My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Battle Ram Barbarian Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Barbarians Musketeer Battle Ram Lumberjack
Zap
Mortar Battle Ram
Barbarian Barrel
Mortar Barbarians Musketeer Battle Ram Wizard Lumberjack
The Log
Barbarians Musketeer Battle Ram Lumberjack
Earthquake
Mortar Barbarians
Arrows
Royal Delivery
Barbarians Musketeer Battle Ram Wizard Lumberjack
Fireball
Mortar Barbarians Musketeer Battle Ram Wizard Lumberjack
Poison
Mortar Barbarians Musketeer Wizard
Lightning
Mortar Musketeer Battle Ram Wizard Lumberjack
Rocket
Mortar Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Wizard Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mortar Musketeer Battle Ram Poison Lumberjack Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Barbarian Barrel Mortar Musketeer Battle Ram

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Musketeer Barbarian Barrel
Barbarians
Musketeer
Mortar Battle Ram Barbarian Barrel Lumberjack
Battle Ram
Poison Musketeer Barbarian Barrel Lumberjack
Wizard
Lumberjack
Barbarian Barrel
Mortar Musketeer Battle Ram Lumberjack
Poison
Battle Ram
Lumberjack
Musketeer Battle Ram Wizard Barbarian Barrel

Defense Synergies 1 10

Mortar
Musketeer Wizard Barbarian Barrel Poison Lumberjack
Barbarians
Musketeer
Lumberjack Mortar Barbarian Barrel
Battle Ram
Wizard
Mortar Barbarian Barrel Lumberjack
Barbarian Barrel
Mortar Musketeer Wizard Poison Lumberjack
Poison
Mortar Barbarian Barrel
Lumberjack
Musketeer Mortar Wizard Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Musketeer Wizard Barbarian Barrel
Barbarians Lumberjack Mortar Musketeer
Mortar Barbarians Lumberjack Musketeer
Barbarians Lumberjack Mortar Musketeer
Barbarians Barbarian Barrel Poison Lumberjack
Barbarian Barrel Musketeer Lumberjack
Musketeer Mortar Wizard Poison
Barbarians Musketeer Barbarian Barrel Poison
Barbarians Mortar Musketeer Lumberjack
Barbarians Musketeer Barbarian Barrel Lumberjack
Barbarians Poison Musketeer Wizard Barbarian Barrel Lumberjack
Musketeer Wizard Poison
Mortar Barbarians Lumberjack Musketeer Wizard
Wizard Mortar Barbarians Barbarian Barrel Poison Lumberjack
Barbarians Mortar Lumberjack
Barbarians Mortar Lumberjack
Barbarians Wizard Mortar Musketeer Poison Lumberjack
Mortar Barbarians Musketeer Wizard Barbarian Barrel Lumberjack
Mortar Wizard Barbarian Barrel Poison Barbarians Musketeer Lumberjack
Barbarians Mortar Musketeer Lumberjack
Wizard Barbarians Musketeer Barbarian Barrel Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Barbarian Barrel
Poison Mortar Musketeer Wizard Barbarian Barrel Lumberjack
Barbarians Lumberjack Musketeer
Lumberjack Barbarians Musketeer Barbarian Barrel
Barbarians Musketeer Lumberjack
Wizard Poison Musketeer
Barbarians Musketeer Lumberjack
Barbarians Lumberjack
Mortar Barbarians Barbarian Barrel Poison
Barbarians Musketeer
Barbarians Musketeer Lumberjack
Barbarians Poison
Barbarians Wizard Lumberjack
Wizard Barbarians Musketeer
Barbarians Mortar Musketeer Barbarian Barrel Poison Lumberjack
Poison Barbarians Musketeer Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Musketeer Barbarian Barrel
Mortar Poison Musketeer Barbarian Barrel
Barbarian Barrel Poison
Barbarians Musketeer Barbarian Barrel Poison
Wizard Poison Mortar Barbarian Barrel
Wizard Poison Musketeer
Mortar Musketeer Wizard Poison
Poison Wizard Barbarian Barrel
Poison Mortar Wizard
Musketeer Poison Lumberjack
Poison Mortar Musketeer Wizard Barbarian Barrel
Poison Musketeer Wizard
Poison Mortar Musketeer Barbarian Barrel
Mortar Musketeer Barbarian Barrel Poison
Mortar Musketeer Barbarian Barrel Poison
Mortar Musketeer Wizard Barbarian Barrel Poison
Mortar Musketeer Wizard Barbarian Barrel Poison
Mortar Barbarian Barrel Poison
Mortar Musketeer Wizard Barbarian Barrel Poison
Mortar Wizard Barbarian Barrel Poison
Musketeer Poison
Wizard Poison
Musketeer
Mortar Barbarians Musketeer Barbarian Barrel Poison
Poison Mortar Wizard Barbarian Barrel
Mortar Poison Musketeer Wizard Barbarian Barrel
Mortar Musketeer Wizard Poison
Poison Mortar Musketeer Barbarian Barrel
Poison Musketeer Wizard
Musketeer Wizard Poison
Poison Mortar Musketeer Wizard
Poison
Wizard Poison
Barbarians Musketeer Barbarian Barrel
Poison Musketeer Wizard
Barbarian Barrel
Poison Musketeer Wizard Lumberjack
Mortar Musketeer Wizard Poison
Poison
Musketeer
Musketeer Poison
Musketeer Poison
Poison Mortar Musketeer Barbarian Barrel

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