My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Balloon Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon
Giant Snowball
Bats Hog Rider Balloon
Zap
Bats Balloon
Barbarian Barrel
Knight Valkyrie Executioner Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Valkyrie Hog Rider Balloon Executioner Electro Wizard
Fireball
Hog Rider Balloon Executioner Electro Wizard
Poison
Bats Balloon Executioner Electro Wizard
Lightning
Knight Valkyrie Balloon Executioner Electro Wizard
Rocket
Valkyrie Hog Rider Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Valkyrie Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Valkyrie Hog Rider Electro Wizard Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Knight Valkyrie

Attack Synergies 11 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Hog Rider Balloon
Arrows
Hog Rider Balloon Knight
Knight
Bats Hog Rider Balloon Executioner Arrows Electro Wizard
Valkyrie
Bats Hog Rider Balloon Executioner Electro Wizard
Hog Rider
Bats Arrows Knight Valkyrie Balloon Executioner Electro Wizard
Balloon
Bats Arrows Knight Valkyrie Hog Rider Executioner Electro Wizard
Executioner
Knight Valkyrie Hog Rider Balloon
Electro Wizard
Knight Valkyrie Hog Rider Balloon

Defense Synergies 3 6

Bats
Knight Valkyrie Electro Wizard
Arrows
Knight Valkyrie
Knight
Bats Executioner Electro Wizard Arrows
Valkyrie
Bats Arrows Executioner Electro Wizard
Hog Rider
Balloon
Executioner
Knight Valkyrie
Electro Wizard
Knight Bats Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Executioner Electro Wizard
Bats Knight Valkyrie Executioner Electro Wizard
Bats Knight Valkyrie Executioner Electro Wizard
Bats Knight Valkyrie Electro Wizard
Arrows Valkyrie
Arrows Bats Valkyrie Executioner Electro Wizard
Bats Electro Wizard Arrows Executioner
Arrows Valkyrie Electro Wizard
Knight Valkyrie Electro Wizard
Bats Valkyrie Executioner Electro Wizard Arrows Knight
Arrows Executioner Bats Electro Wizard
Bats Knight Valkyrie Electro Wizard
Valkyrie Executioner Bats Arrows Electro Wizard
Knight Electro Wizard
Electro Wizard
Bats Arrows Knight Valkyrie Executioner Electro Wizard
Arrows Bats Knight Valkyrie Executioner Electro Wizard
Arrows Valkyrie Executioner Bats Knight Electro Wizard
Electro Wizard
Valkyrie Bats Arrows Knight Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Electro Wizard
Electro Wizard Arrows Knight Valkyrie Executioner
Bats Knight Valkyrie Electro Wizard
Valkyrie Bats Knight Electro Wizard
Knight Valkyrie Executioner
Arrows Executioner Bats Electro Wizard
Bats Knight Valkyrie Electro Wizard
Knight Valkyrie
Electro Wizard Bats Knight Valkyrie
Bats Knight Valkyrie
Arrows Valkyrie Electro Wizard
Knight Valkyrie Executioner
Valkyrie Executioner
Electro Wizard Bats Knight Valkyrie Executioner
Bats Arrows Valkyrie Executioner Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows Executioner Electro Wizard
Arrows
Arrows Knight Valkyrie
Executioner Arrows Valkyrie
Arrows Executioner Bats
Arrows Executioner
Arrows Executioner
Arrows
Bats Electro Wizard
Arrows Knight Valkyrie Electro Wizard
Arrows Executioner
Knight Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows
Bats
Arrows Executioner Electro Wizard
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Executioner
Arrows Executioner Electro Wizard
Arrows
Arrows
Bats Arrows Executioner Electro Wizard
Electro Wizard Bats
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Bats
Arrows Executioner Electro Wizard
Arrows
Knight Valkyrie Executioner Electro Wizard
Arrows Executioner
Arrows
Executioner
Bats Electro Wizard
Bats Executioner Electro Wizard
Executioner Electro Wizard

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