My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Zappies Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Battle Ram Zappies Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Dart Goblin Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Battle Ram Night Witch
Giant Snowball
Goblins Bats Dart Goblin Battle Ram Zappies Night Witch
Zap
Goblins Bats Royal Giant Dart Goblin Battle Ram Zappies Night Witch
Barbarian Barrel
Goblins Dart Goblin Battle Ram Zappies Night Witch
The Log
Goblins Royal Giant Dart Goblin Battle Ram Zappies
Earthquake
Zappies
Arrows
Goblins Bats Dart Goblin Zappies Night Witch
Royal Delivery
Goblins Bats Dart Goblin Battle Ram Zappies Night Witch
Fireball
Dart Goblin Battle Ram Zappies Night Witch
Poison
Bats Dart Goblin Zappies Night Witch
Lightning
Battle Ram Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Arrows Dart Goblin Battle Ram Zappies Night Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Arrows Dart Goblin

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant Battle Ram
Bats
Royal Giant Battle Ram
Arrows
Royal Giant Battle Ram Night Witch
Royal Giant
Bats Arrows Dart Goblin Goblins Zappies Night Witch
Dart Goblin
Royal Giant Battle Ram
Battle Ram
Goblins Bats Arrows Dart Goblin Zappies
Zappies
Royal Giant Battle Ram
Night Witch
Arrows Royal Giant

Defense Synergies 0 7

Goblins
Dart Goblin Zappies Night Witch
Bats
Dart Goblin Zappies
Arrows
Royal Giant
Dart Goblin
Goblins Bats Zappies Night Witch
Battle Ram
Zappies
Goblins Bats Dart Goblin
Night Witch
Goblins Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Zappies
Goblins Bats Dart Goblin Zappies Night Witch
Goblins Bats Dart Goblin Zappies Night Witch
Night Witch Goblins Bats Dart Goblin Zappies
Arrows
Arrows Goblins Bats Dart Goblin Zappies Night Witch
Bats Dart Goblin Arrows Zappies Night Witch
Arrows Dart Goblin
Zappies Goblins Night Witch
Goblins Dart Goblin Zappies Night Witch
Goblins Bats Dart Goblin Arrows Zappies Night Witch
Arrows Bats Dart Goblin Zappies Night Witch
Night Witch Bats Zappies
Goblins Bats Arrows Dart Goblin Zappies Night Witch
Zappies
Zappies
Goblins Bats Arrows Zappies Night Witch
Arrows Goblins Bats Dart Goblin Zappies Night Witch
Arrows Bats Dart Goblin Zappies
Dart Goblin Zappies
Goblins Bats Arrows Dart Goblin Zappies Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zappies
Arrows
Zappies Goblins Bats
Bats Zappies Night Witch
Zappies Night Witch
Arrows Bats Dart Goblin Zappies
Goblins Bats Dart Goblin Zappies Night Witch
Zappies
Goblins Bats Zappies
Dart Goblin Zappies
Bats Dart Goblin Zappies
Arrows
Zappies Night Witch
Dart Goblin Zappies
Zappies Goblins Bats Dart Goblin Night Witch
Bats Arrows Dart Goblin Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Bats Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Goblins Bats Night Witch
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Bats Night Witch
Arrows Dart Goblin
Arrows Dart Goblin
Night Witch
Arrows
Arrows
Arrows
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Bats Arrows Dart Goblin Night Witch
Bats Dart Goblin Zappies
Night Witch
Arrows Dart Goblin Night Witch
Arrows Zappies
Arrows
Bats Dart Goblin Zappies Night Witch
Arrows Dart Goblin Zappies
Arrows
Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Bats Dart Goblin Zappies
Bats Dart Goblin Zappies
Dart Goblin

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