Arrows
Skeletons Skeleton Barrel Witch
Royal Delivery
Skeletons Skeleton Barrel Elite Barbarians Witch Ice Wizard
Fireball
Cannon Skeleton Barrel Elite Barbarians Witch Ice Wizard
Poison
Cannon Skeleton Barrel Witch Ice Wizard
Lightning
Cannon Elite Barbarians Witch Ice Wizard
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Cannon Skeleton Barrel Ice Wizard Fireball Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Cannon Skeleton Barrel Ice Wizard

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Skeleton Barrel
Fireball Giant Witch
Elite Barbarians
Fireball
Fireball
Skeleton Barrel Elite Barbarians Giant
Giant
Skeleton Barrel Fireball Witch Ice Wizard
Witch
Skeleton Barrel Giant
Ice Wizard
Giant

Defense Synergies 1 9

Skeletons
Cannon Elite Barbarians Witch Ice Wizard
Cannon
Skeletons Fireball Witch Ice Wizard
Skeleton Barrel
Fireball
Elite Barbarians
Skeletons
Fireball
Cannon Skeleton Barrel Ice Wizard
Giant
Witch
Skeletons Cannon Ice Wizard
Ice Wizard
Skeletons Cannon Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Fireball
Elite Barbarians Skeletons Cannon Witch Ice Wizard
Cannon Witch Skeletons Elite Barbarians Ice Wizard
Cannon Elite Barbarians Witch Skeletons Ice Wizard
Elite Barbarians Fireball
Fireball Skeletons Cannon Ice Wizard
Cannon Fireball Witch Ice Wizard
Cannon Skeleton Barrel Fireball
Cannon Witch Skeletons Elite Barbarians Ice Wizard
Elite Barbarians Skeletons Cannon Ice Wizard
Witch Ice Wizard Skeletons Cannon Fireball
Fireball Witch Ice Wizard
Cannon Skeletons Elite Barbarians Fireball Witch Ice Wizard
Fireball Cannon Witch
Elite Barbarians Cannon
Cannon Elite Barbarians Fireball
Skeletons Cannon Elite Barbarians Fireball Witch
Cannon Fireball Elite Barbarians Witch Ice Wizard
Witch Cannon Fireball Ice Wizard
Cannon Elite Barbarians
Cannon Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians Fireball Witch
Fireball Skeleton Barrel Elite Barbarians
Skeletons Elite Barbarians Witch
Elite Barbarians Fireball
Skeletons Cannon Elite Barbarians Witch
Fireball Skeletons Skeleton Barrel Witch Ice Wizard
Skeletons Elite Barbarians Fireball Witch Ice Wizard
Elite Barbarians
Skeletons Elite Barbarians Fireball Witch
Witch Skeletons Cannon
Elite Barbarians Witch
Elite Barbarians Fireball
Elite Barbarians Skeletons Cannon Fireball Witch
Cannon Fireball Witch
Elite Barbarians Witch Skeletons Fireball
Cannon Elite Barbarians Fireball Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball
Fireball Skeleton Barrel Ice Wizard
Skeleton Barrel Fireball
Skeleton Barrel Fireball
Fireball
Fireball Skeleton Barrel Witch Ice Wizard
Witch
Fireball Skeleton Barrel Ice Wizard
Fireball Skeleton Barrel
Elite Barbarians Fireball
Skeleton Barrel Fireball
Fireball
Skeleton Barrel Elite Barbarians Fireball
Skeleton Barrel Fireball
Skeleton Barrel Elite Barbarians Fireball
Skeleton Barrel Fireball Witch
Skeleton Barrel Fireball
Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball Witch
Fireball
Fireball
Skeleton Barrel Fireball
Fireball Witch Ice Wizard
Witch
Fireball Skeleton Barrel Witch Ice Wizard
Fireball Skeleton Barrel Witch
Fireball Skeleton Barrel
Elite Barbarians Fireball Witch Ice Wizard
Skeleton Barrel Fireball Witch
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Skeleton Barrel Fireball Witch
Fireball Witch Ice Wizard
Fireball
Fireball
Skeleton Barrel Fireball
Fireball
Elite Barbarians
Elite Barbarians Fireball Witch
Fireball Witch
Skeleton Barrel Fireball Witch

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