My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Goblin Gang Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Ice Golem Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Ice Golem Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Wall Breakers
Giant Snowball
Fire Spirit Archers Goblin Gang Wall Breakers
Zap
Fire Spirit Archers Goblin Gang Wall Breakers
Barbarian Barrel
Fire Spirit Archers Goblin Gang Valkyrie Wall Breakers
The Log
Fire Spirit Archers Goblin Gang Wall Breakers
Earthquake
Archers Goblin Gang
Arrows
Fire Spirit Archers Goblin Gang Wall Breakers
Royal Delivery
Fire Spirit Archers Goblin Gang Valkyrie Wall Breakers
Fireball
Archers Goblin Gang Wall Breakers
Poison
Archers Goblin Gang
Lightning
Ice Golem Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Golem Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Wall Breakers The Log Archers Goblin Gang Valkyrie Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Golem Wall Breakers The Log

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Ice Golem Wall Breakers
Archers
Ice Golem Valkyrie Wall Breakers
Goblin Gang
Ice Golem Valkyrie
Ice Golem
Archers Goblin Gang Wall Breakers Fire Spirit
Valkyrie
Fire Spirit Archers Goblin Gang Wall Breakers
Wall Breakers
Ice Golem Fire Spirit Archers Valkyrie The Log
Lightning
The Log
Wall Breakers

Defense Synergies 2 11

Fire Spirit
Ice Golem Valkyrie The Log
Archers
Ice Golem Valkyrie Goblin Gang The Log
Goblin Gang
Archers Ice Golem Valkyrie The Log
Ice Golem
Archers Fire Spirit Goblin Gang The Log
Valkyrie
Archers Fire Spirit Goblin Gang The Log
Wall Breakers
Lightning
The Log
The Log
Fire Spirit Archers Goblin Gang Ice Golem Valkyrie Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Valkyrie The Log
Goblin Gang Valkyrie The Log
Goblin Gang Fire Spirit Archers Valkyrie Lightning
Goblin Gang Valkyrie
Lightning Valkyrie The Log
Goblin Gang The Log Fire Spirit Archers Valkyrie
Lightning Fire Spirit Archers Goblin Gang
Lightning Ice Golem Valkyrie The Log
Goblin Gang
Goblin Gang Fire Spirit Archers Ice Golem Valkyrie
Archers Goblin Gang Valkyrie Ice Golem The Log
Archers Goblin Gang
Fire Spirit Goblin Gang Valkyrie Lightning The Log
Fire Spirit Valkyrie Goblin Gang The Log
Goblin Gang
Goblin Gang Lightning The Log
Goblin Gang Valkyrie
Fire Spirit Archers Goblin Gang Valkyrie The Log
Valkyrie The Log Fire Spirit Archers Ice Golem
Goblin Gang Valkyrie Fire Spirit Archers The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers Ice Golem
Archers Goblin Gang Ice Golem Valkyrie Lightning The Log
Goblin Gang Ice Golem Valkyrie Lightning The Log
Goblin Gang Valkyrie Lightning Ice Golem The Log
Goblin Gang Valkyrie
Fire Spirit Archers Goblin Gang Ice Golem
Goblin Gang Archers Ice Golem Valkyrie Lightning
Valkyrie
Lightning Ice Golem Valkyrie The Log
Goblin Gang
Valkyrie
Lightning Valkyrie The Log
Lightning Goblin Gang Ice Golem Valkyrie
Archers Valkyrie
Goblin Gang Archers Ice Golem Valkyrie Lightning The Log
Valkyrie Archers Ice Golem The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Valkyrie The Log
The Log
Lightning The Log
Lightning Ice Golem Valkyrie The Log
Fire Spirit Valkyrie The Log
Fire Spirit Ice Golem
Fire Spirit Archers The Log
The Log Fire Spirit Ice Golem Lightning
The Log Lightning
Lightning Fire Spirit Goblin Gang
Lightning Valkyrie The Log
Lightning Fire Spirit Archers
Lightning Fire Spirit Ice Golem The Log
Lightning
Lightning Ice Golem The Log
Lightning The Log
Lightning The Log
Lightning
Lightning
Lightning Fire Spirit Archers The Log
Lightning Fire Spirit Valkyrie The Log
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
Ice Golem The Log Fire Spirit Valkyrie
The Log Lightning
Lightning The Log
Lightning The Log
Lightning Fire Spirit Archers Ice Golem
Lightning
Lightning
Lightning The Log
Lightning
Lightning The Log
Lightning Fire Spirit Archers Goblin Gang
Lightning Fire Spirit Archers
The Log
Lightning Goblin Gang Valkyrie
The Log Ice Golem Lightning
Lightning
Goblin Gang Lightning The Log
Lightning
Lightning The Log

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