My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince
Giant Snowball
Furnace
Zap
Furnace Prince
Barbarian Barrel
Elite Barbarians Valkyrie Furnace Electro Wizard
The Log
Elite Barbarians Furnace Prince
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Elite Barbarians Valkyrie Prince Electro Wizard
Fireball
Elite Barbarians Furnace Electro Wizard
Poison
Furnace Electro Wizard
Lightning
Elite Barbarians Valkyrie Furnace Prince Electro Wizard
Rocket
Elite Barbarians Valkyrie Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Fireball Valkyrie Furnace Electro Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Fireball Valkyrie

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Prince Electro Wizard Valkyrie Furnace The Log
Elite Barbarians
Zap Valkyrie Fireball Furnace The Log
Fireball
Zap Elite Barbarians The Log Electro Wizard
Valkyrie
Elite Barbarians Prince Zap Furnace Electro Wizard
Furnace
Zap Elite Barbarians Valkyrie Prince
Prince
Zap Valkyrie Furnace The Log Electro Wizard
The Log
Zap Elite Barbarians Fireball Prince
Electro Wizard
Zap Fireball Valkyrie Prince

Defense Synergies 5 16

Zap
Fireball Electro Wizard Elite Barbarians Valkyrie Furnace Prince The Log
Elite Barbarians
Valkyrie Zap The Log
Fireball
Zap The Log Valkyrie Electro Wizard
Valkyrie
Elite Barbarians Zap Fireball Furnace Prince The Log Electro Wizard
Furnace
Zap Valkyrie Prince Electro Wizard
Prince
The Log Zap Valkyrie Furnace Electro Wizard
The Log
Fireball Prince Zap Elite Barbarians Valkyrie Electro Wizard
Electro Wizard
Zap Fireball Valkyrie Furnace Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie The Log Electro Wizard
Elite Barbarians Zap Valkyrie Furnace Prince The Log Electro Wizard
Furnace Prince Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Prince Valkyrie Furnace Electro Wizard
Elite Barbarians Fireball Valkyrie Prince The Log
Fireball The Log Zap Valkyrie Furnace Electro Wizard
Furnace Electro Wizard Zap Fireball
Zap Fireball Valkyrie The Log Electro Wizard
Elite Barbarians Furnace Prince
Elite Barbarians Valkyrie Prince Electro Wizard
Valkyrie Electro Wizard Zap Fireball Furnace The Log
Zap Fireball Furnace Electro Wizard
Furnace Prince Zap Elite Barbarians Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Zap Furnace Prince The Log Electro Wizard
Elite Barbarians Furnace Prince Electro Wizard
Zap Elite Barbarians Fireball Furnace Prince The Log Electro Wizard
Elite Barbarians Fireball Valkyrie Furnace Prince Electro Wizard
Fireball Zap Elite Barbarians Valkyrie Furnace Prince The Log Electro Wizard
Zap Valkyrie Furnace The Log Fireball Electro Wizard
Elite Barbarians Prince Electro Wizard
Valkyrie Elite Barbarians Fireball Furnace Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Fireball Furnace Prince Electro Wizard
Fireball Electro Wizard Zap Elite Barbarians Valkyrie Prince The Log
Zap Elite Barbarians Valkyrie Furnace Prince The Log Electro Wizard
Valkyrie Prince Zap Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Valkyrie Prince
Fireball Furnace Zap Electro Wizard
Prince Elite Barbarians Fireball Valkyrie Furnace Electro Wizard
Elite Barbarians Valkyrie Prince
Zap Electro Wizard Elite Barbarians Fireball Valkyrie Prince The Log
Elite Barbarians Valkyrie Prince
Zap Elite Barbarians Fireball Valkyrie Prince The Log Electro Wizard
Elite Barbarians Prince Fireball Valkyrie
Fireball Valkyrie Furnace
Elite Barbarians Electro Wizard Zap Fireball Valkyrie Furnace Prince The Log
Valkyrie Zap Elite Barbarians Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball Zap The Log Electro Wizard
Fireball The Log
Fireball Valkyrie Prince The Log
Fireball Zap Valkyrie Furnace The Log
Fireball Zap Furnace
Furnace The Log
Fireball The Log Zap
Fireball The Log Zap
Elite Barbarians Fireball Prince Electro Wizard
Zap Fireball Valkyrie Prince The Log Electro Wizard
Fireball Zap
Elite Barbarians Fireball The Log
Fireball
Zap Elite Barbarians Fireball Furnace Prince The Log
Zap Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Zap Fireball Prince The Log Electro Wizard
Zap Fireball Valkyrie The Log
Fireball Prince The Log
Fireball
Prince The Log
Zap Fireball The Log
Zap The Log Fireball Valkyrie Furnace
Fireball The Log Zap Electro Wizard
Fireball Zap Prince The Log
Fireball Zap The Log
Elite Barbarians Zap Fireball Furnace Electro Wizard
Zap Electro Wizard Fireball
Elite Barbarians Fireball
Zap Fireball The Log
Zap Fireball Electro Wizard
Prince
Fireball The Log
Zap Electro Wizard Fireball Prince
Fireball Zap Electro Wizard
The Log Fireball
Fireball Valkyrie Prince Electro Wizard
The Log Zap Fireball
Zap Fireball
Elite Barbarians Prince
Zap Elite Barbarians Fireball The Log Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Prince The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: