My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Barbarians Musketeer Hog Rider
Zap
Bomber
Barbarian Barrel
Bomber Barbarians Musketeer
The Log
Bomber Barbarians Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Bomber Barbarians Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Barbarians Mini P.E.K.K.A Musketeer Hog Rider
Fireball
Bomber Barbarians Musketeer Hog Rider
Poison
Bomber Barbarians Musketeer
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Fireball Mini P.E.K.K.A Musketeer Hog Rider Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Zap Fireball Mini P.E.K.K.A

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mini P.E.K.K.A Hog Rider
Zap
Fireball Hog Rider Bomber Mini P.E.K.K.A Musketeer Freeze
Barbarians
Hog Rider
Fireball
Zap Hog Rider Freeze
Mini P.E.K.K.A
Bomber Zap Musketeer Hog Rider
Musketeer
Hog Rider Zap Mini P.E.K.K.A
Hog Rider
Zap Fireball Musketeer Freeze Bomber Barbarians Mini P.E.K.K.A
Freeze
Hog Rider Zap Fireball

Defense Synergies 2 9

Bomber
Zap Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Bomber Barbarians Musketeer
Barbarians
Zap
Fireball
Zap Mini P.E.K.K.A Musketeer Freeze
Mini P.E.K.K.A
Zap Bomber Fireball Musketeer Freeze
Musketeer
Zap Fireball Mini P.E.K.K.A
Hog Rider
Freeze
Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Musketeer
Barbarians Mini P.E.K.K.A Bomber Zap Musketeer
Barbarians Mini P.E.K.K.A Bomber Musketeer Freeze
Barbarians Mini P.E.K.K.A Bomber Musketeer
Bomber Barbarians Fireball Mini P.E.K.K.A
Fireball Freeze Bomber Zap Musketeer
Musketeer Zap Fireball Freeze
Zap Barbarians Fireball Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Bomber Barbarians Mini P.E.K.K.A Musketeer
Barbarians Bomber Zap Fireball Musketeer Freeze
Musketeer Zap Fireball
Barbarians Mini P.E.K.K.A Bomber Zap Fireball Musketeer Freeze
Bomber Fireball Zap Barbarians Mini P.E.K.K.A Freeze
Barbarians Mini P.E.K.K.A
Barbarians Zap Fireball Mini P.E.K.K.A Freeze
Barbarians Bomber Fireball Mini P.E.K.K.A Musketeer
Fireball Bomber Zap Barbarians Musketeer
Zap Freeze Bomber Barbarians Fireball Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Bomber Barbarians Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Fireball
Fireball Bomber Zap Mini P.E.K.K.A Musketeer
Barbarians Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Barbarians Fireball Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Fireball Zap Musketeer Freeze
Mini P.E.K.K.A Barbarians Fireball Musketeer
Mini P.E.K.K.A Barbarians
Zap Freeze Barbarians Fireball Mini P.E.K.K.A
Barbarians Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A Fireball
Bomber Barbarians Fireball Musketeer
Barbarians Bomber Zap Fireball Mini P.E.K.K.A Musketeer Freeze
Bomber Zap Barbarians Fireball Mini P.E.K.K.A Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Freeze
Fireball Zap Musketeer
Fireball
Barbarians Fireball Musketeer Freeze
Bomber Fireball Zap
Fireball Zap Musketeer Freeze
Bomber Musketeer
Fireball Zap Freeze
Fireball Zap
Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer Freeze
Zap Fireball Musketeer
Bomber Zap Fireball Musketeer
Fireball Musketeer
Fireball Freeze
Bomber Mini P.E.K.K.A
Bomber Zap Fireball Mini P.E.K.K.A Musketeer
Bomber Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Barbarians Fireball Musketeer
Zap Freeze Bomber Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Freeze
Fireball Mini P.E.K.K.A
Bomber Zap Fireball Musketeer
Zap Fireball Freeze
Fireball
Zap Barbarians Fireball Musketeer Freeze
Fireball Zap Musketeer
Freeze
Fireball
Fireball Mini P.E.K.K.A Musketeer
Bomber Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer Freeze
Zap Fireball Musketeer
Zap Fireball Musketeer Freeze

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