My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Furnace Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Musketeer Hog Rider Furnace Princess
Zap
Minions Furnace Princess
Barbarian Barrel
Barbarians Musketeer Furnace Princess
The Log
Barbarians Musketeer Hog Rider Furnace Princess
Earthquake
Barbarians Hog Rider Furnace
Arrows
Minions Furnace Princess
Royal Delivery
Minions Barbarians Musketeer Hog Rider P.E.K.K.A Princess
Fireball
Minions Barbarians Musketeer Hog Rider Furnace Princess
Poison
Minions Barbarians Musketeer Furnace Princess
Lightning
Musketeer Furnace
Rocket
Barbarians Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Princess Musketeer Hog Rider Furnace Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Princess Musketeer

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Minions Musketeer Furnace Princess
Minions
Hog Rider Zap P.E.K.K.A
Barbarians
Hog Rider
Musketeer
Hog Rider Zap P.E.K.K.A
Hog Rider
Zap Minions Musketeer Barbarians Furnace Princess
Furnace
Zap Hog Rider P.E.K.K.A Princess
P.E.K.K.A
Zap Minions Musketeer Furnace Princess
Princess
Zap Hog Rider Furnace P.E.K.K.A

Defense Synergies 0 12

Zap
Minions Barbarians Musketeer Furnace P.E.K.K.A Princess
Minions
Zap Musketeer P.E.K.K.A
Barbarians
Zap Furnace
Musketeer
Zap Minions Furnace P.E.K.K.A
Hog Rider
Furnace
Zap Barbarians Musketeer
P.E.K.K.A
Zap Minions Musketeer Princess
Princess
Zap P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer
Barbarians P.E.K.K.A Zap Minions Musketeer Furnace
Barbarians Furnace P.E.K.K.A Minions Musketeer
Barbarians P.E.K.K.A Minions Musketeer Furnace
Barbarians P.E.K.K.A Princess
Zap Minions Musketeer Furnace
Minions Musketeer Furnace Zap Princess
Zap Barbarians Musketeer P.E.K.K.A
Barbarians P.E.K.K.A Minions Musketeer Furnace Princess
Barbarians Musketeer
Minions Barbarians Zap Musketeer Furnace Princess
Minions Musketeer Zap Furnace Princess
Barbarians Furnace P.E.K.K.A Zap Minions Musketeer
Zap Minions Barbarians Furnace P.E.K.K.A Princess
Barbarians P.E.K.K.A Furnace
Barbarians Zap Furnace P.E.K.K.A
Barbarians Minions Musketeer Furnace P.E.K.K.A
Zap Minions Barbarians Musketeer Furnace
Zap Furnace Minions Barbarians Musketeer Princess
Barbarians P.E.K.K.A Musketeer
Minions Barbarians Musketeer Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Furnace P.E.K.K.A
Zap Musketeer
Barbarians P.E.K.K.A Zap Minions Musketeer Furnace
P.E.K.K.A Zap Barbarians Musketeer
Barbarians P.E.K.K.A Musketeer
Furnace Zap Minions Musketeer Princess
P.E.K.K.A Minions Barbarians Musketeer Furnace
P.E.K.K.A Barbarians
Zap P.E.K.K.A Minions Barbarians
P.E.K.K.A Barbarians Musketeer
P.E.K.K.A Minions Barbarians Musketeer
P.E.K.K.A Zap Barbarians
Barbarians P.E.K.K.A
Barbarians Musketeer Furnace Princess
Barbarians Zap Minions Musketeer Furnace P.E.K.K.A
Minions Zap Barbarians Musketeer P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer
Zap Musketeer Princess
Barbarians Musketeer
Zap Furnace
Zap Minions Musketeer Furnace Princess
Musketeer Furnace Princess
Zap Princess
Zap
Minions Musketeer
Zap Musketeer Princess
Zap Musketeer Princess
Musketeer Princess
Minions Musketeer Princess
Princess Zap Musketeer Furnace
Zap Musketeer Furnace Princess
Musketeer Furnace Princess
Minions
Zap Musketeer Princess
Zap Princess
Minions Musketeer
Princess
Musketeer
Zap Barbarians Musketeer
Zap Furnace Princess
Zap Musketeer Princess
Zap Musketeer Princess
Zap Musketeer
Zap Musketeer Furnace Princess
Zap Minions Musketeer
Zap Musketeer
Zap Princess
P.E.K.K.A
Princess
Zap Minions Barbarians Musketeer Princess
Zap Musketeer Princess
Musketeer Princess
Zap Musketeer Princess
Zap
Musketeer P.E.K.K.A
Zap Minions Musketeer Princess
Zap Musketeer Princess
Zap Musketeer Princess

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