My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army
Giant Snowball
Goblin Gang Goblin Barrel Skeleton Army Princess
Zap
Goblin Gang Inferno Tower Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Goblin Gang Rascals Inferno Tower Goblin Barrel Skeleton Army Princess
The Log
Goblin Gang Rascals Goblin Barrel Skeleton Army Princess
Earthquake
Goblin Gang Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Gang Rascals Goblin Barrel Skeleton Army Princess
Royal Delivery
Goblin Gang Rascals Goblin Barrel Skeleton Army Princess
Fireball
Goblin Gang Rascals Inferno Tower Goblin Barrel Skeleton Army Princess
Poison
Goblin Gang Rascals Inferno Tower Skeleton Army Princess
Lightning
Inferno Tower
Rocket
Rascals Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Skeleton Army Princess Fireball Rascals Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Princess
Goblin Gang
Goblin Barrel Princess
Rascals
Goblin Barrel
Fireball
Zap Princess
Inferno Tower
Goblin Barrel
Goblin Gang Rascals Skeleton Army Princess
Skeleton Army
Goblin Barrel
Princess
Zap Goblin Gang Fireball Goblin Barrel

Defense Synergies 3 14

Zap
Fireball Goblin Gang Rascals Inferno Tower Skeleton Army Princess
Goblin Gang
Inferno Tower Zap Rascals Skeleton Army Princess
Rascals
Zap Goblin Gang Inferno Tower Princess
Fireball
Zap Inferno Tower Princess
Inferno Tower
Goblin Gang Skeleton Army Zap Rascals Fireball Princess
Goblin Barrel
Skeleton Army
Inferno Tower Zap Goblin Gang Princess
Princess
Zap Goblin Gang Rascals Fireball Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower
Inferno Tower Skeleton Army Zap Goblin Gang Rascals
Goblin Gang Inferno Tower Skeleton Army Rascals
Inferno Tower Skeleton Army Goblin Gang Rascals
Fireball Skeleton Army Princess
Goblin Gang Fireball Skeleton Army Zap Rascals
Inferno Tower Zap Goblin Gang Rascals Fireball Princess
Zap Rascals Fireball Inferno Tower
Inferno Tower Goblin Gang Rascals Skeleton Army Princess
Goblin Gang Skeleton Army Rascals Inferno Tower
Goblin Gang Skeleton Army Zap Rascals Fireball Princess
Inferno Tower Zap Goblin Gang Rascals Fireball Princess
Inferno Tower Skeleton Army Zap Goblin Gang Rascals Fireball
Fireball Skeleton Army Zap Goblin Gang Rascals Princess
Inferno Tower Skeleton Army Goblin Gang Rascals
Inferno Tower Skeleton Army Zap Goblin Gang Rascals Fireball
Goblin Gang Rascals Fireball Inferno Tower Skeleton Army
Fireball Zap Goblin Gang Rascals Skeleton Army
Zap Rascals Fireball Princess
Inferno Tower
Goblin Gang Rascals Skeleton Army Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Skeleton Army Zap Fireball Inferno Tower
Fireball Zap Goblin Gang
Goblin Gang Skeleton Army Zap Rascals Inferno Tower
Goblin Gang Skeleton Army Zap Rascals Fireball Inferno Tower
Inferno Tower Goblin Gang Rascals Skeleton Army
Fireball Zap Goblin Gang Rascals Princess
Goblin Gang Rascals Skeleton Army Fireball Inferno Tower
Inferno Tower Rascals Skeleton Army
Zap Fireball Inferno Tower Skeleton Army
Inferno Tower Goblin Gang Skeleton Army
Rascals Inferno Tower
Skeleton Army Zap Fireball
Rascals Skeleton Army Goblin Gang Fireball Inferno Tower
Rascals Fireball Skeleton Army Princess
Goblin Gang Rascals Inferno Tower Skeleton Army Zap Fireball
Zap Rascals Fireball Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Rascals
Fireball Zap Princess
Fireball
Rascals Fireball
Fireball Zap
Fireball Zap Princess
Princess
Fireball Zap Princess
Fireball Zap
Goblin Gang Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Zap Fireball Princess
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Zap Fireball Princess
Zap Fireball
Fireball
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Goblin Gang Fireball Skeleton Army Princess
Fireball Zap Princess
Fireball
Fireball Goblin Gang Rascals Princess
Zap Fireball Princess
Zap Fireball
Zap Goblin Gang Rascals Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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