My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Fire Spirit Bats
Zap
Fire Spirit Bats
Barbarian Barrel
Fire Spirit Valkyrie Wizard
The Log
Fire Spirit
Earthquake
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Valkyrie Wizard P.E.K.K.A
Fireball
Wizard
Poison
Bats Wizard
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Wizard Tornado Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Tornado Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Tornado Valkyrie Poison Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Tornado

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Zap
Bats
Valkyrie Zap P.E.K.K.A
Zap
Tornado P.E.K.K.A Fire Spirit Bats Valkyrie Poison
Valkyrie
Fire Spirit Bats Zap Wizard Tornado P.E.K.K.A
Wizard
Tornado Valkyrie P.E.K.K.A
Tornado
Zap Wizard P.E.K.K.A Valkyrie Poison
Poison
P.E.K.K.A Zap Tornado
P.E.K.K.A
Fire Spirit Zap Tornado Poison Bats Valkyrie Wizard

Defense Synergies 2 16

Fire Spirit
Zap Valkyrie Tornado P.E.K.K.A
Bats
Zap Valkyrie P.E.K.K.A
Zap
Fire Spirit Bats Valkyrie Tornado Poison P.E.K.K.A
Valkyrie
Fire Spirit Bats Zap Wizard Tornado P.E.K.K.A
Wizard
Tornado Valkyrie P.E.K.K.A
Tornado
Wizard P.E.K.K.A Fire Spirit Zap Valkyrie Poison
Poison
Zap Tornado
P.E.K.K.A
Tornado Fire Spirit Bats Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
P.E.K.K.A Bats Zap Valkyrie
Tornado P.E.K.K.A Fire Spirit Bats Valkyrie
P.E.K.K.A Bats Valkyrie
Valkyrie Tornado Poison P.E.K.K.A
Tornado Fire Spirit Bats Zap Valkyrie
Bats Tornado Fire Spirit Zap Wizard Poison
Zap Valkyrie Poison P.E.K.K.A
P.E.K.K.A Tornado
Tornado Fire Spirit Valkyrie
Bats Valkyrie Poison Zap Wizard Tornado
Bats Zap Wizard Tornado Poison
P.E.K.K.A Fire Spirit Bats Zap Valkyrie Wizard
Fire Spirit Valkyrie Wizard Bats Zap Tornado Poison P.E.K.K.A
P.E.K.K.A
Tornado Zap P.E.K.K.A
Wizard Bats Valkyrie Tornado Poison P.E.K.K.A
Fire Spirit Bats Zap Valkyrie Wizard Tornado
Zap Valkyrie Wizard Tornado Poison Fire Spirit Bats
P.E.K.K.A Tornado
Valkyrie Wizard Fire Spirit Bats Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A
Poison Zap Valkyrie Wizard
P.E.K.K.A Bats Zap Valkyrie
Valkyrie P.E.K.K.A Bats Zap Tornado
P.E.K.K.A Valkyrie
Fire Spirit Wizard Poison Bats Zap Tornado
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Bats Valkyrie Tornado Poison
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Zap Valkyrie Tornado Poison
P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie
Bats Zap Valkyrie Tornado Poison P.E.K.K.A
Bats Valkyrie Poison Zap Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Zap Tornado
Poison
Valkyrie Poison
Wizard Poison Fire Spirit Zap Valkyrie
Wizard Poison Fire Spirit Bats Zap Tornado
Fire Spirit Wizard Tornado Poison
Poison Fire Spirit Zap Wizard Tornado
Poison Zap Wizard Tornado
Fire Spirit Bats Tornado Poison
Poison Zap Valkyrie Wizard Tornado
Poison Fire Spirit Zap Wizard Tornado
Poison Fire Spirit
Poison
Zap Poison
Zap Wizard Poison
Wizard Poison
Tornado Poison
Bats
Fire Spirit Zap Wizard Poison
Fire Spirit Zap Valkyrie Wizard Tornado Poison
Poison
Wizard Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Fire Spirit Valkyrie Wizard
Poison Zap Wizard Tornado
Zap Wizard Tornado Poison
Poison Zap Tornado
Poison Fire Spirit Bats Zap Wizard Tornado
Zap Bats Wizard Poison
Poison Zap Wizard
Zap Poison
P.E.K.K.A
Wizard Poison
Zap Fire Spirit Bats
Poison Fire Spirit Zap Wizard Tornado
Poison Valkyrie Wizard
Zap Wizard Poison
Zap Tornado Poison
P.E.K.K.A
Zap Bats Tornado Poison
Bats Zap Tornado Poison
Poison Zap Tornado

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