My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Cannon Minion Horde Hog Rider
Zap
Cannon Minion Horde
Barbarian Barrel
Cannon Elite Barbarians Executioner Royal Ghost
The Log
Cannon Elite Barbarians Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Hog Rider Executioner Royal Ghost
Fireball
Cannon Minion Horde Elite Barbarians Hog Rider Executioner
Poison
Cannon Minion Horde Executioner
Lightning
Cannon Elite Barbarians Executioner
Rocket
Minion Horde Elite Barbarians Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Tornado Royal Ghost Hog Rider Minion Horde Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Tornado Royal Ghost

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Tornado Minion Horde Executioner Royal Ghost
Cannon
Minion Horde
Zap Hog Rider
Elite Barbarians
Zap Hog Rider Royal Ghost
Hog Rider
Zap Minion Horde Elite Barbarians Tornado Executioner
Tornado
Zap Executioner Hog Rider
Executioner
Tornado Zap Hog Rider
Royal Ghost
Zap Elite Barbarians

Defense Synergies 2 7

Zap
Cannon Minion Horde Elite Barbarians Tornado Executioner Royal Ghost
Cannon
Zap Royal Ghost
Minion Horde
Zap Tornado
Elite Barbarians
Zap
Hog Rider
Tornado
Executioner Zap Minion Horde
Executioner
Tornado Zap
Royal Ghost
Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Minion Horde Executioner
Minion Horde Elite Barbarians Zap Cannon Executioner
Cannon Minion Horde Tornado Elite Barbarians Executioner
Cannon Minion Horde Elite Barbarians
Elite Barbarians Tornado
Tornado Zap Cannon Executioner Royal Ghost
Minion Horde Tornado Zap Cannon Executioner
Zap Cannon
Cannon Minion Horde Elite Barbarians Tornado
Elite Barbarians Tornado Cannon Minion Horde Royal Ghost
Minion Horde Executioner Zap Cannon Tornado Royal Ghost
Minion Horde Executioner Zap Tornado
Cannon Minion Horde Zap Elite Barbarians
Executioner Zap Cannon Minion Horde Tornado Royal Ghost
Elite Barbarians Cannon Minion Horde
Minion Horde Tornado Zap Cannon Elite Barbarians
Minion Horde Cannon Elite Barbarians Tornado Executioner
Cannon Zap Minion Horde Elite Barbarians Tornado Executioner Royal Ghost
Zap Tornado Executioner Cannon Royal Ghost
Cannon Elite Barbarians Tornado
Royal Ghost Cannon Minion Horde Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Royal Ghost
Zap Elite Barbarians Executioner Royal Ghost
Zap Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Tornado
Cannon Minion Horde Elite Barbarians Executioner
Executioner Zap Minion Horde Tornado
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Tornado
Cannon Minion Horde
Minion Horde Elite Barbarians
Zap Elite Barbarians Tornado
Elite Barbarians Cannon Minion Horde Executioner
Cannon Minion Horde Executioner
Elite Barbarians Zap Minion Horde Tornado Executioner
Executioner Zap Cannon Minion Horde Elite Barbarians Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Ghost
Zap Tornado Executioner Royal Ghost
Minion Horde
Executioner Zap Minion Horde
Executioner Zap Minion Horde Tornado
Minion Horde Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Minion Horde Elite Barbarians Tornado
Zap Minion Horde Tornado
Zap Tornado Executioner
Elite Barbarians Executioner
Minion Horde
Zap Elite Barbarians
Zap Minion Horde Executioner
Minion Horde Executioner
Tornado
Minion Horde
Zap Executioner
Zap Tornado
Minion Horde
Tornado
Tornado
Zap Minion Horde
Zap Tornado Executioner
Minion Horde
Zap Tornado Executioner Royal Ghost
Zap Tornado
Zap Tornado
Elite Barbarians Zap Minion Horde Tornado Executioner
Zap Minion Horde
Minion Horde Elite Barbarians
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde
Zap Tornado Executioner
Minion Horde Executioner
Zap Executioner
Zap Tornado
Minion Horde Elite Barbarians Executioner
Zap Minion Horde Elite Barbarians Tornado
Zap Tornado Executioner
Zap Tornado Executioner Royal Ghost

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