My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Baby Dragon Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Barbarians Valkyrie Baby Dragon Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Prince
Giant Snowball
Bats Goblin Gang Barbarians Baby Dragon Princess
Zap
Bats Goblin Gang Prince Princess
Barbarian Barrel
Knight Goblin Gang Barbarians Valkyrie Princess
The Log
Goblin Gang Barbarians Prince Princess
Earthquake
Goblin Gang Barbarians
Arrows
Bats Goblin Gang Princess
Royal Delivery
Bats Knight Goblin Gang Barbarians Valkyrie Baby Dragon Prince Princess
Fireball
Goblin Gang Barbarians Baby Dragon Princess
Poison
Bats Goblin Gang Barbarians Princess
Lightning
Knight Valkyrie Baby Dragon Prince
Rocket
Barbarians Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Baby Dragon Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Goblin Gang Princess Valkyrie Baby Dragon Barbarians Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Goblin Gang Princess

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Baby Dragon Prince
Knight
Bats Goblin Gang Baby Dragon Princess Prince
Goblin Gang
Knight Valkyrie Baby Dragon Prince Princess
Barbarians
Valkyrie
Bats Prince Goblin Gang Baby Dragon
Baby Dragon
Knight Bats Goblin Gang Valkyrie Prince
Prince
Valkyrie Bats Knight Goblin Gang Baby Dragon Princess
Princess
Knight Goblin Gang Prince

Defense Synergies 3 12

Bats
Knight Valkyrie Baby Dragon Prince
Knight
Bats Goblin Gang Princess Baby Dragon
Goblin Gang
Knight Barbarians Valkyrie Prince Princess
Barbarians
Goblin Gang
Valkyrie
Bats Goblin Gang Baby Dragon Prince Princess
Baby Dragon
Bats Knight Valkyrie Prince
Prince
Bats Goblin Gang Valkyrie Baby Dragon
Princess
Knight Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon
Barbarians Bats Knight Goblin Gang Valkyrie Prince
Goblin Gang Barbarians Prince Bats Knight Valkyrie
Barbarians Prince Bats Knight Goblin Gang Valkyrie
Barbarians Valkyrie Prince Princess
Goblin Gang Bats Valkyrie Baby Dragon
Bats Goblin Gang Baby Dragon Princess
Barbarians Valkyrie Baby Dragon
Barbarians Goblin Gang Prince Princess
Knight Goblin Gang Barbarians Valkyrie Prince
Bats Goblin Gang Barbarians Valkyrie Knight Baby Dragon Princess
Bats Goblin Gang Baby Dragon Princess
Barbarians Prince Bats Knight Goblin Gang Valkyrie
Valkyrie Bats Goblin Gang Barbarians Baby Dragon Prince Princess
Barbarians Knight Goblin Gang Prince
Barbarians Goblin Gang Prince
Barbarians Bats Knight Goblin Gang Valkyrie Prince
Bats Knight Goblin Gang Barbarians Valkyrie Baby Dragon Prince
Valkyrie Baby Dragon Bats Knight Barbarians Princess
Barbarians Prince
Goblin Gang Valkyrie Bats Knight Barbarians Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarians Valkyrie Prince
Knight Goblin Gang Valkyrie Baby Dragon Prince
Goblin Gang Barbarians Bats Knight Valkyrie Prince
Goblin Gang Valkyrie Prince Bats Knight Barbarians
Barbarians Knight Goblin Gang Valkyrie Prince
Bats Goblin Gang Baby Dragon Princess
Goblin Gang Prince Bats Knight Barbarians Valkyrie
Knight Barbarians Valkyrie Prince
Bats Knight Barbarians Valkyrie Baby Dragon Prince
Goblin Gang Barbarians
Bats Knight Barbarians Valkyrie Prince
Barbarians Valkyrie Prince
Barbarians Prince Knight Goblin Gang Valkyrie
Barbarians Valkyrie Baby Dragon Princess
Goblin Gang Barbarians Bats Knight Valkyrie Baby Dragon Prince
Bats Valkyrie Barbarians Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie Baby Dragon
Baby Dragon Princess
Baby Dragon
Knight Barbarians Valkyrie Prince
Valkyrie Baby Dragon
Bats Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Bats Goblin Gang Prince
Knight Valkyrie Prince Princess
Baby Dragon Princess
Knight Baby Dragon Princess
Baby Dragon Princess
Princess Baby Dragon Prince
Baby Dragon Princess
Baby Dragon Princess
Bats
Baby Dragon Prince Princess
Valkyrie Baby Dragon Princess
Baby Dragon Prince
Princess
Prince
Barbarians Baby Dragon
Valkyrie Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Prince Princess
Baby Dragon
Bats Baby Dragon Princess
Bats
Princess
Prince
Princess
Bats Goblin Gang Barbarians Prince Princess
Baby Dragon Princess
Knight Goblin Gang Valkyrie Baby Dragon Prince Princess
Baby Dragon Princess
Prince
Bats Goblin Gang Baby Dragon Princess
Bats Princess
Baby Dragon Prince Princess

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