My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Elite Barbarians Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Goblin Barrel Skeleton Army Clone Giant Skeleton
Giant Snowball
Fire Spirit Minion Horde Goblin Barrel Skeleton Army Clone Princess
Zap
Fire Spirit Minion Horde Goblin Barrel Skeleton Army Clone Princess
Barbarian Barrel
Fire Spirit Elite Barbarians Goblin Barrel Skeleton Army Clone Giant Skeleton Princess
The Log
Fire Spirit Elite Barbarians Goblin Barrel Skeleton Army Clone Giant Skeleton Princess
Earthquake
Goblin Barrel Skeleton Army Clone
Arrows
Fire Spirit Minion Horde Goblin Barrel Skeleton Army Clone Princess
Royal Delivery
Fire Spirit Minion Horde Elite Barbarians Goblin Barrel Skeleton Army Clone Giant Skeleton Princess
Fireball
Minion Horde Elite Barbarians Goblin Barrel Skeleton Army Clone Princess
Poison
Minion Horde Skeleton Army Clone Princess
Lightning
Elite Barbarians
Rocket
Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Clone Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Barrel Skeleton Army Clone Princess Minion Horde Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Barrel Skeleton Army Clone

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Goblin Barrel Giant Skeleton
Minion Horde
Clone Giant Skeleton
Elite Barbarians
Fire Spirit
Goblin Barrel
Fire Spirit Skeleton Army Clone Giant Skeleton Princess
Skeleton Army
Clone Goblin Barrel
Clone
Skeleton Army Giant Skeleton Minion Horde Goblin Barrel
Giant Skeleton
Clone Fire Spirit Minion Horde Goblin Barrel Princess
Princess
Goblin Barrel Giant Skeleton

Defense Synergies 0 4

Fire Spirit
Giant Skeleton
Minion Horde
Elite Barbarians
Goblin Barrel
Skeleton Army
Giant Skeleton Princess
Clone
Giant Skeleton
Fire Spirit Skeleton Army Princess
Princess
Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Skeleton Army Fire Spirit Elite Barbarians Giant Skeleton
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Giant Skeleton Princess
Skeleton Army Fire Spirit
Minion Horde Fire Spirit Princess
Giant Skeleton
Minion Horde Elite Barbarians Skeleton Army Princess
Elite Barbarians Skeleton Army Fire Spirit Minion Horde Giant Skeleton
Minion Horde Skeleton Army Giant Skeleton Princess
Minion Horde Princess
Minion Horde Skeleton Army Fire Spirit Elite Barbarians Giant Skeleton
Fire Spirit Skeleton Army Minion Horde Princess
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Skeleton Army Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army
Fire Spirit Minion Horde Elite Barbarians Skeleton Army
Fire Spirit Giant Skeleton Princess
Elite Barbarians
Skeleton Army Fire Spirit Minion Horde Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Giant Skeleton
Elite Barbarians
Skeleton Army Giant Skeleton Minion Horde Elite Barbarians
Skeleton Army Giant Skeleton Minion Horde Elite Barbarians
Giant Skeleton Minion Horde Elite Barbarians Skeleton Army
Fire Spirit Minion Horde Princess
Skeleton Army Minion Horde Elite Barbarians Giant Skeleton
Giant Skeleton Minion Horde Elite Barbarians Skeleton Army
Minion Horde Giant Skeleton Elite Barbarians Skeleton Army
Minion Horde Skeleton Army
Minion Horde Elite Barbarians Giant Skeleton
Skeleton Army Elite Barbarians Giant Skeleton
Elite Barbarians Skeleton Army Giant Skeleton Minion Horde
Minion Horde Skeleton Army Princess
Elite Barbarians Skeleton Army Minion Horde Giant Skeleton
Minion Horde Elite Barbarians Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Giant Skeleton
Princess
Minion Horde Giant Skeleton
Giant Skeleton
Fire Spirit Minion Horde
Fire Spirit Minion Horde Princess
Fire Spirit Minion Horde Princess
Fire Spirit Princess
Fire Spirit Minion Horde Elite Barbarians
Minion Horde Princess
Fire Spirit Princess
Fire Spirit Elite Barbarians Princess
Minion Horde Princess
Princess Elite Barbarians
Minion Horde Princess
Minion Horde Princess
Minion Horde
Fire Spirit Princess
Fire Spirit Princess
Minion Horde Giant Skeleton
Princess
Minion Horde
Fire Spirit Princess
Minion Horde
Princess
Princess
Elite Barbarians Fire Spirit Minion Horde Princess
Minion Horde
Minion Horde Elite Barbarians
Minion Horde
Minion Horde Princess
Minion Horde Giant Skeleton
Princess
Minion Horde Fire Spirit Skeleton Army Princess
Fire Spirit Princess
Minion Horde Princess
Princess
Giant Skeleton
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Giant Skeleton Princess
Princess
Giant Skeleton Princess

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