My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Executioner Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Royal Giant Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Goblin Barrel Skeleton Army Executioner Magic Archer
The Log
Royal Giant Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Knight Mini P.E.K.K.A Goblin Barrel Skeleton Army Executioner Magic Archer
Fireball
Goblin Barrel Skeleton Army Executioner Magic Archer
Poison
Skeleton Army Executioner Magic Archer
Lightning
Knight Mini P.E.K.K.A Executioner Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Executioner Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rocket Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Skeleton Army Mini P.E.K.K.A Magic Archer Executioner Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Barrel Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Executioner Magic Archer
Royal Giant
Goblin Barrel Rocket Executioner Magic Archer
Mini P.E.K.K.A
Magic Archer
Rocket
Royal Giant
Goblin Barrel
Knight Royal Giant Skeleton Army
Skeleton Army
Goblin Barrel
Executioner
Knight Royal Giant
Magic Archer
Knight Royal Giant Mini P.E.K.K.A

Defense Synergies 2 7

Knight
Executioner Magic Archer Mini P.E.K.K.A Skeleton Army
Royal Giant
Mini P.E.K.K.A
Knight Skeleton Army Executioner Magic Archer
Rocket
Goblin Barrel
Skeleton Army
Knight Mini P.E.K.K.A Executioner Magic Archer
Executioner
Knight Mini P.E.K.K.A Skeleton Army
Magic Archer
Knight Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Executioner Magic Archer
Mini P.E.K.K.A Skeleton Army Knight Executioner
Mini P.E.K.K.A Rocket Skeleton Army Knight Executioner
Mini P.E.K.K.A Skeleton Army Knight
Mini P.E.K.K.A Rocket Skeleton Army
Skeleton Army Executioner Magic Archer
Rocket Executioner Magic Archer
Rocket Magic Archer
Mini P.E.K.K.A Skeleton Army
Knight Skeleton Army Mini P.E.K.K.A
Skeleton Army Executioner Knight Magic Archer
Executioner Magic Archer
Mini P.E.K.K.A Skeleton Army Knight Rocket
Rocket Skeleton Army Executioner Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Skeleton Army Knight
Rocket Skeleton Army Mini P.E.K.K.A
Knight Mini P.E.K.K.A Skeleton Army Executioner
Knight Skeleton Army Executioner Magic Archer
Executioner Knight Magic Archer
Mini P.E.K.K.A
Skeleton Army Knight Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army
Knight Mini P.E.K.K.A Rocket Executioner Magic Archer
Skeleton Army Knight Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Skeleton Army Knight
Knight Mini P.E.K.K.A Skeleton Army Executioner
Rocket Executioner Magic Archer
Mini P.E.K.K.A Rocket Skeleton Army Knight
Mini P.E.K.K.A Knight Skeleton Army
Rocket Knight Mini P.E.K.K.A Skeleton Army Magic Archer
Skeleton Army
Knight Mini P.E.K.K.A
Rocket Skeleton Army
Mini P.E.K.K.A Rocket Skeleton Army Knight Executioner
Skeleton Army Executioner Magic Archer
Skeleton Army Knight Mini P.E.K.K.A Rocket Executioner Magic Archer
Executioner Mini P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Rocket
Executioner Magic Archer
Rocket Magic Archer
Knight Rocket
Rocket Executioner Magic Archer
Executioner Rocket Magic Archer
Executioner Magic Archer
Executioner Magic Archer
Rocket Mini P.E.K.K.A
Rocket Knight Magic Archer
Rocket Executioner Magic Archer
Rocket Knight Executioner Magic Archer
Rocket Magic Archer
Magic Archer
Rocket Executioner Magic Archer
Magic Archer Rocket Executioner
Rocket
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Executioner Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Rocket
Rocket
Rocket
Executioner Magic Archer
Executioner Magic Archer
Magic Archer
Rocket Magic Archer
Executioner Magic Archer
Rocket
Mini P.E.K.K.A
Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Rocket Skeleton Army Magic Archer
Rocket Executioner Magic Archer
Knight Mini P.E.K.K.A Rocket Executioner Magic Archer
Executioner Magic Archer
Rocket
Executioner
Rocket Magic Archer
Rocket Executioner Magic Archer
Rocket Executioner Magic Archer

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