My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Fire Spirit Musketeer Hog Rider Goblin Barrel Skeleton Army
Zap
Fire Spirit Goblin Barrel Skeleton Army
Barbarian Barrel
Fire Spirit Tesla Musketeer Goblin Barrel Skeleton Army
The Log
Fire Spirit Musketeer Hog Rider Goblin Barrel Skeleton Army
Earthquake
Tesla Hog Rider Goblin Barrel Skeleton Army
Arrows
Fire Spirit Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Musketeer Hog Rider Goblin Barrel Skeleton Army
Fireball
Tesla Musketeer Hog Rider Goblin Barrel Skeleton Army
Poison
Musketeer Skeleton Army
Lightning
Tesla Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Goblin Barrel Skeleton Army Tesla Fireball Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Goblin Barrel Skeleton Army

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Goblin Barrel
Arrows
Fireball Hog Rider Goblin Barrel
Tesla
Fireball
Arrows Hog Rider
Musketeer
Hog Rider
Hog Rider
Fire Spirit Arrows Fireball Musketeer Goblin Barrel
Goblin Barrel
Fire Spirit Arrows Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 1 6

Fire Spirit
Arrows
Tesla Fireball
Tesla
Musketeer Arrows Fireball Skeleton Army
Fireball
Arrows Tesla Musketeer
Musketeer
Tesla Fireball Skeleton Army
Hog Rider
Goblin Barrel
Skeleton Army
Tesla Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Musketeer
Skeleton Army Tesla Musketeer
Tesla Skeleton Army Fire Spirit Musketeer
Tesla Skeleton Army Musketeer
Arrows Fireball Skeleton Army
Arrows Fireball Skeleton Army Fire Spirit Tesla Musketeer
Tesla Musketeer Fire Spirit Arrows Fireball
Arrows Tesla Fireball Musketeer
Tesla Musketeer Skeleton Army
Skeleton Army Fire Spirit Tesla Musketeer
Skeleton Army Arrows Tesla Fireball Musketeer
Arrows Tesla Musketeer Fireball
Tesla Skeleton Army Fire Spirit Fireball Musketeer
Fire Spirit Fireball Skeleton Army Arrows Tesla
Skeleton Army Tesla
Skeleton Army Tesla Fireball
Tesla Arrows Fireball Musketeer Skeleton Army
Fire Spirit Arrows Tesla Fireball Musketeer Skeleton Army
Arrows Fire Spirit Tesla Fireball Musketeer
Tesla Musketeer
Skeleton Army Fire Spirit Arrows Tesla Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Fireball
Fireball Arrows Tesla Musketeer
Skeleton Army Musketeer
Skeleton Army Tesla Fireball Musketeer
Tesla Musketeer Skeleton Army
Fire Spirit Arrows Fireball Tesla Musketeer
Skeleton Army Tesla Fireball Musketeer
Tesla Skeleton Army
Fireball Skeleton Army
Tesla Musketeer Skeleton Army
Tesla Musketeer
Skeleton Army Arrows Fireball
Skeleton Army Tesla Fireball
Tesla Fireball Musketeer Skeleton Army
Tesla Skeleton Army Fireball Musketeer
Arrows Tesla Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Fireball Fire Spirit Arrows
Arrows Fireball Fire Spirit Musketeer
Fire Spirit Arrows Musketeer
Arrows Fireball Fire Spirit
Arrows Fireball
Fire Spirit Fireball Musketeer
Arrows Fireball Musketeer
Fireball Fire Spirit Arrows Musketeer
Fire Spirit Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Fire Spirit Arrows Fireball Musketeer
Fire Spirit Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fire Spirit Fireball
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Fire Spirit Arrows Fireball Musketeer
Fireball Musketeer
Fireball
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Fire Spirit Fireball Musketeer Skeleton Army
Fireball Fire Spirit Arrows Musketeer
Arrows Fireball
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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