My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Furnace Lumberjack
Zap
Bats Furnace Inferno Tower
Barbarian Barrel
Furnace Inferno Tower Lumberjack
The Log
Furnace Lumberjack
Earthquake
Furnace Inferno Tower
Arrows
Bats Furnace
Royal Delivery
Bats Lumberjack
Fireball
Furnace Inferno Tower Lumberjack
Poison
Bats Furnace Inferno Tower
Lightning
Furnace Inferno Tower Lumberjack
Rocket
Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Fireball Furnace Lumberjack Inferno Tower Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Barbarian Barrel Fireball

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Barbarian Barrel Golem Lumberjack
Zap
Fireball Bats Furnace Barbarian Barrel Golem Lumberjack
Fireball
Zap Golem
Furnace
Zap Barbarian Barrel Golem
Inferno Tower
Barbarian Barrel
Bats Zap Furnace Golem Lumberjack
Golem
Fireball Bats Zap Furnace Barbarian Barrel Lumberjack
Lumberjack
Bats Zap Barbarian Barrel Golem

Defense Synergies 2 15

Bats
Zap Inferno Tower Barbarian Barrel Lumberjack
Zap
Fireball Bats Furnace Inferno Tower Barbarian Barrel Lumberjack
Fireball
Zap Barbarian Barrel Inferno Tower Lumberjack
Furnace
Zap Barbarian Barrel Lumberjack
Inferno Tower
Bats Zap Fireball Barbarian Barrel Lumberjack
Barbarian Barrel
Fireball Bats Zap Furnace Inferno Tower Lumberjack
Golem
Lumberjack
Bats Zap Fireball Furnace Inferno Tower Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Barbarian Barrel
Inferno Tower Lumberjack Bats Zap Furnace
Furnace Inferno Tower Lumberjack Bats
Inferno Tower Lumberjack Bats Furnace
Fireball Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Bats Zap Furnace Lumberjack
Bats Furnace Inferno Tower Zap Fireball
Zap Fireball Inferno Tower Barbarian Barrel
Inferno Tower Furnace Lumberjack
Inferno Tower Barbarian Barrel Lumberjack
Bats Zap Fireball Furnace Barbarian Barrel Lumberjack
Inferno Tower Bats Zap Fireball Furnace
Furnace Inferno Tower Lumberjack Bats Zap Fireball
Fireball Bats Zap Furnace Barbarian Barrel Lumberjack
Inferno Tower Furnace Lumberjack
Inferno Tower Zap Fireball Furnace Lumberjack
Bats Fireball Furnace Inferno Tower Lumberjack
Fireball Bats Zap Furnace Barbarian Barrel Lumberjack
Zap Furnace Barbarian Barrel Bats Fireball Lumberjack
Inferno Tower Lumberjack
Bats Fireball Furnace Barbarian Barrel Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Furnace Inferno Tower Barbarian Barrel
Fireball Zap Barbarian Barrel Lumberjack
Lumberjack Bats Zap Furnace Inferno Tower
Lumberjack Bats Zap Fireball Inferno Tower Barbarian Barrel
Inferno Tower Lumberjack
Fireball Furnace Bats Zap
Bats Fireball Furnace Inferno Tower Lumberjack
Inferno Tower Lumberjack
Zap Bats Fireball Inferno Tower Barbarian Barrel
Inferno Tower
Bats Inferno Tower Lumberjack
Zap Fireball
Fireball Inferno Tower Lumberjack
Fireball Furnace
Inferno Tower Bats Zap Fireball Furnace Barbarian Barrel Lumberjack
Bats Zap Fireball Inferno Tower Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Zap Furnace Barbarian Barrel
Fireball Bats Zap Furnace
Furnace
Fireball Zap Barbarian Barrel
Fireball Zap
Bats Fireball Lumberjack
Zap Fireball Barbarian Barrel
Fireball Zap
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Furnace Barbarian Barrel
Zap Fireball Furnace Barbarian Barrel
Fireball Furnace Barbarian Barrel
Fireball Barbarian Barrel
Bats
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball
Fireball
Zap Fireball Barbarian Barrel
Zap Fireball Furnace Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Zap
Fireball Zap Barbarian Barrel
Bats Zap Fireball Furnace
Zap Bats Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Fireball Barbarian Barrel
Fireball Zap
Fireball Barbarian Barrel
Fireball Lumberjack
Zap Fireball
Zap Fireball
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball Barbarian Barrel

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