My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Hunter Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner Lava Hound
Giant Snowball
Dart Goblin Skeleton Army Miner Lava Hound
Zap
Dart Goblin Skeleton Army Lava Hound
Barbarian Barrel
Dart Goblin Wizard Skeleton Army Hunter
The Log
Dart Goblin Skeleton Army Hunter
Earthquake
Skeleton Army
Arrows
Dart Goblin Skeleton Army Lava Hound
Royal Delivery
Dart Goblin Wizard Skeleton Army Hunter Miner Lava Hound
Fireball
Dart Goblin Wizard Skeleton Army Hunter Lava Hound
Poison
Dart Goblin Wizard Skeleton Army Hunter Lava Hound
Lightning
Wizard Hunter
Rocket
Wizard Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Skeleton Army Miner Hunter Wizard Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Dart Goblin Skeleton Army Miner

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Lightning Miner
Dart Goblin
Miner Lava Hound
Wizard
Miner
Skeleton Army
Lava Hound
Hunter
Lightning
Lava Hound Arrows
Miner
Dart Goblin Lava Hound Arrows Wizard
Lava Hound
Arrows Dart Goblin Lightning Miner Skeleton Army

Defense Synergies 0 5

Arrows
Lightning
Dart Goblin
Skeleton Army Hunter Miner
Wizard
Skeleton Army
Skeleton Army
Dart Goblin Wizard
Hunter
Dart Goblin
Lightning
Arrows
Miner
Dart Goblin
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin Wizard
Skeleton Army Hunter Dart Goblin
Skeleton Army Hunter Dart Goblin Lightning
Skeleton Army Hunter Dart Goblin
Lightning Arrows Skeleton Army
Arrows Skeleton Army Dart Goblin Hunter
Dart Goblin Hunter Lightning Arrows Wizard
Lightning Arrows Dart Goblin
Hunter Skeleton Army
Skeleton Army Dart Goblin Hunter Miner
Dart Goblin Skeleton Army Arrows Wizard Hunter
Arrows Hunter Dart Goblin Wizard
Skeleton Army Hunter Wizard Lightning
Wizard Skeleton Army Arrows Dart Goblin Hunter
Skeleton Army Hunter
Skeleton Army Hunter Lightning
Wizard Arrows Skeleton Army Hunter
Arrows Dart Goblin Wizard Skeleton Army Hunter
Arrows Wizard Hunter Dart Goblin
Dart Goblin Hunter
Wizard Skeleton Army Arrows Dart Goblin Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Arrows Wizard Hunter Lightning Miner
Skeleton Army Hunter Lightning
Skeleton Army Hunter Lightning
Skeleton Army Hunter
Arrows Wizard Dart Goblin Hunter
Skeleton Army Dart Goblin Hunter Lightning
Skeleton Army Hunter
Lightning Skeleton Army
Dart Goblin Skeleton Army
Dart Goblin Hunter
Skeleton Army Lightning Arrows
Skeleton Army Lightning Wizard Hunter
Wizard Dart Goblin Skeleton Army
Skeleton Army Dart Goblin Hunter Lightning
Arrows Dart Goblin Wizard Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Dart Goblin
Arrows Dart Goblin Miner
Lightning Arrows Dart Goblin Miner
Lightning Arrows Dart Goblin
Wizard Arrows
Arrows Wizard Dart Goblin Hunter
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Hunter Lightning
Arrows Miner Dart Goblin Wizard Lightning
Lightning
Lightning Miner Arrows Dart Goblin Wizard
Lightning Arrows Dart Goblin Wizard
Lightning Dart Goblin Hunter Miner
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin Wizard Hunter
Lightning Arrows Dart Goblin Wizard
Lightning Arrows
Lightning
Lightning Arrows Dart Goblin Wizard Hunter
Lightning Arrows Dart Goblin Wizard Miner
Lightning
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard Hunter
Arrows Miner Dart Goblin Wizard Hunter Lightning
Lightning Arrows Wizard Miner
Lightning Miner Arrows Dart Goblin
Lightning Arrows Dart Goblin Wizard Hunter
Lightning Dart Goblin Wizard
Lightning
Lightning Arrows Dart Goblin Wizard Hunter Miner
Lightning Arrows
Arrows Wizard Lightning
Lightning Dart Goblin Skeleton Army
Lightning Arrows Dart Goblin Wizard Hunter
Arrows
Lightning Miner Dart Goblin Wizard Hunter
Arrows Dart Goblin Wizard Lightning
Lightning Arrows
Dart Goblin
Dart Goblin Lightning
Dart Goblin Lightning
Lightning Dart Goblin Miner

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