My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Valkyrie Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Barbarians Musketeer
Zap
Barbarian Barrel
Knight Tesla Barbarians Musketeer Valkyrie Executioner
The Log
Barbarians Musketeer
Earthquake
Tesla Barbarians
Arrows
Royal Delivery
Knight Barbarians Musketeer Valkyrie Executioner
Fireball
Tesla Barbarians Musketeer Executioner
Poison
Barbarians Musketeer Executioner
Lightning
Knight Tesla Musketeer Valkyrie Executioner
Rocket
Barbarians Musketeer Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Tesla Musketeer Valkyrie Barbarians Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Tesla Musketeer

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Knight
Knight
Musketeer Executioner Arrows
Tesla
Barbarians
Musketeer
Knight Valkyrie Giant
Valkyrie
Musketeer Giant Executioner
Giant
Arrows Musketeer Valkyrie Executioner
Executioner
Knight Valkyrie Giant

Defense Synergies 5 6

Arrows
Knight Tesla Barbarians Valkyrie
Knight
Tesla Musketeer Executioner Arrows
Tesla
Knight Musketeer Arrows Valkyrie
Barbarians
Arrows
Musketeer
Knight Tesla Valkyrie
Valkyrie
Musketeer Arrows Tesla Executioner
Giant
Executioner
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Musketeer Valkyrie Executioner
Barbarians Knight Tesla Musketeer Valkyrie Executioner
Tesla Barbarians Knight Musketeer Valkyrie Executioner
Tesla Barbarians Knight Musketeer Valkyrie
Arrows Barbarians Valkyrie
Arrows Tesla Musketeer Valkyrie Executioner
Tesla Musketeer Arrows Executioner
Arrows Tesla Barbarians Musketeer Valkyrie
Tesla Barbarians Musketeer
Knight Tesla Barbarians Musketeer Valkyrie
Barbarians Valkyrie Executioner Arrows Knight Tesla Musketeer
Arrows Tesla Musketeer Executioner
Tesla Barbarians Knight Musketeer Valkyrie
Valkyrie Executioner Arrows Tesla Barbarians
Barbarians Knight Tesla
Barbarians Tesla
Tesla Barbarians Arrows Knight Musketeer Valkyrie Executioner
Arrows Tesla Knight Barbarians Musketeer Valkyrie Executioner
Arrows Valkyrie Executioner Knight Tesla Barbarians Musketeer
Barbarians Tesla Musketeer
Valkyrie Arrows Knight Tesla Barbarians Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie Tesla
Arrows Knight Tesla Musketeer Valkyrie Executioner
Barbarians Knight Musketeer Valkyrie
Valkyrie Knight Tesla Barbarians Musketeer
Barbarians Knight Tesla Musketeer Valkyrie Executioner
Arrows Executioner Tesla Musketeer
Knight Tesla Barbarians Musketeer Valkyrie
Knight Tesla Barbarians Valkyrie
Knight Barbarians Valkyrie
Tesla Barbarians Musketeer
Knight Tesla Barbarians Musketeer Valkyrie
Arrows Barbarians Valkyrie
Barbarians Knight Tesla Valkyrie Executioner
Tesla Barbarians Musketeer Valkyrie Executioner
Tesla Barbarians Knight Musketeer Valkyrie Executioner
Arrows Valkyrie Executioner Tesla Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Valkyrie
Arrows Musketeer Executioner
Arrows
Arrows Knight Barbarians Musketeer Valkyrie
Executioner Arrows Valkyrie
Arrows Executioner Musketeer
Arrows Musketeer Executioner
Arrows Executioner
Arrows
Musketeer
Arrows Knight Musketeer Valkyrie
Arrows Musketeer Executioner
Knight Musketeer Executioner
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Executioner
Arrows Musketeer Executioner
Arrows
Arrows Musketeer Executioner
Arrows Valkyrie
Musketeer
Arrows
Musketeer
Arrows Barbarians Musketeer
Arrows Valkyrie Executioner
Arrows Musketeer Executioner
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Executioner
Musketeer
Arrows Musketeer
Arrows
Arrows
Barbarians Musketeer
Arrows Musketeer Executioner
Arrows
Knight Musketeer Valkyrie Executioner
Arrows Musketeer Executioner
Arrows
Musketeer Executioner
Musketeer
Musketeer Executioner
Musketeer Executioner

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