My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Bowler Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Ice Golem Mini P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang
Zap
Goblin Gang Bandit
Barbarian Barrel
Knight Goblin Gang Ice Wizard Bandit
The Log
Goblin Gang Mini P.E.K.K.A Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Mini P.E.K.K.A Bowler Ice Wizard Bandit
Fireball
Goblin Gang Bowler Ice Wizard Bandit
Poison
Goblin Gang Ice Wizard
Lightning
Knight Ice Golem Mini P.E.K.K.A Bowler Ice Wizard Bandit
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Mini P.E.K.K.A Bowler Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Goblin Gang Ice Wizard Bandit Fireball Mini P.E.K.K.A Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Knight Goblin Gang Ice Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Fireball Ice Wizard
Goblin Gang
Knight Ice Golem Mini P.E.K.K.A Bowler Bandit
Ice Golem
Goblin Gang Mini P.E.K.K.A
Fireball
Knight
Mini P.E.K.K.A
Goblin Gang Ice Golem Bowler Ice Wizard
Bowler
Goblin Gang Mini P.E.K.K.A Ice Wizard
Ice Wizard
Knight Mini P.E.K.K.A Bowler Bandit
Bandit
Goblin Gang Ice Wizard

Defense Synergies 2 20

Knight
Goblin Gang Ice Wizard Fireball Mini P.E.K.K.A Bowler
Goblin Gang
Knight Ice Golem Mini P.E.K.K.A Ice Wizard Bandit
Ice Golem
Goblin Gang Fireball Mini P.E.K.K.A Bowler Ice Wizard Bandit
Fireball
Knight Ice Golem Mini P.E.K.K.A Ice Wizard Bandit
Mini P.E.K.K.A
Knight Goblin Gang Ice Golem Fireball Bowler Ice Wizard
Bowler
Knight Ice Golem Mini P.E.K.K.A Ice Wizard Bandit
Ice Wizard
Knight Goblin Gang Ice Golem Fireball Mini P.E.K.K.A Bowler Bandit
Bandit
Goblin Gang Ice Golem Fireball Bowler Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Ice Golem Fireball
Mini P.E.K.K.A Knight Goblin Gang Ice Wizard Bandit
Goblin Gang Mini P.E.K.K.A Bowler Knight Ice Wizard Bandit
Mini P.E.K.K.A Knight Goblin Gang Bowler Ice Wizard Bandit
Fireball Mini P.E.K.K.A Bowler
Goblin Gang Fireball Bowler Ice Wizard Bandit
Goblin Gang Fireball Ice Wizard
Bowler Ice Golem Fireball Bandit
Mini P.E.K.K.A Goblin Gang Ice Wizard
Knight Goblin Gang Ice Golem Mini P.E.K.K.A Bowler Ice Wizard Bandit
Goblin Gang Ice Wizard Knight Ice Golem Fireball Bowler Bandit
Goblin Gang Fireball Ice Wizard
Mini P.E.K.K.A Bowler Knight Goblin Gang Fireball Ice Wizard Bandit
Fireball Bowler Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Knight Goblin Gang Bandit
Goblin Gang Fireball Mini P.E.K.K.A Bowler Bandit
Knight Goblin Gang Fireball Mini P.E.K.K.A Bowler
Fireball Knight Goblin Gang Bowler Ice Wizard Bandit
Knight Ice Golem Fireball Bowler Ice Wizard Bandit
Mini P.E.K.K.A
Goblin Gang Bowler Knight Fireball Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Ice Golem Fireball Bowler Bandit
Fireball Bandit Knight Goblin Gang Ice Golem Mini P.E.K.K.A Bowler
Goblin Gang Bandit Knight Ice Golem Mini P.E.K.K.A Bowler
Goblin Gang Mini P.E.K.K.A Bowler Knight Ice Golem Fireball Bandit
Knight Goblin Gang Mini P.E.K.K.A Bowler Bandit
Fireball Goblin Gang Ice Golem Ice Wizard
Goblin Gang Mini P.E.K.K.A Knight Ice Golem Fireball Bowler Ice Wizard Bandit
Mini P.E.K.K.A Knight
Knight Ice Golem Fireball Mini P.E.K.K.A Bandit
Goblin Gang
Knight Mini P.E.K.K.A Bowler
Fireball Bowler
Mini P.E.K.K.A Bowler Knight Goblin Gang Ice Golem Fireball Bandit
Fireball Bowler
Goblin Gang Knight Ice Golem Fireball Mini P.E.K.K.A Bowler
Bowler Ice Golem Fireball Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Ice Golem Bandit
Fireball Bowler Ice Wizard Bandit
Fireball Bandit
Knight Ice Golem Fireball
Fireball Bowler
Fireball Ice Golem Ice Wizard
Bowler
Fireball Ice Golem Bowler Ice Wizard
Fireball Bandit
Goblin Gang Fireball Mini P.E.K.K.A Bowler
Knight Fireball Bowler Bandit
Fireball
Knight Ice Golem Fireball Bowler Bandit
Fireball Bandit
Ice Golem Fireball
Fireball Bowler Bandit
Fireball Bowler Bandit
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Bowler Bandit
Fireball Bowler
Fireball Bowler
Fireball
Bowler
Fireball
Ice Golem Fireball Bowler Ice Wizard
Fireball Bowler Ice Wizard Bandit
Fireball Bowler Bandit
Fireball Bandit
Ice Golem Fireball Ice Wizard
Fireball
Fireball Mini P.E.K.K.A Bowler
Fireball Bandit
Fireball
Fireball Bowler
Goblin Gang Fireball Bandit
Fireball Ice Wizard
Fireball
Fireball Knight Goblin Gang Mini P.E.K.K.A Bowler
Ice Golem Fireball Bowler
Fireball
Goblin Gang Fireball Bowler
Fireball
Fireball Bowler Bandit

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