My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Hog Rider Guards Sparky
Giant Snowball
Minion Horde Hog Rider Guards
Zap
Minion Horde Royal Giant Guards Sparky
Barbarian Barrel
Wizard Guards Sparky
The Log
Royal Giant Hog Rider Guards Sparky
Earthquake
Hog Rider Guards
Arrows
Minion Horde Guards
Royal Delivery
Minion Horde Hog Rider Wizard Guards Sparky
Fireball
Minion Horde Hog Rider Wizard Sparky
Poison
Minion Horde Wizard Guards Sparky
Lightning
Wizard Sparky
Rocket
Minion Horde Hog Rider Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Guards Hog Rider Minion Horde Wizard Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Guards Hog Rider

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Sparky Minion Horde Royal Giant Barbarian Barrel Guards
Minion Horde
Zap Royal Giant Hog Rider Barbarian Barrel Sparky
Royal Giant
Barbarian Barrel Zap Minion Horde Hog Rider Wizard Guards Sparky
Hog Rider
Zap Minion Horde Royal Giant Wizard Barbarian Barrel Guards
Wizard
Royal Giant Hog Rider Sparky
Barbarian Barrel
Royal Giant Zap Minion Horde Hog Rider Sparky
Guards
Zap Royal Giant Hog Rider
Sparky
Zap Minion Horde Royal Giant Wizard Barbarian Barrel

Defense Synergies 0 11

Zap
Minion Horde Barbarian Barrel Guards Sparky
Minion Horde
Zap Barbarian Barrel Sparky
Royal Giant
Hog Rider
Wizard
Barbarian Barrel Guards
Barbarian Barrel
Zap Minion Horde Wizard Guards Sparky
Guards
Zap Wizard Barbarian Barrel Sparky
Sparky
Zap Minion Horde Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard Barbarian Barrel Sparky
Minion Horde Sparky Zap
Minion Horde Sparky
Minion Horde Sparky Guards
Barbarian Barrel Sparky
Barbarian Barrel Zap Guards
Minion Horde Zap Wizard
Zap Barbarian Barrel Sparky
Minion Horde Sparky
Guards Minion Horde Barbarian Barrel Sparky
Minion Horde Guards Zap Wizard Barbarian Barrel
Minion Horde Zap Wizard
Minion Horde Sparky Zap Wizard Guards
Wizard Sparky Zap Minion Horde Barbarian Barrel Guards
Sparky Minion Horde
Minion Horde Zap Sparky
Minion Horde Wizard Sparky
Zap Minion Horde Wizard Barbarian Barrel Guards
Zap Wizard Barbarian Barrel Guards
Sparky
Wizard Minion Horde Barbarian Barrel Guards Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Barbarian Barrel Sparky
Zap Wizard Barbarian Barrel
Guards Zap Minion Horde Sparky
Guards Zap Minion Horde Barbarian Barrel Sparky
Minion Horde Guards Sparky
Wizard Zap Minion Horde
Guards Sparky Minion Horde
Minion Horde Sparky
Zap Minion Horde Barbarian Barrel Sparky
Minion Horde Guards Sparky
Minion Horde Guards Sparky
Zap Guards
Minion Horde Wizard Guards Sparky
Wizard Minion Horde Sparky
Guards Sparky Zap Minion Horde Barbarian Barrel
Zap Minion Horde Wizard Barbarian Barrel Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Barbarian Barrel Guards Sparky
Zap Barbarian Barrel
Minion Horde Barbarian Barrel Sparky
Barbarian Barrel Guards Sparky
Wizard Zap Minion Horde Barbarian Barrel Sparky
Wizard Zap Minion Horde
Minion Horde Wizard Sparky
Zap Wizard Barbarian Barrel
Zap Wizard
Minion Horde Guards Sparky
Zap Minion Horde Wizard Barbarian Barrel Sparky
Zap Wizard
Barbarian Barrel Sparky
Minion Horde Barbarian Barrel
Zap Barbarian Barrel Sparky
Zap Minion Horde Wizard Barbarian Barrel Sparky
Minion Horde Wizard Barbarian Barrel Sparky
Barbarian Barrel Sparky
Minion Horde Sparky
Zap Wizard Barbarian Barrel Sparky
Zap Wizard Barbarian Barrel
Minion Horde Sparky
Wizard
Sparky
Zap Minion Horde Barbarian Barrel
Zap Wizard Barbarian Barrel Sparky
Minion Horde
Zap Wizard Barbarian Barrel Sparky
Zap Wizard Sparky
Zap Barbarian Barrel Sparky
Zap Minion Horde Wizard Sparky
Zap Minion Horde Wizard Guards
Minion Horde Sparky
Zap Minion Horde Wizard Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Wizard Sparky
Zap Minion Horde Barbarian Barrel Guards
Zap Wizard
Barbarian Barrel
Minion Horde Wizard Sparky
Zap Wizard
Zap Sparky
Minion Horde Sparky
Zap Minion Horde Guards Sparky
Zap
Zap Barbarian Barrel Sparky

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