My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Sparky
Giant Snowball
Goblins Goblin Barrel Skeleton Army Baby Dragon
Zap
Goblins Goblin Barrel Skeleton Army Sparky
Barbarian Barrel
Goblins Wizard Goblin Barrel Skeleton Army Ice Wizard Sparky
The Log
Goblins Goblin Barrel Skeleton Army Sparky
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblins Goblin Barrel Skeleton Army
Royal Delivery
Goblins Wizard Goblin Barrel Skeleton Army Baby Dragon Ice Wizard Sparky
Fireball
Wizard Goblin Barrel Skeleton Army Baby Dragon Ice Wizard Sparky
Poison
Wizard Skeleton Army Ice Wizard Sparky
Lightning
Wizard Baby Dragon Ice Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Wizard Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Barrel Skeleton Army Ice Wizard Fireball Baby Dragon Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Goblin Barrel Skeleton Army Ice Wizard

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Fireball
Baby Dragon Sparky
Wizard
Sparky
Goblin Barrel
Skeleton Army Baby Dragon Ice Wizard Sparky
Skeleton Army
Goblin Barrel Sparky
Baby Dragon
Goblins Fireball Goblin Barrel Ice Wizard Sparky
Ice Wizard
Goblin Barrel Baby Dragon
Sparky
Fireball Wizard Goblin Barrel Skeleton Army Baby Dragon

Defense Synergies 1 7

Goblins
Wizard Ice Wizard
Fireball
Ice Wizard
Wizard
Goblins Skeleton Army Ice Wizard
Goblin Barrel
Skeleton Army
Wizard Ice Wizard Sparky
Baby Dragon
Ice Wizard
Ice Wizard
Baby Dragon Goblins Fireball Wizard Skeleton Army
Sparky
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Baby Dragon Sparky
Skeleton Army Sparky Goblins Ice Wizard
Skeleton Army Sparky Goblins Ice Wizard
Skeleton Army Sparky Goblins Ice Wizard
Fireball Skeleton Army Sparky
Fireball Skeleton Army Goblins Baby Dragon Ice Wizard
Fireball Wizard Baby Dragon Ice Wizard
Fireball Baby Dragon Sparky
Sparky Goblins Skeleton Army Ice Wizard
Skeleton Army Goblins Ice Wizard Sparky
Goblins Skeleton Army Ice Wizard Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Ice Wizard
Skeleton Army Sparky Fireball Wizard Ice Wizard
Fireball Wizard Skeleton Army Sparky Goblins Baby Dragon
Skeleton Army Sparky
Skeleton Army Fireball Sparky
Wizard Sparky Goblins Fireball Skeleton Army
Fireball Goblins Wizard Skeleton Army Baby Dragon Ice Wizard
Wizard Baby Dragon Fireball Ice Wizard
Sparky
Wizard Skeleton Army Goblins Fireball Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins Fireball Sparky
Fireball Wizard Baby Dragon
Skeleton Army Goblins Sparky
Skeleton Army Fireball Sparky
Skeleton Army Sparky
Fireball Wizard Baby Dragon Ice Wizard
Skeleton Army Sparky Goblins Fireball Ice Wizard
Skeleton Army Sparky
Goblins Fireball Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky
Sparky
Skeleton Army Fireball
Skeleton Army Fireball Wizard Sparky
Wizard Fireball Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Goblins Fireball Baby Dragon
Fireball Wizard Baby Dragon Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Sparky
Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon Sparky
Fireball Sparky
Fireball Wizard Baby Dragon Sparky
Fireball Wizard Baby Dragon Ice Wizard
Wizard Baby Dragon Sparky
Fireball Wizard Baby Dragon Ice Wizard
Fireball Wizard
Goblins Fireball Sparky
Fireball Wizard Sparky
Fireball Wizard Baby Dragon
Fireball Baby Dragon Sparky
Fireball Baby Dragon
Fireball Baby Dragon Sparky
Fireball Wizard Baby Dragon Sparky
Fireball Wizard Baby Dragon Sparky
Fireball Sparky
Sparky
Fireball Wizard Baby Dragon Sparky
Fireball Wizard Baby Dragon
Fireball Baby Dragon Sparky
Fireball Wizard
Sparky
Fireball Baby Dragon
Fireball Wizard Baby Dragon Ice Wizard Sparky
Fireball Wizard Baby Dragon Ice Wizard Sparky
Fireball Wizard Baby Dragon Sparky
Fireball Baby Dragon Sparky
Fireball Wizard Baby Dragon Ice Wizard Sparky
Fireball Wizard
Fireball Sparky
Fireball Wizard Sparky
Fireball Sparky
Sparky
Fireball Wizard Sparky
Fireball Skeleton Army
Fireball Wizard Baby Dragon Ice Wizard
Fireball
Fireball Wizard Baby Dragon Sparky
Fireball Wizard Baby Dragon
Fireball Sparky
Sparky
Fireball Baby Dragon Sparky
Fireball
Fireball Baby Dragon Sparky

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