My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Giant Baby Dragon Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Baby Dragon Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Balloon
Giant Snowball
Skeletons Cannon Baby Dragon Balloon Princess
Zap
Skeletons Cannon Balloon Princess
Barbarian Barrel
Skeletons Cannon Princess
The Log
Skeletons Cannon Mini P.E.K.K.A Princess
Earthquake
Skeletons Cannon
Arrows
Skeletons Princess
Royal Delivery
Skeletons Mini P.E.K.K.A Baby Dragon Balloon Princess
Fireball
Cannon Baby Dragon Balloon Princess
Poison
Cannon Balloon Princess
Lightning
Cannon Mini P.E.K.K.A Baby Dragon Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Cannon Princess Mini P.E.K.K.A Baby Dragon Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Cannon Princess

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Giant Balloon Mini P.E.K.K.A Baby Dragon Princess
Cannon
Mini P.E.K.K.A
Giant Zap Baby Dragon Princess
Giant
Zap Mini P.E.K.K.A Baby Dragon Balloon Princess
Baby Dragon
Zap Mini P.E.K.K.A Giant Balloon
Balloon
Zap Giant Baby Dragon Princess
Princess
Zap Mini P.E.K.K.A Giant Balloon

Defense Synergies 3 11

Skeletons
Cannon Zap Mini P.E.K.K.A Baby Dragon Princess
Zap
Cannon Mini P.E.K.K.A Skeletons Baby Dragon Princess
Cannon
Skeletons Zap Mini P.E.K.K.A Baby Dragon Princess
Mini P.E.K.K.A
Zap Skeletons Cannon Baby Dragon Princess
Giant
Baby Dragon
Skeletons Zap Cannon Mini P.E.K.K.A
Balloon
Princess
Skeletons Zap Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Baby Dragon
Mini P.E.K.K.A Skeletons Zap Cannon
Cannon Mini P.E.K.K.A Skeletons
Cannon Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A Princess
Skeletons Zap Cannon Baby Dragon
Zap Cannon Baby Dragon Princess
Zap Cannon Baby Dragon
Cannon Mini P.E.K.K.A Skeletons Princess
Skeletons Cannon Mini P.E.K.K.A
Skeletons Zap Cannon Baby Dragon Princess
Zap Baby Dragon Princess
Cannon Mini P.E.K.K.A Skeletons Zap
Zap Cannon Mini P.E.K.K.A Baby Dragon Princess
Mini P.E.K.K.A Cannon
Zap Cannon Mini P.E.K.K.A
Skeletons Cannon Mini P.E.K.K.A
Cannon Zap Baby Dragon
Zap Baby Dragon Cannon Princess
Mini P.E.K.K.A Cannon
Cannon Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap
Zap Mini P.E.K.K.A Baby Dragon
Skeletons Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap
Skeletons Cannon Mini P.E.K.K.A
Skeletons Zap Baby Dragon Princess
Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A
Zap Skeletons Mini P.E.K.K.A Baby Dragon
Skeletons Cannon
Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Skeletons Cannon
Cannon Baby Dragon Princess
Skeletons Zap Mini P.E.K.K.A Baby Dragon
Zap Cannon Mini P.E.K.K.A Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon
Zap Baby Dragon Princess
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Princess
Baby Dragon Princess
Zap Baby Dragon Princess
Zap
Mini P.E.K.K.A
Zap Princess
Zap Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Princess Zap Baby Dragon
Zap Baby Dragon Princess
Baby Dragon Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Princess
Zap Baby Dragon Princess
Baby Dragon
Princess
Zap Baby Dragon
Zap Baby Dragon Princess
Zap Baby Dragon Princess
Zap Baby Dragon Princess
Zap Baby Dragon
Zap Baby Dragon Princess
Zap
Mini P.E.K.K.A
Zap
Zap Princess
Princess
Zap Princess
Zap Baby Dragon Princess
Mini P.E.K.K.A Baby Dragon Princess
Zap Baby Dragon Princess
Zap
Zap Baby Dragon Princess
Zap Princess
Zap Baby Dragon Princess

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