My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Battle Ram Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elite Barbarians Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Battle Ram
Giant Snowball
Bats Battle Ram
Zap
Bats Battle Ram
Barbarian Barrel
Rascals Elite Barbarians Battle Ram Executioner Electro Wizard
The Log
Rascals Elite Barbarians Mini P.E.K.K.A Battle Ram
Earthquake
Arrows
Bats Rascals
Royal Delivery
Bats Rascals Elite Barbarians Mini P.E.K.K.A Battle Ram Executioner Electro Wizard
Fireball
Rascals Elite Barbarians Battle Ram Executioner Electro Wizard
Poison
Bats Rascals Executioner Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Battle Ram Executioner Electro Wizard
Rocket
Rascals Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Battle Ram Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mini P.E.K.K.A Battle Ram Electro Wizard Rascals Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Mini P.E.K.K.A Battle Ram

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Rascals Elite Barbarians Mini P.E.K.K.A Battle Ram
Zap
Elite Barbarians Battle Ram Electro Wizard Bats Mini P.E.K.K.A Executioner
Rascals
Bats Battle Ram Electro Wizard
Elite Barbarians
Zap Bats Battle Ram
Mini P.E.K.K.A
Bats Zap Electro Wizard
Battle Ram
Zap Bats Rascals Elite Barbarians Electro Wizard
Executioner
Zap
Electro Wizard
Zap Rascals Mini P.E.K.K.A Battle Ram

Defense Synergies 3 9

Bats
Zap Rascals Mini P.E.K.K.A Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Bats Rascals Elite Barbarians Executioner
Rascals
Bats Zap
Elite Barbarians
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Electro Wizard Bats Elite Barbarians Executioner
Battle Ram
Executioner
Zap Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner Electro Wizard
Elite Barbarians Mini P.E.K.K.A Bats Zap Rascals Executioner Electro Wizard
Mini P.E.K.K.A Bats Rascals Elite Barbarians Executioner Electro Wizard
Elite Barbarians Mini P.E.K.K.A Bats Rascals Electro Wizard
Elite Barbarians Mini P.E.K.K.A
Bats Zap Rascals Executioner Electro Wizard
Bats Electro Wizard Zap Rascals Executioner
Zap Rascals Electro Wizard
Mini P.E.K.K.A Rascals Elite Barbarians
Elite Barbarians Rascals Mini P.E.K.K.A Electro Wizard
Bats Executioner Electro Wizard Zap Rascals
Executioner Bats Zap Rascals Electro Wizard
Mini P.E.K.K.A Bats Zap Rascals Elite Barbarians Electro Wizard
Executioner Bats Zap Rascals Mini P.E.K.K.A Electro Wizard
Elite Barbarians Mini P.E.K.K.A Rascals Electro Wizard
Zap Rascals Elite Barbarians Mini P.E.K.K.A Electro Wizard
Bats Rascals Elite Barbarians Mini P.E.K.K.A Executioner Electro Wizard
Bats Zap Rascals Elite Barbarians Executioner Electro Wizard
Zap Executioner Bats Rascals Electro Wizard
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Rascals Bats Elite Barbarians Mini P.E.K.K.A Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Elite Barbarians Mini P.E.K.K.A Executioner
Bats Zap Rascals Elite Barbarians Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Bats Zap Rascals Elite Barbarians Electro Wizard
Rascals Elite Barbarians Mini P.E.K.K.A Executioner
Executioner Bats Zap Rascals Electro Wizard
Rascals Mini P.E.K.K.A Bats Elite Barbarians Electro Wizard
Mini P.E.K.K.A Rascals Elite Barbarians
Zap Electro Wizard Bats Elite Barbarians Mini P.E.K.K.A
Bats Rascals Elite Barbarians Mini P.E.K.K.A
Zap Elite Barbarians Electro Wizard
Rascals Elite Barbarians Mini P.E.K.K.A Executioner
Rascals Executioner
Rascals Elite Barbarians Electro Wizard Bats Zap Mini P.E.K.K.A Executioner
Bats Executioner Zap Rascals Elite Barbarians Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals
Zap Executioner Electro Wizard
Rascals
Executioner Zap
Executioner Bats Zap
Executioner
Zap Executioner
Zap
Bats Elite Barbarians Mini P.E.K.K.A Electro Wizard
Zap Electro Wizard
Zap Executioner
Elite Barbarians Executioner
Zap Elite Barbarians
Zap Executioner
Executioner
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Executioner Electro Wizard
Zap
Zap
Zap Executioner
Zap Executioner Electro Wizard
Zap
Zap
Elite Barbarians Bats Zap Executioner Electro Wizard
Zap Electro Wizard Bats
Elite Barbarians Mini P.E.K.K.A
Zap
Zap Electro Wizard
Zap Electro Wizard Bats
Zap Executioner Electro Wizard
Rascals Mini P.E.K.K.A Executioner Electro Wizard
Zap Executioner
Zap
Elite Barbarians Executioner
Zap Bats Rascals Elite Barbarians Electro Wizard
Bats Zap Executioner Electro Wizard
Zap Executioner Electro Wizard

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