My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Ice Golem Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Ice Golem Balloon Executioner Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Ice Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Night Witch
Giant Snowball
Bats Balloon Night Witch
Zap
Bats Balloon Night Witch
Barbarian Barrel
Rascals Executioner Night Witch
The Log
Rascals
Earthquake
Arrows
Bats Rascals Night Witch
Royal Delivery
Bats Rascals Balloon Executioner Night Witch
Fireball
Rascals Balloon Executioner Night Witch
Poison
Bats Rascals Balloon Executioner Night Witch
Lightning
Ice Golem Balloon Executioner Night Witch
Rocket
Rascals Balloon Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Poison Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Rocket Poison Executioner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Poison Night Witch Rascals Balloon Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Ice Golem Poison Night Witch

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Balloon Rascals
Rascals
Bats Balloon
Ice Golem
Bats Balloon Executioner
Rocket
Poison
Balloon Night Witch
Balloon
Bats Ice Golem Rascals Poison Executioner
Executioner
Ice Golem Balloon
Night Witch
Poison

Defense Synergies 1 4

Bats
Rascals Ice Golem
Rascals
Bats
Ice Golem
Night Witch Bats Poison Executioner
Rocket
Poison
Ice Golem
Balloon
Executioner
Ice Golem
Night Witch
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Executioner
Bats Rascals Executioner Night Witch
Rocket Bats Rascals Executioner Night Witch
Night Witch Bats Rascals
Rocket Poison
Bats Rascals Executioner Night Witch
Bats Rocket Rascals Poison Executioner Night Witch
Rocket Rascals Ice Golem Poison
Rascals Night Witch
Rascals Ice Golem Night Witch
Bats Poison Executioner Rascals Ice Golem Night Witch
Executioner Bats Rascals Poison Night Witch
Night Witch Bats Rascals Rocket
Rocket Executioner Bats Rascals Poison Night Witch
Rascals
Rocket Rascals
Bats Rascals Poison Executioner Night Witch
Bats Rascals Executioner Night Witch
Poison Executioner Bats Rascals Ice Golem
Rascals Bats Poison Executioner Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Ice Golem
Poison Ice Golem Rocket Executioner
Bats Rascals Ice Golem Rocket
Rocket Bats Rascals Ice Golem Night Witch
Rascals Executioner Night Witch
Rocket Poison Executioner Bats Rascals Ice Golem
Rascals Rocket Bats Ice Golem Night Witch
Rascals
Rocket Bats Ice Golem Poison
Bats Rascals
Rocket Poison
Rascals Rocket Ice Golem Executioner Night Witch
Rascals Executioner
Rascals Bats Ice Golem Rocket Poison Executioner Night Witch
Bats Poison Executioner Rascals Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Ice Golem Rocket
Poison Executioner
Rocket Poison
Rascals Ice Golem Rocket Poison
Rocket Poison Executioner
Poison Executioner Bats Ice Golem Rocket
Poison Executioner
Poison Ice Golem Executioner
Poison
Rocket Bats Poison Night Witch
Rocket Poison
Poison Rocket Executioner
Rocket Poison Ice Golem Executioner
Rocket Poison
Ice Golem Poison
Rocket Poison Executioner
Rocket Poison Executioner
Rocket Poison
Bats Rocket Night Witch
Rocket Poison Executioner
Rocket Poison
Rocket Poison Night Witch
Rocket Poison
Rocket
Rocket Poison
Ice Golem Poison Executioner
Poison Executioner
Poison
Rocket Poison
Poison Bats Ice Golem Executioner Night Witch
Rocket Bats Poison
Night Witch
Poison Rocket Night Witch
Rocket Poison
Rocket Poison
Bats Rocket Night Witch
Rocket Poison Executioner
Poison Rascals Rocket Executioner
Ice Golem Poison Executioner
Rocket Poison
Executioner
Bats Rascals Rocket Poison
Bats Rocket Poison Executioner
Poison Rocket Executioner

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