My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Miner
Giant Snowball
Barbarians Musketeer Hog Rider Baby Dragon Miner
Zap
Barbarian Barrel
Barbarians Musketeer Bomb Tower Giant Skeleton
The Log
Barbarians Musketeer Hog Rider Giant Skeleton
Earthquake
Barbarians Bomb Tower Hog Rider
Arrows
Royal Delivery
Barbarians Musketeer Hog Rider Baby Dragon Giant Skeleton Miner
Fireball
Barbarians Musketeer Bomb Tower Hog Rider Baby Dragon
Poison
Barbarians Musketeer Bomb Tower
Lightning
Musketeer Bomb Tower Baby Dragon
Rocket
Barbarians Musketeer Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Musketeer Bomb Tower Hog Rider Baby Dragon Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Musketeer Bomb Tower

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant Skeleton Miner
Barbarians
Hog Rider
Musketeer
Hog Rider Baby Dragon Giant Skeleton Miner
Bomb Tower
Hog Rider
Arrows Musketeer Barbarians Baby Dragon Giant Skeleton
Baby Dragon
Musketeer Hog Rider Giant Skeleton Miner
Giant Skeleton
Arrows Musketeer Hog Rider Baby Dragon Miner
Miner
Arrows Musketeer Baby Dragon Giant Skeleton

Defense Synergies 0 9

Arrows
Barbarians Bomb Tower Giant Skeleton
Barbarians
Arrows
Musketeer
Bomb Tower Baby Dragon Giant Skeleton Miner
Bomb Tower
Arrows Musketeer Baby Dragon
Hog Rider
Baby Dragon
Musketeer Bomb Tower Giant Skeleton
Giant Skeleton
Arrows Musketeer Baby Dragon
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Baby Dragon
Barbarians Bomb Tower Musketeer
Barbarians Bomb Tower Musketeer Giant Skeleton
Barbarians Bomb Tower Musketeer
Arrows Barbarians Bomb Tower Giant Skeleton
Arrows Musketeer Bomb Tower Baby Dragon
Musketeer Arrows Bomb Tower Baby Dragon
Arrows Barbarians Musketeer Bomb Tower Baby Dragon Giant Skeleton
Barbarians Musketeer Bomb Tower
Barbarians Musketeer Giant Skeleton Miner
Barbarians Arrows Musketeer Bomb Tower Baby Dragon Giant Skeleton
Arrows Musketeer Baby Dragon
Barbarians Bomb Tower Musketeer Giant Skeleton
Bomb Tower Arrows Barbarians Baby Dragon
Barbarians Bomb Tower
Barbarians Bomb Tower
Barbarians Bomb Tower Arrows Musketeer
Arrows Bomb Tower Barbarians Musketeer Baby Dragon
Arrows Bomb Tower Baby Dragon Barbarians Musketeer Giant Skeleton
Barbarians Musketeer Bomb Tower
Arrows Barbarians Musketeer Bomb Tower Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Giant Skeleton
Arrows Musketeer Bomb Tower Baby Dragon Miner
Barbarians Giant Skeleton Musketeer Bomb Tower
Giant Skeleton Barbarians Musketeer
Barbarians Giant Skeleton Musketeer
Arrows Musketeer Bomb Tower Baby Dragon
Barbarians Musketeer Bomb Tower Giant Skeleton
Giant Skeleton Barbarians Bomb Tower
Giant Skeleton Barbarians Bomb Tower Baby Dragon
Barbarians Musketeer
Barbarians Musketeer Bomb Tower Giant Skeleton
Arrows Barbarians Giant Skeleton
Barbarians Giant Skeleton Bomb Tower
Barbarians Musketeer Bomb Tower Baby Dragon
Barbarians Musketeer Bomb Tower Baby Dragon Giant Skeleton
Arrows Barbarians Musketeer Bomb Tower Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Baby Dragon Giant Skeleton
Arrows Musketeer Baby Dragon Miner
Arrows Baby Dragon Giant Skeleton Miner
Arrows Barbarians Musketeer Giant Skeleton
Arrows Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Arrows Miner
Musketeer
Miner Arrows Musketeer
Arrows Musketeer Baby Dragon
Musketeer Baby Dragon Miner
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows
Arrows Musketeer Baby Dragon
Arrows Baby Dragon Miner
Musketeer Baby Dragon Giant Skeleton
Arrows
Musketeer
Arrows Barbarians Musketeer Baby Dragon
Arrows Baby Dragon
Arrows Miner Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Miner
Miner Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Musketeer
Arrows Musketeer Miner
Arrows
Giant Skeleton
Arrows
Barbarians Musketeer
Arrows Musketeer Baby Dragon
Arrows
Miner Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Giant Skeleton
Musketeer
Musketeer Baby Dragon Giant Skeleton
Musketeer
Musketeer Baby Dragon Giant Skeleton Miner

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