My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Executioner Magic Archer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Goblin Barrel Guards Night Witch
Giant Snowball
Royal Recruits Goblin Barrel Guards Night Witch
Zap
Goblin Barrel Guards Night Witch
Barbarian Barrel
Knight Royal Recruits Goblin Barrel Guards Executioner Magic Archer Night Witch
The Log
Royal Recruits Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Royal Recruits Goblin Barrel Guards Night Witch
Royal Delivery
Knight Royal Recruits Goblin Barrel Guards Executioner Magic Archer Night Witch
Fireball
Goblin Barrel Executioner Magic Archer Night Witch
Poison
Royal Recruits Guards Executioner Magic Archer Night Witch
Lightning
Knight Executioner Magic Archer Night Witch
Rocket
Executioner Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Guards Executioner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Barrel Guards Magic Archer Night Witch Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Barrel Guards

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Night Witch
Knight
Goblin Barrel Executioner Arrows Magic Archer Night Witch
Royal Recruits
Magic Archer
Goblin Barrel
Knight Arrows Guards
Guards
Goblin Barrel
Executioner
Knight
Magic Archer
Knight Royal Recruits
Night Witch
Arrows Knight

Defense Synergies 2 5

Arrows
Knight
Knight
Executioner Magic Archer Arrows Night Witch
Royal Recruits
Goblin Barrel
Guards
Executioner Magic Archer
Executioner
Knight Guards
Magic Archer
Knight Guards Night Witch
Night Witch
Knight Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Executioner Magic Archer
Knight Royal Recruits Executioner Night Witch
Knight Royal Recruits Executioner Night Witch
Royal Recruits Night Witch Knight Guards
Arrows Royal Recruits
Arrows Guards Executioner Magic Archer Night Witch
Arrows Executioner Magic Archer Night Witch
Arrows Royal Recruits Magic Archer
Royal Recruits Night Witch
Knight Guards Royal Recruits Night Witch
Guards Executioner Arrows Knight Royal Recruits Magic Archer Night Witch
Arrows Executioner Magic Archer Night Witch
Royal Recruits Night Witch Knight Guards
Executioner Arrows Royal Recruits Guards Magic Archer Night Witch
Royal Recruits Knight
Royal Recruits
Arrows Knight Royal Recruits Executioner Night Witch
Arrows Knight Royal Recruits Guards Executioner Magic Archer Night Witch
Arrows Executioner Knight Royal Recruits Guards Magic Archer
Royal Recruits
Royal Recruits Arrows Knight Guards Executioner Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Guards
Arrows Knight Executioner Magic Archer
Royal Recruits Guards Knight
Royal Recruits Guards Knight Night Witch
Royal Recruits Knight Guards Executioner Night Witch
Arrows Executioner Magic Archer
Royal Recruits Guards Knight Night Witch
Knight Royal Recruits
Royal Recruits Knight Magic Archer
Royal Recruits Guards
Knight Royal Recruits Guards
Royal Recruits Arrows Guards
Royal Recruits Knight Guards Executioner Night Witch
Royal Recruits Executioner Magic Archer
Royal Recruits Guards Knight Executioner Magic Archer Night Witch
Arrows Executioner Royal Recruits Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Royal Recruits Guards
Arrows Executioner Magic Archer
Arrows Magic Archer
Arrows Knight Royal Recruits Guards
Executioner Arrows Magic Archer
Arrows Executioner Magic Archer
Arrows Executioner Magic Archer
Arrows Executioner Magic Archer
Arrows
Guards Night Witch
Arrows Knight Royal Recruits Magic Archer
Arrows Executioner Magic Archer
Knight Executioner Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Executioner Magic Archer
Magic Archer Arrows Royal Recruits Executioner
Arrows
Night Witch
Arrows Executioner Magic Archer
Arrows Magic Archer
Magic Archer Night Witch
Arrows
Arrows Royal Recruits
Arrows Executioner Magic Archer
Arrows Executioner Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Executioner Magic Archer Night Witch
Guards
Night Witch
Arrows Magic Archer Night Witch
Arrows Magic Archer
Arrows Magic Archer
Royal Recruits Guards Magic Archer Night Witch
Arrows Executioner Magic Archer
Arrows
Knight Executioner Magic Archer
Arrows Executioner Magic Archer
Arrows
Royal Recruits Executioner
Royal Recruits Guards Magic Archer
Executioner Magic Archer
Royal Recruits Executioner Magic Archer

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